Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LeMaitreCavi
Scylla
Level 68
God Stats
2W - 0L
1,918 SR
Queue Stats
77W - 35L
1,639 Elo+
Party 3
Danzaburou
Danzaburou
LeMaitreDenis
Danzaburou
Level 112
God Stats
25W - 5L
1,804 SR
Queue Stats
53W - 27L
1,627 Elo+
Party 3
Vamana
Vamana
NOMxCHYLD
Vamana
Level 147
God Stats
34W - 17L
1,648 SR
Queue Stats
165W - 128L
1,564 Elo+
Party 4
Pele
Pele
kittymar
Pele
Level 17
God Stats
1W - 1L
1,225 SR
Queue Stats
4W - 3L
1,618 Elo+
Party 4
Team Averages
Level 100
1,619 SR
1,590 Elo+

VS

Team Averages
Level 82
1,542 SR
1,524 Elo+
Mercury
Mercury
Ghiddddy
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,515 Elo+
Party 1
Surtr
Surtr
NanmanQueen
Surtr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
516W - 485L
1,538 Elo+
Party 1
Maui
Maui
Oatmealzzzz
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,497 Elo+
Party 2
Ix Chel
Ix Chel
bootlagging
Ix Chel
Level 68
God Stats
5W - 4L
1,651 SR
Queue Stats
144W - 119L
1,543 Elo+
Party 2
Anhur
Anhur
xchaoticsxx
Anhur
Level 157
God Stats
11W - 10L
1,561 SR
Queue Stats
79W - 80L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 1 / 3
5,676
568
4,647
5,287
2,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
11
3 / 2 / 2
6,296
630
3,699
4,258
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LeMaitreDenis
Danzaburou
11
2 / 2 / 1
6,514
651
5,588
7,615
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
NOMxCHYLD
Vamana
11
9 / 0 / 3
7,676
768
9,147
8,190
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
2 / 0 / 3
5,577
558
3,776
7,503
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ghiddddy
Mercury
9
1 / 2 / 1
4,863
486
1,873
6,538
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 8 / 0
5,116
512
4,893
10,887
4,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 3
4,866
487
2,592
10,495
5,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
bootlagging
Ix Chel
10
2 / 1 / 1
5,660
566
3,902
6,450
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 3 / 2
4,637
464
4,174
7,081
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
5
5
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Mercury
Ghiddddy
Mercury
1
2
1
0.75
W
Scylla
3
2
2
2
W
Danzaburou
LeMaitreDenis
Danzaburou
2
2
1
1.25
W
Vamana
NOMxCHYLD
Vamana
9
0
3
10.5
L
1
8
0
0.13
L
0
3
3
0.5
L
Ix Chel
bootlagging
Ix Chel
2
1
1
2.5
W
Pele
2
0
3
3.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,857
Damage
17,434
32,853
Taken
41,451
12,870
Mitigated
15,682
13,137
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,647
1,107
152
1,738
5,287
2,243
72
1,242
4,005
16,390
0
L
Mercury
Ghiddddy
Mercury
1,873
844
0
1,165
6,538
2,074
0
945
5,499
0
28,442
W
Scylla
3,699
420
73
713
4,258
1,039
528
1,677
2,301
37,912
0
W
Danzaburou
LeMaitreDenis
Danzaburou
5,588
1,814
0
4,473
7,615
2,234
1,426
1,390
6,225
0
46,798
W
Vamana
NOMxCHYLD
Vamana
9,147
3,588
0
3,792
8,190
4,925
86
825
7,324
0
46,601
L
4,893
2,673
0
2,015
10,887
4,048
4
983
9,446
960
31,782
L
2,592
1,037
0
2,444
10,495
5,630
0
2,958
7,453
16,659
836
L
Ix Chel
bootlagging
Ix Chel
3,902
432
639
3,303
6,450
1,951
0
1,800
4,407
33,287
336
W
Pele
3,776
225
0
2,196
7,503
2,429
0
1,501
5,824
0
32,079
L
4,174
2,075
0
2,289
7,081
1,979
0
1,358
5,686
0
22,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
25,142
312
Minions Killed
239
0
Camps Cleared
0
1,020,230
Distance Traveled
1,028,085
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,676
568
10
1
0
176,012
0
L
Mercury
4,863
486
54
5
0
235,532
2
W
Scylla
6,296
630
86
9
0
201,819
0
W
Danzaburou
6,514
651
85
9
0
182,673
0
W
Vamana
7,676
768
79
8
0
206,425
0
L
Surtr
5,116
512
51
5
0
197,040
0
L
Maui
4,866
487
22
2
0
203,097
0
L
Ix Chel
5,660
566
74
7
0
202,270
0
W
Pele
5,577
558
52
5
0
253,301
0
L
Anhur
4,637
464
38
4
0
190,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role