Player Matchup

Ishtar
Ishtar
CRANEO0O
Ishtar
Level 62
God Stats
4W - 4L
1,668 SR
Queue Stats
88W - 86L
1,512 Elo+
Solo
Sol
Sol
Kashimakitsu
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,312 Elo+
Solo
Hel
Hel
Tortius
Hel
Level 159
God Stats
4W - 1L
1,985 SR
Queue Stats
57W - 57L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
Valordykai2020
Ao Kuang
Level 143
God Stats
7W - 11L
1,659 SR
Queue Stats
160W - 181L
1,410 Elo+
Solo
Achilles
Achilles
pfeiff17
Achilles
Level 375
God Stats
39W - 33L
1,550 SR
Queue Stats
1,276W - 1,244L
1,509 Elo+
Solo
Team Averages
Level 160
1,672 SR
1,455 Elo+

VS

Team Averages
Level 100
1,439 SR
1,457 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
El_Gummy1738
Osiris
Level 89
God Stats
55W - 43L
1,582 SR
Queue Stats
292W - 292L
1,479 Elo+
Party 1
Geb
Geb
GrandBabyJake
Geb
Level 105
God Stats
3W - 0L
1,189 SR
Queue Stats
47W - 40L
1,461 Elo+
Party 2
Neith
Neith
Italiantarheel89
Neith
Level 109
God Stats
11W - 8L
1,559 SR
Queue Stats
215W - 227L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Nandeto_14
Sun Wukong
Level 39
God Stats
7W - 10L
1,364 SR
Queue Stats
69W - 79L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CRANEO0O
Ishtar
11
0 / 4 / 0
6,386
456
3,583
8,580
2,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 1
6,850
489
3,681
9,922
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hel
14
0 / 2 / 1
7,954
568
7,879
10,035
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
12
0 / 3 / 0
6,402
457
1,145
13,998
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
pfeiff17
Achilles
10
2 / 2 / 0
6,623
473
4,361
10,458
8,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 3
8,712
622
7,026
5,181
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
4 / 0 / 4
8,290
592
7,479
9,089
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 4
6,970
498
2,660
7,520
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 3
7,575
541
6,801
5,690
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Nandeto_14
Sun Wukong
14
3 / 1 / 0
7,778
556
4,104
11,166
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
13
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
3
6.5
L
Ishtar
CRANEO0O
Ishtar
0
4
0
0
W
Osiris
4
0
4
6
W
1
1
4
3
W
0
0
3
1.5
L
0
2
1
0.25
W
Sun Wukong
Nandeto_14
Sun Wukong
3
1
0
3
L
Hel
0
2
1
0.25
L
Ao Kuang
0
3
0
0
L
Achilles
pfeiff17
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
28,070
52,993
Taken
38,646
25,796
Mitigated
22,058
23,130
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,026
390
1,011
2,478
5,181
2,228
0
1,100
4,081
73,355
1,370
L
Ishtar
CRANEO0O
Ishtar
3,583
1,262
0
1,456
8,580
2,835
0
3,194
5,386
0
48,569
W
Osiris
7,479
3,179
0
4,421
9,089
4,471
1,437
1,765
7,285
0
50,739
W
2,660
902
0
2,342
7,520
4,900
0
2,187
5,333
14,374
590
W
6,801
1,780
0
1,904
5,690
2,024
0
2,043
3,647
0
60,764
L
3,681
1,580
0
3,104
9,922
2,666
885
639
9,283
40,720
1,222
W
Sun Wukong
Nandeto_14
Sun Wukong
4,104
1,351
0
4,729
11,166
8,435
188
5,309
5,197
0
46,390
L
Hel
7,879
739
52
5,869
10,035
6,923
0
354
9,318
58,711
1,459
L
Ao Kuang
1,145
114
0
7,726
13,998
4,443
0
1,758
12,203
48,848
3,865
L
Achilles
pfeiff17
Achilles
4,361
1,206
1,904
3,019
10,458
8,929
0
3,622
6,739
1,218
17,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
39,325
382
Minions Killed
429
0
Camps Cleared
0
1,224,222
Distance Traveled
1,418,261
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,712
622
132
9
0
306,994
6
L
Ishtar
6,386
456
93
7
0
261,384
0
W
Osiris
8,290
592
87
6
0
310,979
0
W
Geb
6,970
498
20
1
0
287,883
0
W
Neith
7,575
541
98
7
0
245,162
0
L
Sol
6,850
489
80
6
0
255,228
7
W
Sun Wukong
7,778
556
92
7
0
267,243
0
L
Hel
7,954
568
111
8
0
214,465
0
L
Ao Kuang
6,402
457
79
6
0
225,081
0
L
Achilles
6,623
473
19
1
0
268,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role