Player Matchup

Olorun
Olorun
BlackwingsJL
Olorun
Level 193
God Stats
2W - 3L
1,386 SR
Queue Stats
144W - 141L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
II SITHIS II
Cu Chulainn
Level 51
God Stats
19W - 15L
1,432 SR
Queue Stats
280W - 312L
1,441 Elo+
Party 1
Surtr
Surtr
Just_Bored_Wbu
Surtr
Level 106
God Stats
24W - 14L
1,613 SR
Queue Stats
658W - 624L
1,527 Elo+
Solo
Hera
Hera
YoungWald13
Hera
Level 48
God Stats
6W - 7L
1,319 SR
Queue Stats
80W - 94L
1,409 Elo+
Solo
Thanatos
Thanatos
llGHMllVincible
Thanatos
Level 162
God Stats
7W - 5L
1,572 SR
Queue Stats
237W - 222L
1,491 Elo+
Party 1
Team Averages
Level 112
1,464 SR
1,486 Elo+

VS

Team Averages
Level 93
1,641 SR
1,499 Elo+
Tyr
Tyr
EggsusChristAmen
Tyr
Level 127
God Stats
20W - 25L
1,499 SR
Queue Stats
364W - 326L
1,531 Elo+
Party 2
Nut
Nut
NatalCrazyninja
Nut
Level 231
God Stats
24W - 21L
1,521 SR
Queue Stats
307W - 289L
1,565 Elo+
Party 2
Thanatos
Thanatos
Physco32
Thanatos
Level 45
God Stats
4W - 5L
1,518 SR
Queue Stats
80W - 78L
1,397 Elo+
Solo
Sylvanus
Sylvanus
floppinheimer
Sylvanus
Level 23
God Stats
1W - 1L
1,811 SR
Queue Stats
44W - 42L
1,530 Elo+
Party 2
Nox
Nox
names_pegasus
Nox
Level 40
God Stats
2W - 4L
1,855 SR
Queue Stats
77W - 84L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 5 / 2
7,011
584
5,881
9,304
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
II SITHIS II
Cu Chulainn
12
1 / 0 / 0
7,219
602
4,193
8,548
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 3
6,440
537
4,403
8,900
6,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 1
7,250
604
5,301
6,320
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
5 / 3 / 1
7,272
606
7,261
11,533
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,263
522
4,955
9,538
7,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 2 / 5
7,407
617
7,174
8,008
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
Physco32
Thanatos
10
1 / 4 / 2
5,543
462
2,034
9,572
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
floppinheimer
Sylvanus
12
5 / 1 / 4
6,768
564
6,008
8,748
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 4 / 1
6,551
546
3,334
7,182
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
12
Kills
14
14
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
5
2
0.6
L
0
1
0
0
W
Cu Chulainn
II SITHIS II
Cu Chulainn
1
0
0
1
W
2
2
3
1.75
L
5
2
5
3.75
L
Thanatos
Physco32
Thanatos
1
4
2
0.5
W
2
4
1
0.63
L
Sylvanus
floppinheimer
Sylvanus
5
1
4
7
W
Thanatos
5
3
1
1.83
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
23,505
44,605
Taken
43,048
18,917
Mitigated
21,719
15,269
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,881
2,674
300
3,203
9,304
2,790
832
2,044
7,260
54,014
4,243
L
4,955
518
0
3,551
9,538
7,704
0
0
9,538
0
41,488
W
Cu Chulainn
II SITHIS II
Cu Chulainn
4,193
680
0
2,886
8,548
3,465
0
0
8,548
0
49,076
W
4,403
1,675
0
1,319
8,900
6,499
59
2,194
6,706
881
17,035
L
7,174
3,823
0
2,488
8,008
2,601
651
2,763
5,245
0
50,680
L
Thanatos
Physco32
Thanatos
2,034
768
0
4,138
9,572
3,173
0
1,050
8,474
0
32,797
W
5,301
1,173
0
538
6,320
1,920
713
3,306
3,014
43,169
730
L
Sylvanus
floppinheimer
Sylvanus
6,008
2,132
1,104
2,811
8,748
6,109
204
3,079
5,626
19,221
7,347
W
Thanatos
7,261
2,415
0
7,023
11,533
4,243
0
992
10,541
0
51,515
L
3,334
229
0
1,170
7,182
2,132
0
3,812
3,017
34,701
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
32,532
373
Minions Killed
319
0
Camps Cleared
0
1,208,374
Distance Traveled
1,166,723
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,011
584
98
8
0
212,995
1
L
Tyr
6,263
522
71
6
0
256,318
4
W
Cu Chulainn
7,219
602
79
7
0
223,218
0
W
Surtr
6,440
537
28
2
0
256,165
2
L
Nut
7,407
617
93
8
0
222,864
2
L
Thanatos
5,543
462
50
4
0
244,857
3
W
Hera
7,250
604
90
8
0
234,312
2
L
Sylvanus
6,768
564
44
4
0
221,668
1
W
Thanatos
7,272
606
78
7
0
281,684
0
L
Nox
6,551
546
61
5
0
221,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role