Player Matchup

Cthulhu
Cthulhu
A Cosmic Curse
Cthulhu
Level 154
God Stats
55W - 33L
1,636 SR
Queue Stats
184W - 160L
1,546 Elo+
Solo
King Arthur
King Arthur
DiegoMatews
King Arthur
Level 95
God Stats
10W - 5L
1,482 SR
Queue Stats
116W - 88L
1,502 Elo+
Party 1
Apollo
Apollo
SnicklleFritzz
Apollo
Level 115
God Stats
5W - 4L
1,509 SR
Queue Stats
30W - 25L
1,517 Elo+
Solo
Anubis
Anubis
Tooti0
Anubis
Level 86
God Stats
5W - 4L
1,546 SR
Queue Stats
186W - 147L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
Vincitore12
Gilgamesh
Level 43
God Stats
8W - 5L
1,529 SR
Queue Stats
28W - 25L
1,485 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,511 Elo+

VS

Team Averages
Level 106
1,626 SR
1,472 Elo+
Mulan
Mulan
DesiredYu
Mulan
Level 100
God Stats
7W - 3L
1,737 SR
Queue Stats
204W - 201L
1,413 Elo+
Party 2
Bakasura
Bakasura
EggroIls
Bakasura
Level 128
God Stats
12W - 7L
1,676 SR
Queue Stats
135W - 116L
1,590 Elo+
Party 3
Bastet
Bastet
Gambit594
Bastet
Level 153
God Stats
1W - 2L
1,565 SR
Queue Stats
122W - 140L
1,478 Elo+
Solo
Scylla
Scylla
Maki7151
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,291 Elo+
Party 2
Arachne
Arachne
TmanFist
Arachne
Level 134
God Stats
26W - 16L
1,653 SR
Queue Stats
135W - 116L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,936
540
5,699
7,280
4,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DiegoMatews
King Arthur
13
7 / 0 / 0
7,494
681
8,272
10,249
7,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 3
6,375
580
3,947
6,645
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Tooti0
Anubis
11
4 / 2 / 1
6,767
615
6,075
6,525
2,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Vincitore12
Gilgamesh
9
2 / 1 / 5
5,841
531
4,757
7,659
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DesiredYu
Mulan
9
0 / 6 / 0
5,310
483
5,318
12,000
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bakasura
EggroIls
Bakasura
9
1 / 2 / 1
5,742
522
5,338
10,123
5,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Gambit594
Bastet
10
2 / 3 / 3
5,691
517
5,355
8,351
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Maki7151
Scylla
11
1 / 3 / 1
5,923
538
4,669
7,695
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TmanFist
Arachne
10
1 / 1 / 1
4,930
448
4,195
6,391
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
5
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Mulan
DesiredYu
Mulan
0
6
0
0
W
King Arthur
DiegoMatews
King Arthur
7
0
0
7
L
Bakasura
EggroIls
Bakasura
1
2
1
0.75
L
Bastet
Gambit594
Bastet
2
3
3
1.17
L
Scylla
Maki7151
Scylla
1
3
1
0.5
W
1
1
3
2.5
L
Arachne
TmanFist
Arachne
1
1
1
1.5
W
Anubis
Tooti0
Anubis
4
2
1
2.25
W
Gilgamesh
Vincitore12
Gilgamesh
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,750
Damage
24,875
38,358
Taken
44,560
19,851
Mitigated
19,996
11,493
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,699
234
1,772
1,877
7,280
4,976
0
633
6,393
24,770
354
L
Mulan
DesiredYu
Mulan
5,318
1,243
0
2,569
12,000
8,574
0
46
11,954
1,682
32,413
W
King Arthur
DiegoMatews
King Arthur
8,272
1,354
0
2,277
10,249
7,020
0
1,531
8,718
0
52,302
L
Bakasura
EggroIls
Bakasura
5,338
3,596
0
3,792
10,123
5,116
0
3,281
6,842
0
18,236
L
Bastet
Gambit594
Bastet
5,355
1,063
0
1,410
8,351
2,567
0
2,251
6,100
0
27,611
L
Scylla
Maki7151
Scylla
4,669
708
0
1,060
7,695
1,808
0
3,469
4,226
38,192
0
W
3,947
2,634
0
2,602
6,645
2,152
94
0
6,268
0
51,757
L
Arachne
TmanFist
Arachne
4,195
3,014
0
3,139
6,391
1,931
0
2,518
3,873
0
20,382
W
Anubis
Tooti0
Anubis
6,075
317
0
2,597
6,525
2,692
0
1,933
4,172
43,891
2,501
W
Gilgamesh
Vincitore12
Gilgamesh
4,757
1,445
0
368
7,659
3,011
0
1,053
6,316
0
28,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
27,596
372
Minions Killed
265
0
Camps Cleared
0
1,236,743
Distance Traveled
1,199,669
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,936
540
41
4
0
256,718
0
L
Mulan
5,310
483
65
6
0
185,249
0
W
King Arthur
7,494
681
86
8
0
246,032
0
L
Bakasura
5,742
522
62
6
0
236,146
0
L
Bastet
5,691
517
39
4
0
273,405
0
L
Scylla
5,923
538
67
6
0
214,999
2
W
Apollo
6,375
580
100
9
0
226,326
4
L
Arachne
4,930
448
32
3
0
289,870
0
W
Anubis
6,767
615
88
8
0
232,244
0
W
Gilgamesh
5,841
531
57
5
0
275,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role