Player Matchup

Fafnir
Fafnir
BigCro125_
Fafnir
Level 120
God Stats
9W - 6L
1,666 SR
Queue Stats
133W - 136L
1,461 Elo+
Party 2
Janus
Janus
HuuuHHuuuH
Janus
Level 45
God Stats
3W - 2L
1,460 SR
Queue Stats
78W - 72L
1,490 Elo+
Party 2
Surtr
Surtr
LilCro941
Surtr
Level 126
God Stats
7W - 2L
1,649 SR
Queue Stats
137W - 137L
1,464 Elo+
Party 2
Neith
Neith
Snagglet666
Neith
Level 123
God Stats
3W - 0L
1,535 SR
Queue Stats
141W - 138L
1,457 Elo+
Party 2
Loki
Loki
malemanipul8r
Loki
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 416L
1,513 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,477 Elo+

VS

Team Averages
Level 64
1,589 SR
1,492 Elo+
Surtr
Surtr
Da_Kaiser_Killa
Surtr
Level 109
God Stats
2W - 2L
1,560 SR
Queue Stats
147W - 132L
1,452 Elo+
Party 3
Bacchus
Bacchus
HawkI0
Bacchus
Level 62
God Stats
151W - 161L
1,592 SR
Queue Stats
155W - 164L
1,540 Elo+
Solo
Agni
Agni
IchBinEthan
Agni
Level 29
God Stats
2W - 5L
1,619 SR
Queue Stats
110W - 97L
1,487 Elo+
Party 3
Neith
Neith
MonseShine
Neith
Level 105
God Stats
11W - 4L
1,677 SR
Queue Stats
195W - 216L
1,473 Elo+
Party 1
Loki
Loki
banfor7days
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigCro125_
Fafnir
9
1 / 0 / 2
5,431
543
2,815
6,958
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
10
2 / 3 / 1
5,879
588
3,709
6,228
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
LilCro941
Surtr
12
5 / 1 / 0
7,256
726
6,881
8,589
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,397
540
3,617
5,238
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 2 / 0
5,171
517
1,415
5,965
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,544
554
2,802
9,389
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
HawkI0
Bacchus
10
1 / 0 / 2
5,207
521
3,811
4,988
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 4 / 1
5,621
562
5,567
5,093
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 0 / 1
5,993
599
3,670
4,670
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 0
4,851
485
2,034
6,793
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
11
Kills
8
8
Deaths
11
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigCro125_
Fafnir
1
0
2
2
L
1
5
0
0.2
L
Bacchus
HawkI0
Bacchus
1
0
2
2
W
Janus
2
3
1
0.83
L
4
4
1
1.13
W
Surtr
LilCro941
Surtr
5
1
0
5
L
Neith
1
0
1
1.5
W
1
2
0
0.5
L
1
2
0
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
17,884
32,978
Taken
30,933
13,911
Mitigated
10,634
12,259
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigCro125_
Fafnir
2,815
845
0
3,823
6,958
5,396
28
2,238
4,720
18,171
1,477
L
2,802
1,185
0
978
9,389
3,377
0
335
9,054
258
36,954
L
Bacchus
HawkI0
Bacchus
3,811
446
0
1,898
4,988
2,663
0
724
4,264
36,338
0
W
Janus
3,709
419
0
960
6,228
1,771
273
3,575
2,653
30,585
140
L
5,567
1,127
0
160
5,093
1,376
0
2,852
2,127
25,874
0
W
Surtr
LilCro941
Surtr
6,881
3,399
0
3,839
8,589
3,382
442
791
7,798
838
53,921
L
Neith
3,670
802
0
1,693
4,670
1,398
0
461
4,209
0
40,171
W
3,617
1,245
0
1,115
5,238
1,739
0
558
4,680
0
33,868
L
2,034
448
0
3,155
6,793
1,820
0
2,046
4,611
0
28,695
W
1,415
51
0
2,522
5,965
1,623
0
2,349
3,616
0
26,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
27,216
293
Minions Killed
304
0
Camps Cleared
0
1,037,676
Distance Traveled
994,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,431
543
31
3
0
191,130
0
L
Surtr
5,544
554
73
7
0
174,506
0
L
Bacchus
5,207
521
57
6
0
229,200
0
W
Janus
5,879
588
63
6
0
204,983
0
L
Agni
5,621
562
41
4
0
186,714
0
W
Surtr
7,256
726
90
9
0
202,395
0
L
Neith
5,993
599
76
8
0
176,986
0
W
Neith
5,397
540
66
7
0
184,636
0
L
Loki
4,851
485
57
6
0
226,930
0
W
Loki
5,171
517
43
4
0
254,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role