Player Matchup

Jormungandr
Jormungandr
Boy-D-Tail
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 143L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
HZ-Ascending
Ah Puch
Level 158
God Stats
6W - 9L
1,352 SR
Queue Stats
315W - 358L
1,450 Elo+
Party 2
Artio
Artio
KillaBlueBerries
Artio
Level 144
God Stats
3W - 2L
1,514 SR
Queue Stats
229W - 234L
1,419 Elo+
Party 2
Ne Zha
Ne Zha
KingSavJr
Ne Zha
Level 121
God Stats
10W - 8L
1,475 SR
Queue Stats
373W - 405L
1,406 Elo+
Solo
Neith
Neith
NoToRIoUS_BaLaM
Neith
Level 88
God Stats
1W - 1L
1,415 SR
Queue Stats
19W - 28L
1,406 Elo+
Party 2
Team Averages
Level 131
1,451 SR
1,427 Elo+

VS

Team Averages
Level 103
1,480 SR
1,392 Elo+
Scylla
Scylla
ElipsisHero
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
Slipzo
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,481 Elo+
Solo
Olorun
Olorun
The_Qaurz
Olorun
Level 85
God Stats
2W - 4L
1,385 SR
Queue Stats
248W - 254L
1,388 Elo+
Solo
Tiamat
Tiamat
clarkiee
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,278 Elo+
Party 1
Ganesha
Ganesha
tazzabruvaa
Ganesha
Level 143
God Stats
1W - 2L
1,515 SR
Queue Stats
198W - 211L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boy-D-Tail
Jormungandr
11
0 / 4 / 6
7,079
708
3,875
9,667
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
HZ-Ascending
Ah Puch
17
10 / 1 / 7
10,309
1,031
16,949
5,640
2,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 11
8,847
885
5,750
10,443
8,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
KingSavJr
Ne Zha
15
3 / 4 / 11
8,242
824
11,379
9,495
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 12
9,294
929
10,953
6,646
2,760
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 3 / 3
8,018
802
7,125
6,977
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Slipzo
Hou Yi
12
2 / 6 / 3
7,378
738
6,805
10,469
3,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
The_Qaurz
Olorun
15
7 / 3 / 1
8,283
828
9,683
12,831
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
clarkiee
Tiamat
14
0 / 5 / 8
7,559
756
2,155
8,197
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
tazzabruvaa
Ganesha
13
0 / 5 / 6
7,784
778
4,602
14,951
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
22
Kills
11
12
Deaths
22
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Boy-D-Tail
Jormungandr
0
4
6
0.75
L
Scylla
2
3
3
1.17
W
Ah Puch
HZ-Ascending
Ah Puch
10
1
7
13.5
W
4
1
11
9.5
W
Ne Zha
KingSavJr
Ne Zha
3
4
11
2.13
W
5
2
12
5.5
L
Hou Yi
Slipzo
Hou Yi
2
6
3
0.58
L
Olorun
The_Qaurz
Olorun
7
3
1
2.5
L
Tiamat
clarkiee
Tiamat
0
5
8
0.8
L
Ganesha
tazzabruvaa
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,906
Damage
30,370
41,891
Taken
53,425
27,417
Mitigated
25,330
16,847
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Boy-D-Tail
Jormungandr
3,875
419
482
1,119
9,667
9,269
326
4,187
5,118
9,376
152
L
Scylla
7,125
189
328
504
6,977
1,779
0
3,054
3,740
16,449
177
W
Ah Puch
HZ-Ascending
Ah Puch
16,949
606
1,288
1,008
5,640
2,129
232
3,436
1,964
28,262
971
W
5,750
163
2,488
5,952
10,443
8,822
226
4,958
4,889
9,618
3,983
W
Ne Zha
KingSavJr
Ne Zha
11,379
1,313
881
1,270
9,495
4,437
0
4,830
4,265
0
23,427
W
10,953
2,633
90
2,269
6,646
2,760
19
4,182
2,186
0
21,744
L
Hou Yi
Slipzo
Hou Yi
6,805
2,576
52
1,309
10,469
3,138
0
3,985
6,307
0
13,320
L
Olorun
The_Qaurz
Olorun
9,683
3,105
3,171
5,517
12,831
4,798
0
6,886
5,678
18,412
0
L
Tiamat
clarkiee
Tiamat
2,155
303
712
1,199
8,197
3,959
0
3,780
4,223
11,461
0
L
Ganesha
tazzabruvaa
Ganesha
4,602
66
1,973
3,785
14,951
11,656
0
6,067
8,499
12,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
39,022
110
Minions Killed
108
0
Camps Cleared
0
870,635
Distance Traveled
893,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,079
708
6
1
0
136,582
0
L
Scylla
8,018
802
40
4
0
193,437
0
W
Ah Puch
10,309
1,031
35
4
0
176,575
0
W
Artio
8,847
885
19
2
0
202,594
0
W
Ne Zha
8,242
824
18
2
0
188,170
0
W
Neith
9,294
929
32
3
0
166,714
0
L
Hou Yi
7,378
738
24
2
0
175,136
0
L
Olorun
8,283
828
24
2
0
173,137
0
L
Tiamat
7,559
756
19
2
0
171,729
0
L
Ganesha
7,784
778
1
0
0
180,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role