Player Matchup

Agni
Agni
Gold I
DuxBellorum15
Agni
Gold I
Level 128
God Stats
7W - 6L
1,590 SR
Queue Stats
137W - 136L
1,717 MMR
Party 3
Charybdis
Charybdis
Gold III
ItsHacky_
Charybdis
Gold III
Level 159
God Stats
6W - 6L
1,650 SR
Queue Stats
43W - 36L
1,599 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
SoloOrAutoLost
Sun Wukong
Gold III
Level 82
God Stats
73W - 64L
1,542 SR
Queue Stats
123W - 124L
1,475 MMR
Party 3
Ne Zha
Ne Zha
Gold IV
VaIaak-
Ne Zha
Gold IV
Level 217
God Stats
2W - 2L
1,595 SR
Queue Stats
18W - 16L
1,455 MMR
Party 2
Cerberus
Cerberus
Platinum IV
lochi_poke14
Cerberus
Platinum IV
Level 181
God Stats
2W - 0L
1,635 SR
Queue Stats
67W - 60L
1,696 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,602 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,532 SR
1,569 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
DANIELDANGEL29
Kuzenbo
Gold II
Level 162
God Stats
29W - 36L
1,497 SR
Queue Stats
209W - 220L
1,587 MMR
Party 1
Cabrakan
Cabrakan
Gold II
GaspxrZ1nho
Cabrakan
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,592 MMR
Party 1
Ra
Ra
Gold III
HurtRhyme487850
Ra
Gold III
Level 146
God Stats
0W - 1L
1,560 SR
Queue Stats
25W - 25L
1,602 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
xKnep
Zhong Kui
Gold III
Level 120
God Stats
49W - 42L
1,604 SR
Queue Stats
361W - 371L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
9,563
598
8,758
7,704
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ItsHacky_
Charybdis
16
6 / 0 / 5
9,374
586
9,187
6,556
2,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
SoloOrAutoLost
Sun Wukong
15
0 / 0 / 5
8,352
522
4,335
11,636
9,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
VaIaak-
Ne Zha
15
2 / 3 / 6
8,078
505
6,978
12,909
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
lochi_poke14
Cerberus
14
5 / 1 / 11
9,272
580
8,220
12,583
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
OsirisHun BatzIzanamiCthulhu

VS

Bans
ScyllaCu ChulainnHeraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 4 / 1
8,299
519
4,270
13,884
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 0
6,703
419
4,925
14,371
11,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
GaspxrZ1nho
Cabrakan
16
1 / 2 / 2
9,542
596
6,619
11,949
9,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 2 / 4
9,100
569
6,022
7,632
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
xKnep
Zhong Kui
15
1 / 4 / 1
8,291
518
7,266
9,920
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
6
6
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
1
0.88
L
1
6
0
0.17
W
5
2
3
3.25
L
Cabrakan
GaspxrZ1nho
Cabrakan
1
2
2
1
L
0
2
4
1
W
Charybdis
ItsHacky_
Charybdis
6
0
5
8.5
W
Sun Wukong
SoloOrAutoLost
Sun Wukong
0
0
5
2.5
W
Ne Zha
VaIaak-
Ne Zha
2
3
6
1.67
W
Cerberus
lochi_poke14
Cerberus
5
1
11
10.5
L
Zhong Kui
xKnep
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
29,102
51,388
Taken
57,756
31,227
Mitigated
35,109
14,036
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,270
1,206
0
3,404
13,884
4,674
0
2,773
11,111
0
46,161
L
4,925
1,333
0
240
14,371
11,787
0
5,151
9,220
22,768
576
W
8,758
870
0
250
7,704
2,520
0
4,152
2,973
70,128
1,641
L
Cabrakan
GaspxrZ1nho
Cabrakan
6,619
988
0
5,021
11,949
9,804
295
2,555
9,394
72,183
2,792
L
6,022
268
1,957
2,599
7,632
2,432
0
4,114
3,518
77,496
849
W
Charybdis
ItsHacky_
Charybdis
9,187
4,910
0
3,037
6,556
2,530
149
2,827
3,595
0
85,632
W
Sun Wukong
SoloOrAutoLost
Sun Wukong
4,335
819
0
3,313
11,636
9,613
0
3,778
7,796
0
65,330
W
Ne Zha
VaIaak-
Ne Zha
6,978
668
0
3,213
12,909
5,391
0
4,497
8,099
0
70,407
W
Cerberus
lochi_poke14
Cerberus
8,220
328
0
4,223
12,583
11,173
0
7,136
4,941
28,012
1,269
L
Zhong Kui
xKnep
Zhong Kui
7,266
2,120
0
3,294
9,920
6,412
0
2,412
7,508
55,826
9,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
41,935
549
Minions Killed
512
0
Camps Cleared
0
1,680,440
Distance Traveled
1,596,623
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,299
519
61
4
0
366,812
6
L
Kuzenbo
6,703
419
34
2
0
344,478
7
W
Agni
9,563
598
136
9
0
338,535
2
L
Cabrakan
9,542
596
134
8
0
259,332
2
L
Ra
9,100
569
159
10
0
343,866
3
W
Charybdis
9,374
586
147
9
0
294,382
6
W
Sun Wukong
8,352
522
116
7
0
329,147
4
W
Ne Zha
8,078
505
91
6
0
376,998
4
W
Cerberus
9,272
580
59
4
0
341,378
0
L
Zhong Kui
8,291
518
124
8
0
282,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role