Player Matchup

Cerberus
Cerberus
AlvaroNoboa
Cerberus
Level 83
God Stats
2W - 5L
1,344 SR
Queue Stats
81W - 84L
1,556 Elo+
Party 2
Xbalanque
Xbalanque
ElhijodeMessi
Xbalanque
Level 86
God Stats
6W - 4L
1,679 SR
Queue Stats
79W - 78L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
Happyfruit
Ne Zha
Level 200
God Stats
4W - 4L
1,464 SR
Queue Stats
75W - 75L
1,583 Elo+
Party 2
Ra
Ra
HÏÏtler
Ra
Level 109
God Stats
11W - 8L
1,704 SR
Queue Stats
81W - 87L
1,512 Elo+
Party 2
Achilles
Achilles
Rondo Cheeze
Achilles
Level 149
God Stats
7W - 12L
1,403 SR
Queue Stats
121W - 129L
1,476 Elo+
Solo
Team Averages
Level 125
1,519 SR
1,539 Elo+

VS

Team Averages
Level 157
1,542 SR
1,540 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CharLy5644
Tsukuyomi
Level 196
God Stats
15W - 23L
1,512 SR
Queue Stats
414W - 415L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
MistakingVenus5
Xing Tian
Level 190
God Stats
3W - 3L
1,462 SR
Queue Stats
291W - 293L
1,548 Elo+
Party 1
Sol
Sol
ReneeJR
Sol
Level 89
God Stats
5W - 7L
1,435 SR
Queue Stats
156W - 137L
1,529 Elo+
Solo
Cthulhu
Cthulhu
xLuisff1x
Cthulhu
Level 160
God Stats
14W - 4L
1,804 SR
Queue Stats
104W - 115L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlvaroNoboa
Cerberus
13
5 / 2 / 2
7,614
586
6,325
12,613
8,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
ElhijodeMessi
Xbalanque
12
1 / 2 / 2
6,717
517
6,092
8,621
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ne Zha
Happyfruit
Ne Zha
13
3 / 2 / 5
7,356
566
7,472
11,340
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 4 / 4
6,886
530
6,260
7,973
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Rondo Cheeze
Achilles
12
2 / 7 / 0
7,457
574
9,061
17,394
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 2 / 1
8,925
687
10,761
12,815
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
CharLy5644
Tsukuyomi
13
4 / 4 / 2
7,450
573
8,877
10,683
3,319
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
MistakingVenus5
Xing Tian
11
1 / 1 / 6
6,330
487
5,964
11,281
7,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sol
12
1 / 5 / 2
6,346
488
4,890
8,350
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
xLuisff1x
Cthulhu
15
5 / 1 / 4
8,142
626
7,870
8,847
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
13
Kills
17
17
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
1
3.25
L
Cerberus
AlvaroNoboa
Cerberus
5
2
2
3
W
Tsukuyomi
CharLy5644
Tsukuyomi
4
4
2
1.25
L
Xbalanque
ElhijodeMessi
Xbalanque
1
2
2
1
L
Ne Zha
Happyfruit
Ne Zha
3
2
5
2.75
L
2
4
4
1
W
Xing Tian
MistakingVenus5
Xing Tian
1
1
6
4
W
Sol
1
5
2
0.4
L
Achilles
Rondo Cheeze
Achilles
2
7
0
0.29
W
Cthulhu
xLuisff1x
Cthulhu
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
38,362
57,941
Taken
51,976
27,757
Mitigated
25,866
22,471
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,761
3,126
0
3,432
12,815
9,119
567
308
11,645
0
62,232
L
Cerberus
AlvaroNoboa
Cerberus
6,325
342
2,168
4,126
12,613
8,012
0
5,330
7,208
28,978
0
W
Tsukuyomi
CharLy5644
Tsukuyomi
8,877
1,604
0
2,876
10,683
3,319
0
1,804
8,836
0
50,583
L
Xbalanque
ElhijodeMessi
Xbalanque
6,092
1,630
0
2,114
8,621
2,906
1,023
579
8,042
0
54,558
L
Ne Zha
Happyfruit
Ne Zha
7,472
1,498
0
5,494
11,340
4,505
0
4,037
7,263
0
53,424
L
6,260
422
627
1,726
7,973
3,026
146
6,678
1,268
41,904
0
W
Xing Tian
MistakingVenus5
Xing Tian
5,964
701
0
2,594
11,281
7,549
0
4,517
6,764
25,502
1,783
W
Sol
4,890
1,672
0
1,847
8,350
2,289
362
4,177
4,173
35,740
0
L
Achilles
Rondo Cheeze
Achilles
9,061
2,335
0
6,216
17,394
9,308
0
1,765
14,748
330
47,168
W
Cthulhu
xLuisff1x
Cthulhu
7,870
88
210
4,819
8,847
3,590
0
1,960
6,738
73,018
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
37,193
384
Minions Killed
425
0
Camps Cleared
0
1,317,652
Distance Traveled
1,382,813
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,925
687
112
9
0
277,569
4
L
Cerberus
7,614
586
46
4
0
284,503
5
W
Tsukuyomi
7,450
573
84
6
0
291,893
2
L
Xbalanque
6,717
517
95
7
0
215,655
0
L
Ne Zha
7,356
566
88
7
0
300,448
0
L
Ra
6,886
530
72
6
0
268,217
4
W
Xing Tian
6,330
487
37
3
0
286,480
6
W
Sol
6,346
488
60
5
0
228,803
6
L
Achilles
7,457
574
83
6
0
248,829
0
W
Cthulhu
8,142
626
132
10
0
298,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role