Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ThisScissors601
Ne Zha
Level 128
God Stats
6W - 5L
1,644 SR
Queue Stats
47W - 56L
1,468 Elo+
Solo
Charon
Charon
bighornn
Charon
Level 39
God Stats
19W - 8L
1,664 SR
Queue Stats
88W - 140L
1,483 Elo+
Solo
Agni
Agni
cjsoulreaper59
Agni
Level 116
God Stats
4W - 3L
1,752 SR
Queue Stats
50W - 59L
1,523 Elo+
Solo
Team Averages
Level 108
1,612 SR
1,495 Elo+

VS

Team Averages
Level 75
1,507 SR
1,510 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aurselion
Gilgamesh
Level 57
God Stats
1W - 1L
1,327 SR
Queue Stats
71W - 74L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
BasicBae
Aphrodite
Level 101
God Stats
73W - 60L
1,556 SR
Queue Stats
179W - 154L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Mufashooshi
Ah Puch
Level 26
God Stats
6W - 3L
1,547 SR
Queue Stats
68W - 70L
1,456 Elo+
Party 1
Neith
Neith
ZomVRiotZ
Neith
Level 35
God Stats
4W - 2L
1,609 SR
Queue Stats
4W - 2L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 0 / 2
7,674
1,096
6,310
5,418
1,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
12
0 / 2 / 2
6,974
996
3,176
4,384
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 1
7,662
1,095
5,204
10,301
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
bighornn
Charon
11
0 / 0 / 0
6,517
931
39
951
469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 3
7,646
1,092
8,403
6,562
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

300

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 0 / 3
7,703
1,100
2,382
5,052
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Aurselion
Gilgamesh
14
4 / 1 / 4
8,392
1,199
8,018
8,319
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
BasicBae
Aphrodite
13
0 / 0 / 5
7,919
1,131
1,432
2,816
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Mufashooshi
Ah Puch
13
3 / 1 / 5
8,043
1,149
11,378
4,019
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ZomVRiotZ
Neith
13
0 / 2 / 3
7,238
1,034
2,007
5,198
2,069
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
9
9
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
2
2
L
Merlin
 
Merlin
0
2
2
0.5
W
Rama
 
Rama
2
0
3
3.5
W
Gilgamesh
Aurselion
Gilgamesh
4
1
4
6
W
Aphrodite
BasicBae
Aphrodite
0
0
5
2.5
W
Ah Puch
Mufashooshi
Ah Puch
3
1
5
5.5
L
2
6
1
0.42
W
Neith
ZomVRiotZ
Neith
0
2
3
0.75
L
Charon
bighornn
Charon
0
0
0
0
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
25,217
27,616
Taken
25,404
9,619
Mitigated
13,373
1,804
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,310
3,507
0
552
5,418
1,823
0
1,973
3,400
0
27,136
L
Merlin
 
Merlin
3,176
101
0
0
4,384
1,316
0
2,057
2,285
11,810
0
W
Rama
 
Rama
2,382
1,651
0
269
5,052
1,639
0
1,448
3,604
0
14,344
W
Gilgamesh
Aurselion
Gilgamesh
8,018
2,331
0
1,083
8,319
5,528
0
3,843
4,476
0
13,772
W
Aphrodite
BasicBae
Aphrodite
1,432
66
2,959
1,591
2,816
2,668
0
1,343
1,473
12,749
1,099
W
Ah Puch
Mufashooshi
Ah Puch
11,378
155
0
765
4,019
1,469
0
2,229
1,790
17,629
0
L
5,204
1,192
0
735
10,301
3,950
0
4,779
5,280
0
18,040
W
Neith
ZomVRiotZ
Neith
2,007
278
177
820
5,198
2,069
0
2,755
2,443
0
24,889
L
Charon
bighornn
Charon
39
0
0
80
951
469
0
297
623
663
0
L
8,403
576
0
437
6,562
2,061
0
3,421
3,022
20,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
39,295
140
Minions Killed
154
5
Camps Cleared
6
543,220
Distance Traveled
682,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,674
1,096
51
7
2
136,031
0
L
Merlin
6,974
996
30
4
0
120,677
0
W
Rama
7,703
1,100
33
5
4
124,698
0
W
Gilgamesh
8,392
1,199
14
2
1
154,298
0
W
Aphrodite
7,919
1,131
27
4
0
144,877
0
W
Ah Puch
8,043
1,149
15
2
1
145,966
0
L
Ne Zha
7,662
1,095
23
3
3
137,083
0
W
Neith
7,238
1,034
65
9
0
112,221
0
L
Charon
6,517
931
0
0
0
15,579
0
L
Agni
7,646
1,092
36
5
0
133,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role