Player Matchup

Kukulkan
Kukulkan
Alezuskull
Kukulkan
Level 158
God Stats
3W - 0L
1,769 SR
Queue Stats
187W - 156L
1,564 Elo+
Solo
King Arthur
King Arthur
OnlyKingsGame
King Arthur
Level 140
God Stats
3W - 0L
1,825 SR
Queue Stats
5W - 5L
1,398 Elo+
Party 2
Ao Kuang
Ao Kuang
WomanAnnihilator
Ao Kuang
Level 18
God Stats
5W - 3L
1,683 SR
Queue Stats
37W - 14L
1,678 Elo+
Party 1
Anhur
Anhur
WorstSupportMain
Anhur
Level 148
God Stats
1W - 0L
1,268 SR
Queue Stats
4W - 3L
1,457 Elo+
Party 2
Bacchus
Bacchus
nignorf
Bacchus
Level 49
God Stats
5W - 0L
1,890 SR
Queue Stats
134W - 94L
1,616 Elo+
Party 1
Team Averages
Level 103
1,687 SR
1,543 Elo+

VS

Team Averages
Level 125
1,639 SR
1,553 Elo+
Zeus
Zeus
Dnk02
Zeus
Level 101
God Stats
4W - 5L
1,596 SR
Queue Stats
243W - 215L
1,555 Elo+
Party 3
Tyr
Tyr
JehovahsBanned
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,542 Elo+
Solo
Xbalanque
Xbalanque
XXxxBLEXXxxXX
Xbalanque
Level 129
God Stats
14W - 7L
1,696 SR
Queue Stats
707W - 626L
1,526 Elo+
Party 3
Athena
Athena
amadou1117
Athena
Level 142
God Stats
1W - 4L
1,429 SR
Queue Stats
341W - 369L
1,576 Elo+
Solo
Lancelot
Lancelot
xRefinedRogueX
Lancelot
Level 135
God Stats
4W - 2L
1,975 SR
Queue Stats
177W - 179L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alezuskull
Kukulkan
14
2 / 0 / 2
8,350
596
5,183
3,673
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
OnlyKingsGame
King Arthur
15
4 / 0 / 5
8,841
632
9,141
10,098
8,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 1 / 4
8,532
609
11,819
13,809
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 5 / 2
7,948
568
6,773
11,801
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
nignorf
Bacchus
12
1 / 2 / 6
7,611
544
2,463
8,580
6,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dnk02
Zeus
13
0 / 3 / 0
6,881
492
2,941
7,536
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
6,121
437
4,958
15,713
9,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
XXxxBLEXXxxXX
Xbalanque
16
8 / 3 / 0
9,442
674
11,970
12,043
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
amadou1117
Athena
7
0 / 2 / 2
5,627
402
1,896
5,615
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
12
0 / 5 / 5
6,647
475
5,023
11,852
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
8
8
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alezuskull
Kukulkan
2
0
2
3
L
Zeus
Dnk02
Zeus
0
3
0
0
L
0
5
0
0
W
King Arthur
OnlyKingsGame
King Arthur
4
0
5
6.5
W
8
1
4
10
W
3
5
2
0.8
L
Xbalanque
XXxxBLEXXxxXX
Xbalanque
8
3
0
2.67
L
Athena
amadou1117
Athena
0
2
2
0.5
W
Bacchus
nignorf
Bacchus
1
2
6
2
L
Lancelot
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
26,788
47,961
Taken
52,759
25,348
Mitigated
22,760
14,843
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alezuskull
Kukulkan
5,183
277
0
134
3,673
1,330
17
1,782
1,891
61,982
996
L
Zeus
Dnk02
Zeus
2,941
266
0
782
7,536
2,002
0
4,696
2,840
53,266
0
L
4,958
291
0
1,809
15,713
9,981
0
4,224
11,489
0
32,163
W
King Arthur
OnlyKingsGame
King Arthur
9,141
1,144
0
1,695
10,098
8,926
0
429
9,669
0
59,465
W
11,819
1,674
0
7,973
13,809
4,991
0
1,535
12,274
73,882
0
W
6,773
4,072
0
3,348
11,801
3,768
0
344
11,457
0
46,057
L
Xbalanque
XXxxBLEXXxxXX
Xbalanque
11,970
5,024
0
5,678
12,043
3,083
1,201
2,778
9,265
0
80,232
L
Athena
amadou1117
Athena
1,896
714
0
1,639
5,615
3,472
0
2,605
3,010
9,094
0
W
Bacchus
nignorf
Bacchus
2,463
281
0
1,693
8,580
6,333
16
941
7,639
17,045
967
L
Lancelot
5,023
963
0
1,698
11,852
4,222
0
5,026
6,826
0
45,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
34,718
444
Minions Killed
402
0
Camps Cleared
0
1,454,317
Distance Traveled
1,318,147
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,350
596
116
8
0
273,284
3
L
Zeus
6,881
492
114
8
0
270,240
0
L
Tyr
6,121
437
61
4
0
267,824
1
W
King Arthur
8,841
632
97
7
0
283,752
2
W
Ao Kuang
8,532
609
111
8
0
337,722
1
W
Anhur
7,948
568
92
7
0
254,757
0
L
Xbalanque
9,442
674
127
9
0
259,460
5
L
Athena
5,627
402
18
1
0
193,674
2
W
Bacchus
7,611
544
28
2
0
304,802
0
L
Lancelot
6,647
475
82
6
0
326,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role