Player Matchup

Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
ElPajotas69
Bacchus
Diamond IV
Level 178
God Stats
11W - 10L
1,468 SR
Queue Stats
284W - 267L
2,081 MMR
Solo
Ix Chel
Ix Chel
Platinum I
Peponsito
Ix Chel
Platinum I
Level 185
God Stats
5W - 4L
1,622 SR
Queue Stats
190W - 175L
2,050 MMR
Party 2
Ravana
Ravana
Diamond IV
RespetoMaximo
Ravana
Diamond IV
Level 178
God Stats
23W - 13L
1,691 SR
Queue Stats
729W - 728L
2,162 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,556 SR
1,859 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,534 SR
1,599 MMR
Discordia
Discordia
Diamond II
 
Discordia
Diamond II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond I
 
Xbalanque
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum I
 
Horus
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
ProfessorSnoww
Thor
Platinum I
Level 178
God Stats
9W - 4L
1,671 SR
Queue Stats
81W - 62L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 0 / 0
4,751
792
3,631
2,521
623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Da Ji
 
Da Ji
7
0 / 0 / 3
3,962
660
2,159
4,544
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ElPajotas69
Bacchus
6
0 / 0 / 2
3,783
631
1,528
4,356
2,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Peponsito
Ix Chel
8
1 / 0 / 0
4,122
687
1,894
2,493
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 0 / 0
4,926
821
3,207
1,775
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bans
SusanoMedusaLoki

VS

Bans
SobekAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 0 / 0
3,874
646
2,495
1,441
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tyr
 
Tyr
7
0 / 2 / 0
3,601
600
1,304
4,587
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
6
0 / 1 / 0
3,451
575
1,081
3,959
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
 
Horus
4
0 / 2 / 0
3,206
534
1,330
3,748
1,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

6
0 / 0 / 0
3,314
552
820
4,738
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Da Ji
 
Da Ji
0
0
3
1.5
L
Discordia
 
Discordia
0
0
0
0
L
Tyr
 
Tyr
0
2
0
0
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Horus
 
Horus
0
2
0
0
W
Bacchus
ElPajotas69
Bacchus
0
0
2
1
W
Ix Chel
Peponsito
Ix Chel
1
0
0
1
L
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,419
Damage
7,030
15,689
Taken
18,473
5,467
Mitigated
6,188
8,866
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,631
2,010
0
1,089
2,521
623
0
0
2,521
0
36,371
W
Da Ji
 
Da Ji
2,159
443
0
2,566
4,544
1,318
0
672
3,793
0
17,040
L
Discordia
 
Discordia
2,495
130
0
693
1,441
313
0
338
1,043
23,158
0
L
Tyr
 
Tyr
1,304
228
0
989
4,587
2,452
0
376
4,211
0
17,437
L
Xbalanque
 
Xbalanque
1,081
479
0
1,406
3,959
693
0
446
3,513
0
20,199
L
Horus
 
Horus
1,330
642
208
1,203
3,748
1,571
0
1,062
2,644
0
6,977
W
Bacchus
ElPajotas69
Bacchus
1,528
249
843
2,141
4,356
2,020
0
494
3,819
7,942
0
W
Ix Chel
Peponsito
Ix Chel
1,894
258
305
1,256
2,493
598
0
949
1,286
24,616
0
L
820
202
0
2,464
4,738
1,159
0
1,406
3,216
0
15,249
W
3,207
625
0
666
1,775
908
0
0
1,775
4,487
26,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,544
Gold Earned
17,446
238
Minions Killed
177
0
Camps Cleared
0
621,851
Distance Traveled
620,844
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,751
792
66
11
0
99,772
0
W
Da Ji
3,962
660
35
6
0
134,994
0
L
Discordia
3,874
646
61
10
0
129,491
0
L
Tyr
3,601
600
37
6
0
146,707
4
L
Xbalanque
3,451
575
38
6
0
127,431
0
L
Horus
3,206
534
13
2
0
87,932
0
W
Bacchus
3,783
631
20
3
0
138,678
6
W
Ix Chel
4,122
687
56
9
0
118,889
1
L
Thor
3,314
552
28
5
0
129,283
0
W
Ravana
4,926
821
61
10
0
129,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role