Player Matchup

Sylvanus
Sylvanus
Contrick7
Sylvanus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,046 Elo+
Party 2
Poseidon
Poseidon
Psychic01
Poseidon
Level 25
God Stats
4W - 1L
1,521 SR
Queue Stats
4W - 8L
1,121 Elo+
Party 2
Sun Wukong
Sun Wukong
SVMBiN0
Sun Wukong
Level 60
God Stats
13W - 14L
1,534 SR
Queue Stats
137W - 147L
1,429 Elo+
Party 2
Charybdis
Charybdis
TonysChunks
Charybdis
Level 16
God Stats
8W - 6L
1,414 SR
Queue Stats
8W - 11L
1,074 Elo+
Party 2
Ne Zha
Ne Zha
flowshotz
Ne Zha
Level 48
God Stats
2W - 1L
1,446 SR
Queue Stats
19W - 27L
1,276 Elo+
Party 2
Team Averages
Level 53
1,483 SR
1,189 Elo+

VS

Team Averages
Level 123
1,427 SR
1,433 Elo+
Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CosmicFlame29
Aphrodite
Level 148
God Stats
11W - 6L
1,491 SR
Queue Stats
82W - 114L
1,367 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 140
God Stats
702W - 731L
1,530 SR
Queue Stats
709W - 739L
1,449 Elo+
Solo
Chaac
Chaac
MinnieYazzie
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,421 Elo+
Party 1
King Arthur
King Arthur
Zyrianbunton0911
King Arthur
Level 118
God Stats
0W - 3L
1,114 SR
Queue Stats
78W - 77L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Contrick7
Sylvanus
16
5 / 6 / 16
12,086
604
9,408
26,892
32,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Psychic01
Poseidon
16
4 / 5 / 5
11,243
562
8,523
10,047
4,115
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SVMBiN0
Sun Wukong
17
5 / 0 / 12
12,108
605
14,877
16,114
17,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
TonysChunks
Charybdis
18
12 / 7 / 8
12,386
619
23,610
19,471
7,698
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
flowshotz
Ne Zha
19
10 / 2 / 6
12,398
620
14,016
18,767
8,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 14 / 4
9,602
480
9,158
24,989
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
CosmicFlame29
Aphrodite
4
0 / 1 / 2
4,212
211
0
1,228
234
15
2 / 6 / 7
9,110
456
10,728
12,366
3,329
19
8 / 5 / 4
11,464
573
16,670
23,618
23,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Zyrianbunton0911
King Arthur
15
4 / 10 / 7
9,213
461
9,617
27,744
9,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
36
Kills
20
20
Deaths
36
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
6
14
4
0.57
W
Sylvanus
Contrick7
Sylvanus
5
6
16
2.17
L
Aphrodite
CosmicFlame29
Aphrodite
0
1
2
1
L
2
6
7
0.92
L
8
5
4
2
W
Poseidon
Psychic01
Poseidon
4
5
5
1.3
W
Sun Wukong
SVMBiN0
Sun Wukong
5
0
12
11
W
Charybdis
TonysChunks
Charybdis
12
7
8
2.29
L
King Arthur
Zyrianbunton0911
King Arthur
4
10
7
0.75
W
Ne Zha
flowshotz
Ne Zha
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,434
Damage
46,173
91,291
Taken
89,945
70,367
Mitigated
50,782
30,970
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,158
1,262
2,886
5,602
24,989
14,412
0
6,993
17,945
30,755
0
W
Sylvanus
Contrick7
Sylvanus
9,408
2,657
6,779
7,494
26,892
32,547
1,722
7,018
19,574
30,227
0
L
Aphrodite
CosmicFlame29
Aphrodite
0
0
0
0
1,228
234
0
216
961
0
0
L
10,728
591
0
200
12,366
3,329
0
3,129
9,186
54,388
667
L
16,670
2,281
0
4,038
23,618
23,027
392
965
22,187
0
83,438
W
Poseidon
Psychic01
Poseidon
8,523
1,646
286
629
10,047
4,115
6,156
2,503
7,384
75,241
0
W
Sun Wukong
SVMBiN0
Sun Wukong
14,877
2,695
0
1,963
16,114
17,046
1,286
1,987
13,709
0
75,070
W
Charybdis
TonysChunks
Charybdis
23,610
17,069
0
4,610
19,471
7,698
6,058
5,824
13,517
0
93,343
L
King Arthur
Zyrianbunton0911
King Arthur
9,617
672
0
1,032
27,744
9,780
0
6,628
20,856
29
48,300
W
Ne Zha
flowshotz
Ne Zha
14,016
5,679
0
9,209
18,767
8,961
2,278
1,859
16,846
0
92,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,221
Gold Earned
43,601
545
Minions Killed
302
0
Camps Cleared
0
1,878,778
Distance Traveled
1,414,045
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,602
480
45
2
0
320,084
0
W
Sylvanus
12,086
604
39
2
0
333,506
0
L
Aphrodite
4,212
211
0
0
0
853
0
L
Janus
9,110
456
68
3
0
351,544
15
L
Chaac
11,464
573
120
6
0
419,365
3
W
Poseidon
11,243
562
120
6
0
371,062
0
W
Sun Wukong
12,108
605
124
6
0
383,568
2
W
Charybdis
12,386
619
109
5
0
340,911
0
L
King Arthur
9,213
461
69
3
0
322,199
0
W
Ne Zha
12,398
620
153
8
0
449,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role