Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold II
TURNUPSEEDS
Neith
Gold II
Level 123
God Stats
4W - 13L
1,389 SR
Queue Stats
183W - 155L
1,541 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
TyLKLUTCH
Kuzenbo
Gold II
Level 126
God Stats
39W - 20L
1,725 SR
Queue Stats
183W - 155L
1,540 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,538 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,552 SR
1,187 MMR
Discordia
Discordia
Silver II
Magllycus
Discordia
Silver II
Level 127
God Stats
82W - 93L
1,467 SR
Queue Stats
367W - 456L
1,142 MMR
Solo
Xbalanque
Xbalanque
Gold V
VacoVision
Xbalanque
Gold V
Level 113
God Stats
4W - 3L
1,660 SR
Queue Stats
62W - 64L
1,352 MMR
Solo
Cerberus
Cerberus
Silver II
csg1337
Cerberus
Silver II
Level 147
God Stats
21W - 24L
1,528 SR
Queue Stats
496W - 559L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 5 / 3
8,692
724
11,439
11,845
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 3 / 5
8,525
710
7,196
11,055
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
TyLKLUTCH
Kuzenbo
15
3 / 3 / 1
9,314
776
8,986
15,436
17,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
AchillesKumbhakarnaHerculesPoseidonCharon

VS

Bans
HeraAresChronosXing TianNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Magllycus
Discordia
17
4 / 2 / 5
10,890
908
8,820
10,379
3,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
VacoVision
Xbalanque
18
5 / 2 / 6
11,295
941
16,060
9,373
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
csg1337
Cerberus
15
2 / 1 / 5
9,476
790
8,138
15,085
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
11
11
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
5
3
0.7
W
Discordia
Magllycus
Discordia
4
2
5
3.25
L
0
3
5
0.83
L
Kuzenbo
TyLKLUTCH
Kuzenbo
3
3
1
1.17
W
Xbalanque
VacoVision
Xbalanque
5
2
6
4
W
Cerberus
csg1337
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
33,018
38,336
Taken
34,837
25,483
Mitigated
19,385
5,260
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,439
713
0
804
11,845
4,459
0
3,154
8,309
0
25,018
W
Discordia
Magllycus
Discordia
8,820
322
502
4,366
10,379
3,015
428
1,567
8,812
51,105
0
L
7,196
2,083
0
3,716
11,055
3,963
0
5,035
5,826
0
24,861
L
Kuzenbo
TyLKLUTCH
Kuzenbo
8,986
1,532
0
740
15,436
17,061
71
7,451
7,505
24,470
3,690
W
Xbalanque
VacoVision
Xbalanque
16,060
7,330
0
1,473
9,373
3,915
3,180
2,047
7,321
0
58,812
W
Cerberus
csg1337
Cerberus
8,138
459
0
4,218
15,085
12,455
144
3,397
11,673
23,660
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
31,661
109
Minions Killed
225
0
Camps Cleared
0
658,295
Distance Traveled
647,998
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,692
724
29
2
0
220,343
2
W
Discordia
10,890
908
74
6
0
221,242
1
L
Neith
8,525
710
42
4
0
204,960
0
L
Kuzenbo
9,314
776
38
3
0
232,992
0
W
Xbalanque
11,295
941
92
8
0
185,663
0
W
Cerberus
9,476
790
59
5
0
241,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role