Player Matchup

Nemesis
Nemesis
HaremMC69
Nemesis
Level 87
God Stats
6W - 2L
1,711 SR
Queue Stats
34W - 32L
1,579 Elo+
Party 2
He Bo
He Bo
JoaQuinWR
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,716 Elo+
Party 2
King Arthur
King Arthur
MastaChong
King Arthur
Level 63
God Stats
0W - 1L
1,727 SR
Queue Stats
27W - 20L
1,600 Elo+
Party 2
Team Averages
Level 83
1,646 SR
1,632 Elo+

VS

Team Averages
Level 91
1,593 SR
1,554 Elo+
Guan Yu
Guan Yu
SageCanine71748
Guan Yu
Level 79
God Stats
16W - 20L
1,542 SR
Queue Stats
261W - 259L
1,532 Elo+
Solo
Artemis
Artemis
Smitenugguh
Artemis
Level 105
God Stats
46W - 53L
1,549 SR
Queue Stats
549W - 569L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
UrMom19
Baron Samedi
Level 89
God Stats
18W - 9L
1,687 SR
Queue Stats
189W - 200L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HaremMC69
Nemesis
15
2 / 4 / 1
9,054
755
10,617
19,150
16,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

He Bo
JoaQuinWR
He Bo
15
1 / 5 / 3
9,258
772
12,254
13,337
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MastaChong
King Arthur
15
1 / 4 / 3
9,058
755
8,425
18,119
14,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
9,965
830
9,814
17,982
17,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Artemis
Smitenugguh
Artemis
16
5 / 2 / 8
10,479
873
14,992
12,327
4,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
UrMom19
Baron Samedi
18
5 / 0 / 8
11,455
955
16,222
12,149
10,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HaremMC69
Nemesis
2
4
1
0.63
L
He Bo
JoaQuinWR
He Bo
1
5
3
0.5
L
King Arthur
MastaChong
King Arthur
1
4
3
0.63
W
3
2
7
3.25
W
Artemis
Smitenugguh
Artemis
5
2
8
4.5
W
Baron Samedi
UrMom19
Baron Samedi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
41,028
50,606
Taken
42,458
36,174
Mitigated
32,397
10,575
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HaremMC69
Nemesis
10,617
1,761
0
5,885
19,150
16,599
0
6,075
12,514
0
27,699
L
He Bo
JoaQuinWR
He Bo
12,254
844
299
2,190
13,337
4,641
0
4,710
8,446
32,654
278
L
King Arthur
MastaChong
King Arthur
8,425
1,194
0
2,201
18,119
14,934
0
6,953
10,807
0
32,474
W
9,814
452
3,708
7,086
17,982
17,683
368
3,599
13,525
4,131
22,753
W
Artemis
Smitenugguh
Artemis
14,992
6,921
0
3,666
12,327
4,533
2,494
4,092
7,681
0
34,304
W
Baron Samedi
UrMom19
Baron Samedi
16,222
1,606
1,190
4,494
12,149
10,181
823
3,353
8,050
48,543
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
31,899
115
Minions Killed
141
0
Camps Cleared
0
673,402
Distance Traveled
687,785
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,054
755
29
2
0
238,680
0
L
He Bo
9,258
772
50
4
0
207,665
0
L
King Arthur
9,058
755
36
3
0
227,057
0
W
Guan Yu
9,965
830
35
3
0
256,267
0
W
Artemis
10,479
873
42
4
0
210,754
0
W
Baron Samedi
11,455
955
64
5
0
220,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role