Player Matchup

Khepri
Khepri
DUBSTEP_FLAMES_
Khepri
Level 129
God Stats
0W - 2L
1,432 SR
Queue Stats
16W - 21L
1,447 Elo+
Party 1
Fenrir
Fenrir
Dios_of_Mexico
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
Greyley
Danzaburou
Level 68
God Stats
3W - 1L
1,786 SR
Queue Stats
11W - 12L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
Wolfgang4424
Kukulkan
Level 109
God Stats
1W - 1L
1,686 SR
Queue Stats
10W - 14L
1,449 Elo+
Party 1
Chaac
Chaac
iiGhosteh
Chaac
Level 26
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 88
1,623 SR
1,466 Elo+

VS

Team Averages
Level 123
1,441 SR
1,463 Elo+
Agni
Agni
Gilga0900
Agni
Level 120
God Stats
17W - 15L
1,549 SR
Queue Stats
306W - 276L
1,508 Elo+
Solo
Nut
Nut
RptrAfk
Nut
Level 128
God Stats
12W - 11L
1,433 SR
Queue Stats
255W - 263L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
cruzgamer55
Gilgamesh
Level 127
God Stats
1W - 5L
1,075 SR
Queue Stats
138W - 156L
1,422 Elo+
Party 2
Bacchus
Bacchus
drsyberia
Bacchus
Level 158
God Stats
17W - 13L
1,597 SR
Queue Stats
398W - 367L
1,472 Elo+
Solo
Mulan
Mulan
malemanipul8r
Mulan
Level 82
God Stats
33W - 26L
1,554 SR
Queue Stats
401W - 392L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
4,956
451
2,549
8,898
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 2 / 2
6,126
557
4,267
11,657
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Danzaburou
Greyley
Danzaburou
10
1 / 2 / 3
6,184
562
5,154
6,520
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Wolfgang4424
Kukulkan
11
2 / 2 / 0
5,827
530
1,870
3,554
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
iiGhosteh
Chaac
9
0 / 2 / 1
4,696
427
1,837
4,496
2,130
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
5 / 1 / 2
7,723
702
4,870
4,015
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nut
12
1 / 3 / 2
6,116
556
5,353
6,518
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
cruzgamer55
Gilgamesh
11
4 / 2 / 5
6,526
593
6,195
8,689
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
drsyberia
Bacchus
9
1 / 2 / 3
5,691
517
4,110
6,867
5,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 0 / 0
7,138
649
2,084
6,871
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
13
13
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
4
2
2
2.5
W
Agni
5
1
2
6
L
Danzaburou
Greyley
Danzaburou
1
2
3
1.25
W
Nut
1
3
2
0.67
L
Kukulkan
Wolfgang4424
Kukulkan
2
2
0
1
W
Gilgamesh
cruzgamer55
Gilgamesh
4
2
5
3.25
W
Bacchus
drsyberia
Bacchus
1
2
3
1.25
L
Chaac
iiGhosteh
Chaac
0
2
1
0.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
22,612
35,125
Taken
32,960
15,089
Mitigated
15,505
7,465
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,549
514
0
2,194
8,898
3,145
0
2,404
6,345
21,934
711
L
4,267
821
0
1,069
11,657
6,013
0
4,014
7,469
0
19,698
W
Agni
4,870
579
0
1,418
4,015
1,372
0
939
3,076
52,136
1,300
L
Danzaburou
Greyley
Danzaburou
5,154
2,350
0
2,547
6,520
2,713
300
803
5,717
0
36,709
W
Nut
5,353
2,777
0
1,727
6,518
2,038
0
238
6,065
0
40,546
L
Kukulkan
Wolfgang4424
Kukulkan
1,870
90
0
491
3,554
1,088
0
820
2,585
27,538
0
W
Gilgamesh
cruzgamer55
Gilgamesh
6,195
2,408
0
2,912
8,689
2,993
0
1,546
7,112
0
39,498
W
Bacchus
drsyberia
Bacchus
4,110
517
0
2,039
6,867
5,491
0
775
5,902
15,695
0
L
Chaac
iiGhosteh
Chaac
1,837
153
0
1,164
4,496
2,130
0
467
4,029
168
17,586
W
2,084
288
0
1,838
6,871
3,611
0
784
6,087
0
45,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
33,194
213
Minions Killed
342
0
Camps Cleared
0
1,057,533
Distance Traveled
1,221,445
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,956
451
45
4
0
240,505
2
L
Fenrir
6,126
557
20
2
0
218,104
0
W
Agni
7,723
702
111
10
0
247,929
0
L
Danzaburou
6,184
562
67
6
0
205,068
0
W
Nut
6,116
556
70
6
0
230,681
0
L
Kukulkan
5,827
530
61
6
0
228,972
2
W
Gilgamesh
6,526
593
70
6
0
271,179
0
W
Bacchus
5,691
517
17
2
0
237,353
7
L
Chaac
4,696
427
20
2
0
164,884
0
W
Mulan
7,138
649
74
7
0
234,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role