Player Matchup

Hun Batz
Hun Batz
SLIMEDALLR
Hun Batz
Level 68
God Stats
40W - 38L
1,544 SR
Queue Stats
181W - 204L
1,463 Elo+
Party 2
Hades
Hades
ZxinS_99
Hades
Level 87
God Stats
1W - 0L
1,663 SR
Queue Stats
8W - 5L
1,511 Elo+
Solo
Bacchus
Bacchus
alexsrasmus
Bacchus
Level 28
God Stats
20W - 30L
1,422 SR
Queue Stats
20W - 39L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
hadeedh
Nu Wa
Level 125
God Stats
1W - 2L
1,406 SR
Queue Stats
106W - 107L
1,519 Elo+
Party 2
Xing Tian
Xing Tian
l_-h3at-_
Xing Tian
Level 62
God Stats
18W - 18L
1,490 SR
Queue Stats
113W - 139L
1,401 Elo+
Party 1
Team Averages
Level 74
1,505 SR
1,443 Elo+

VS

Team Averages
Level 72
1,440 SR
1,423 Elo+
Ratatoskr
Ratatoskr
Gus-Work
Ratatoskr
Level 71
God Stats
6W - 8L
1,361 SR
Queue Stats
116W - 120L
1,423 Elo+
Solo
Sobek
Sobek
Mxstxr7513
Sobek
Level 18
God Stats
6W - 8L
1,493 SR
Queue Stats
10W - 15L
1,357 Elo+
Party 3
Chaac
Chaac
Severemato
Chaac
Level 77
God Stats
0W - 3L
1,249 SR
Queue Stats
14W - 17L
1,381 Elo+
Party 3
Jing Wei
Jing Wei
Sohashin
Jing Wei
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,513 Elo+
Solo
Hera
Hera
xXNyKoTineXx
Hera
Level 53
God Stats
0W - 1L
1,598 SR
Queue Stats
5W - 7L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SLIMEDALLR
Hun Batz
19
9 / 0 / 7
11,208
590
8,867
13,707
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
ZxinS_99
Hades
16
2 / 5 / 4
9,845
518
6,033
10,247
5,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
alexsrasmus
Bacchus
14
2 / 3 / 11
8,525
449
7,847
10,079
8,965
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
hadeedh
Nu Wa
19
18 / 0 / 3
12,467
656
28,203
6,621
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
l_-h3at-_
Xing Tian
13
2 / 1 / 7
8,855
466
3,420
11,860
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gus-Work
Ratatoskr
16
2 / 6 / 1
9,531
502
5,161
15,376
5,421
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
13
1 / 7 / 2
8,234
433
2,869
17,911
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
16
5 / 6 / 2
10,089
531
8,718
15,360
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Sohashin
Jing Wei
13
1 / 8 / 3
7,945
418
6,651
12,075
2,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 6 / 1
7,642
402
3,897
10,503
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
33
Kills
9
9
Deaths
33
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Gus-Work
Ratatoskr
2
6
1
0.42
L
Sobek
1
7
2
0.29
W
Hun Batz
SLIMEDALLR
Hun Batz
9
0
7
12.5
L
Chaac
5
6
2
1
L
Jing Wei
Sohashin
Jing Wei
1
8
3
0.31
W
Hades
ZxinS_99
Hades
2
5
4
0.8
W
Bacchus
alexsrasmus
Bacchus
2
3
11
2.5
W
Nu Wa
hadeedh
Nu Wa
18
0
3
19.5
W
Xing Tian
l_-h3at-_
Xing Tian
2
1
7
5.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,370
Damage
27,296
52,514
Taken
71,225
31,917
Mitigated
35,572
11,088
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Gus-Work
Ratatoskr
5,161
1,205
0
31
15,376
5,421
2,290
6,005
9,113
0
86,294
L
Sobek
2,869
431
0
2,617
17,911
14,703
0
13,224
4,236
17,541
0
W
Hun Batz
SLIMEDALLR
Hun Batz
8,867
1,864
0
3,662
13,707
6,156
0
1,164
12,498
0
112,566
L
Chaac
8,718
1,776
0
2,752
15,360
10,935
227
8,317
6,797
0
70,313
L
Jing Wei
Sohashin
Jing Wei
6,651
3,756
0
589
12,075
2,404
176
9,216
2,531
0
48,971
W
Hades
ZxinS_99
Hades
6,033
746
522
2,911
10,247
5,800
171
755
9,021
48,147
894
W
Bacchus
alexsrasmus
Bacchus
7,847
1,042
200
503
10,079
8,965
111
1,724
8,272
32,748
3,936
W
Nu Wa
hadeedh
Nu Wa
28,203
5,327
0
1,320
6,621
2,460
926
1,580
4,996
92,220
0
W
Xing Tian
l_-h3at-_
Xing Tian
3,420
353
0
1,970
11,860
8,536
27
1,522
10,338
21,135
521
L
3,897
260
0
2,056
10,503
2,109
0
6,811
3,384
40,067
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
43,441
470
Minions Killed
418
0
Camps Cleared
0
1,928,685
Distance Traveled
1,831,027
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,531
502
119
6
0
406,807
0
L
Sobek
8,234
433
31
2
0
362,751
0
W
Hun Batz
11,208
590
151
8
0
479,275
5
L
Chaac
10,089
531
122
6
0
355,328
2
L
Jing Wei
7,945
418
82
4
0
384,208
7
W
Hades
9,845
518
105
6
0
360,241
0
W
Bacchus
8,525
449
42
2
0
335,850
0
W
Nu Wa
12,467
656
146
8
0
409,541
0
W
Xing Tian
8,855
466
26
1
0
343,778
0
L
Hera
7,642
402
64
3
0
321,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role