Player Matchup

Surtr
Surtr
CøNCePT
Surtr
Level 171
God Stats
5W - 1L
1,691 SR
Queue Stats
43W - 34L
1,524 Elo+
Party 1
Chang'e
Chang'e
FSGBilly
Chang'e
Level 128
God Stats
2W - 1L
1,601 SR
Queue Stats
69W - 69L
1,470 Elo+
Party 1
Cupid
Cupid
FsG Theory
Cupid
Level 149
God Stats
2W - 3L
1,230 SR
Queue Stats
60W - 65L
1,446 Elo+
Party 1
Team Averages
Level 149
1,507 SR
1,480 Elo+

VS

Team Averages
Level 101
1,460 SR
1,464 Elo+
Artemis
Artemis
BradolphPitler
Artemis
Level 88
God Stats
13W - 18L
1,509 SR
Queue Stats
235W - 228L
1,476 Elo+
Solo
Surtr
Surtr
HORRIBELSNIPER
Surtr
Level 106
God Stats
0W - 3L
1,502 SR
Queue Stats
31W - 29L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
SeriousMuffin21
Nu Wa
Level 109
God Stats
5W - 6L
1,370 SR
Queue Stats
46W - 49L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CøNCePT
Surtr
14
2 / 1 / 4
7,994
888
5,564
12,144
7,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
FSGBilly
Chang'e
12
1 / 1 / 5
7,166
796
5,004
7,920
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
14
5 / 0 / 3
8,271
919
3,707
5,597
1,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,564
618
433
1,003
277
Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 4 / 2
6,829
759
4,888
10,551
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 0
6,994
777
10,195
5,246
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Surtr
CøNCePT
Surtr
2
1
4
4
W
Chang'e
FSGBilly
Chang'e
1
1
5
3.5
W
Cupid
5
0
3
6.5
L
0
4
2
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,275
Damage
15,516
25,661
Taken
16,800
11,341
Mitigated
7,703
6,065
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
433
116
0
93
1,003
277
0
213
790
0
3,209
W
Surtr
CøNCePT
Surtr
5,564
1,206
0
1,908
12,144
7,639
453
3,263
8,374
992
31,609
W
Chang'e
FSGBilly
Chang'e
5,004
363
1,229
1,714
7,920
2,189
0
3,273
4,089
21,553
0
W
Cupid
3,707
1,328
338
876
5,597
1,513
1,607
2,061
3,083
0
24,574
L
4,888
972
98
1,530
10,551
5,730
0
2,592
7,938
280
18,204
L
10,195
1,926
0
500
5,246
1,696
0
2,554
2,679
21,510
1,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
19,387
152
Minions Killed
79
0
Camps Cleared
0
521,524
Distance Traveled
331,204
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,564
618
8
1
0
23,745
0
W
Surtr
7,994
888
51
6
0
184,847
3
W
Chang'e
7,166
796
50
6
0
177,801
0
W
Cupid
8,271
919
51
6
0
158,876
0
L
Surtr
6,829
759
37
4
0
163,427
0
L
Nu Wa
6,994
777
34
4
0
144,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role