Player Matchup

Jormungandr
Jormungandr
IG0TJUKEZ
Jormungandr
Level 161
God Stats
3W - 1L
1,675 SR
Queue Stats
573W - 561L
1,582 Elo+
Solo
Neith
Neith
Jessu18
Neith
Level 99
God Stats
11W - 11L
1,453 SR
Queue Stats
247W - 284L
1,525 Elo+
Party 1
Athena
Athena
KingOfWhip
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,534 Elo+
Solo
Nu Wa
Nu Wa
SirenSerenade
Nu Wa
Level 28
God Stats
7W - 2L
1,703 SR
Queue Stats
93W - 100L
1,498 Elo+
Solo
Aphrodite
Aphrodite
collectorofsoul
Aphrodite
Level 125
God Stats
6W - 3L
1,654 SR
Queue Stats
435W - 479L
1,516 Elo+
Party 1
Team Averages
Level 92
1,597 SR
1,531 Elo+

VS

Team Averages
Level 141
1,504 SR
1,513 Elo+
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
NuRekis
Yu Huang
Level 163
God Stats
4W - 3L
1,625 SR
Queue Stats
312W - 304L
1,520 Elo+
Party 2
Janus
Janus
houmrico
Janus
Level 91
God Stats
4W - 2L
1,468 SR
Queue Stats
149W - 160L
1,507 Elo+
Solo
Danzaburou
Danzaburou
jademarth4
Danzaburou
Level 118
God Stats
1W - 2L
1,473 SR
Queue Stats
104W - 102L
1,538 Elo+
Solo
Surtr
Surtr
ldwbxred
Surtr
Level 185
God Stats
2W - 4L
1,452 SR
Queue Stats
280W - 284L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IG0TJUKEZ
Jormungandr
17
6 / 4 / 7
10,584
756
17,867
17,532
21,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Jessu18
Neith
17
2 / 0 / 10
9,945
710
14,310
10,231
4,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
KingOfWhip
Athena
15
0 / 2 / 9
9,839
703
5,788
24,133
26,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 2 / 9
9,799
700
17,623
12,164
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
collectorofsoul
Aphrodite
18
6 / 2 / 5
10,630
759
11,355
17,313
11,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 2 / 6
8,036
574
3,712
13,785
10,320
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
NuRekis
Yu Huang
16
1 / 2 / 6
8,870
634
18,698
13,016
6,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
houmrico
Janus
16
5 / 4 / 2
9,687
692
13,513
10,863
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jademarth4
Danzaburou
14
1 / 5 / 5
8,227
588
16,244
15,998
7,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
ldwbxred
Surtr
18
3 / 3 / 6
9,675
691
14,791
24,829
22,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
15
Kills
10
10
Deaths
16
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
6
1.5
W
Jormungandr
IG0TJUKEZ
Jormungandr
6
4
7
2.38
W
Neith
Jessu18
Neith
2
0
10
7
W
Athena
KingOfWhip
Athena
0
2
9
2.25
L
Yu Huang
NuRekis
Yu Huang
1
2
6
2
W
1
2
9
2.75
W
Aphrodite
collectorofsoul
Aphrodite
6
2
5
4.25
L
Janus
houmrico
Janus
5
4
2
1.5
L
Danzaburou
jademarth4
Danzaburou
1
5
5
0.7
L
Surtr
ldwbxred
Surtr
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,943
Damage
66,958
81,373
Taken
78,491
68,843
Mitigated
51,560
42,815
Healing
41,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,712
752
24,028
6,495
13,785
10,320
37
10,015
3,508
7,938
392
W
Jormungandr
IG0TJUKEZ
Jormungandr
17,867
2,834
910
3,679
17,532
21,219
260
4,686
12,846
35,247
635
W
Neith
Jessu18
Neith
14,310
2,323
383
2,965
10,231
4,539
1,864
6,221
4,010
0
35,073
W
Athena
KingOfWhip
Athena
5,788
1,301
5,228
5,527
24,133
26,480
595
9,998
14,135
10,258
0
L
Yu Huang
NuRekis
Yu Huang
18,698
1,712
164
1,379
13,016
6,014
232
8,805
4,052
41,732
601
W
17,623
5,648
475
531
12,164
5,028
721
8,000
4,164
37,919
0
W
Aphrodite
collectorofsoul
Aphrodite
11,355
379
12,484
10,633
17,313
11,577
721
7,238
10,075
29,497
0
L
Janus
houmrico
Janus
13,513
305
1,076
871
10,863
5,046
57
6,164
4,651
29,647
0
L
Danzaburou
jademarth4
Danzaburou
16,244
5,407
908
2,604
15,998
7,573
95
10,078
5,666
0
34,955
L
Surtr
ldwbxred
Surtr
14,791
2,534
1,450
2,812
24,829
22,607
0
15,944
8,422
1,064
34,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
44,495
221
Minions Killed
164
0
Camps Cleared
0
1,292,272
Distance Traveled
1,177,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,036
574
16
1
0
240,064
0
W
Jormungandr
10,584
756
44
3
0
249,169
0
W
Neith
9,945
710
53
4
0
291,800
0
W
Athena
9,839
703
12
1
0
250,955
0
L
Yu Huang
8,870
634
44
3
0
245,830
0
W
Nu Wa
9,799
700
46
3
0
228,766
0
W
Aphrodite
10,630
759
66
5
0
271,582
0
L
Janus
9,687
692
37
3
0
230,473
0
L
Danzaburou
8,227
588
38
3
0
210,963
0
L
Surtr
9,675
691
29
2
0
250,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role