Player Matchup

Cernunnos
Cernunnos
BoxMKEY
Cernunnos
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,429 Elo+
Solo
Rama
Rama
Boyblue1993
Rama
Level 162
God Stats
2W - 4L
1,257 SR
Queue Stats
143W - 167L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
KocaineDawkinz
Zhong Kui
Level 127
God Stats
11W - 5L
1,726 SR
Queue Stats
186W - 199L
1,496 Elo+
Party 2
He Bo
He Bo
RxVito
He Bo
Level 103
God Stats
2W - 2L
1,416 SR
Queue Stats
227W - 198L
1,501 Elo+
Solo
Chaac
Chaac
x_Hugo_Stiglitzx
Chaac
Level 144
God Stats
2W - 0L
1,844 SR
Queue Stats
189W - 215L
1,439 Elo+
Party 2
Team Averages
Level 117
1,549 SR
1,457 Elo+

VS

Team Averages
Level 133
1,525 SR
1,457 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Danskee
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,444 Elo+
Party 1
Da Ji
Da Ji
TBIZZLE22
Da Ji
Level 145
God Stats
4W - 2L
1,722 SR
Queue Stats
48W - 54L
1,433 Elo+
Party 1
Osiris
Osiris
kmfj1122
Osiris
Level 137
God Stats
2W - 3L
1,401 SR
Queue Stats
73W - 64L
1,452 Elo+
Party 1
Nemesis
Nemesis
tberk71
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BoxMKEY
Cernunnos
15
0 / 1 / 12
8,624
719
5,408
6,758
5,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 11
8,278
690
6,739
9,230
3,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
KocaineDawkinz
Zhong Kui
16
4 / 3 / 10
9,556
796
15,824
15,280
10,693
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
RxVito
He Bo
17
6 / 2 / 10
10,187
849
11,319
8,906
5,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 1 / 7
10,002
834
15,370
16,387
20,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 6 / 3
8,094
675
11,934
11,887
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Danskee
Erlang Shen
14
0 / 3 / 6
7,607
634
8,261
14,583
15,160
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
TBIZZLE22
Da Ji
14
1 / 6 / 4
7,588
632
10,588
12,314
8,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Osiris
kmfj1122
Osiris
15
2 / 2 / 5
9,216
768
9,051
13,192
17,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
tberk71
Nemesis
15
3 / 2 / 2
8,325
694
8,052
11,183
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
19
Kills
9
9
Deaths
19
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
3
0.75
W
Cernunnos
BoxMKEY
Cernunnos
0
1
12
6
W
0
2
11
2.75
L
Erlang Shen
Danskee
Erlang Shen
0
3
6
1
W
Zhong Kui
KocaineDawkinz
Zhong Kui
4
3
10
3
W
He Bo
RxVito
He Bo
6
2
10
5.5
L
Da Ji
TBIZZLE22
Da Ji
1
6
4
0.5
L
Osiris
kmfj1122
Osiris
2
2
5
2.25
L
Nemesis
tberk71
Nemesis
3
2
2
2
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,660
Damage
47,886
56,561
Taken
63,159
47,117
Mitigated
57,668
25,998
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,934
126
610
583
11,887
5,409
0
6,134
5,753
0
30,038
W
Cernunnos
BoxMKEY
Cernunnos
5,408
851
1,965
2,003
6,758
5,846
141
0
6,513
0
19,183
W
6,739
3,256
1,363
1,441
9,230
3,863
601
0
8,766
0
19,960
L
Erlang Shen
Danskee
Erlang Shen
8,261
1,508
1,162
4,280
14,583
15,160
0
5,208
9,375
0
12,894
W
Zhong Kui
KocaineDawkinz
Zhong Kui
15,824
1,500
1,397
9,037
15,280
10,693
350
0
14,750
28,705
0
W
He Bo
RxVito
He Bo
11,319
556
137
478
8,906
5,800
98
0
8,764
14,818
1,527
L
Da Ji
TBIZZLE22
Da Ji
10,588
2,217
789
909
12,314
8,193
0
5,069
7,245
0
13,331
L
Osiris
kmfj1122
Osiris
9,051
1,104
1,385
3,553
13,192
17,156
0
4,650
8,542
0
17,645
L
Nemesis
tberk71
Nemesis
8,052
1,545
540
2,086
11,183
11,750
0
5,209
5,974
0
18,241
W
15,370
776
1,055
7,122
16,387
20,915
0
0
15,724
0
29,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
40,830
140
Minions Killed
99
0
Camps Cleared
0
1,215,823
Distance Traveled
1,143,153
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,094
675
36
3
0
199,593
0
W
Cernunnos
8,624
719
35
3
0
217,899
0
W
Rama
8,278
690
42
4
0
179,285
0
L
Erlang Shen
7,607
634
7
1
0
259,528
0
W
Zhong Kui
9,556
796
27
2
0
240,743
0
W
He Bo
10,187
849
14
1
0
263,694
0
L
Da Ji
7,588
632
13
1
0
203,740
1
L
Osiris
9,216
768
16
1
0
248,222
0
L
Nemesis
8,325
694
27
2
0
232,070
0
W
Chaac
10,002
834
22
2
0
314,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role