Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Cacristancho
Discordia
Level 153
God Stats
5W - 6L
1,539 SR
Queue Stats
141W - 140L
1,442 Elo+
Solo
Anhur
Anhur
ClassyLoki
Anhur
Level 108
God Stats
4W - 5L
1,691 SR
Queue Stats
125W - 114L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
LuvBuddha_
Erlang Shen
Level 129
God Stats
2W - 5L
1,550 SR
Queue Stats
185W - 178L
1,517 Elo+
Party 2
Chang'e
Chang'e
Sakourah
Chang'e
Level 67
God Stats
13W - 13L
1,574 SR
Queue Stats
124W - 146L
1,445 Elo+
Party 2
Team Averages
Level 124
1,571 SR
1,481 Elo+

VS

Team Averages
Level 119
1,660 SR
1,516 Elo+
Cthulhu
Cthulhu
Brittany762
Cthulhu
Level 122
God Stats
3W - 0L
1,916 SR
Queue Stats
68W - 64L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
Heph43stus
Guan Yu
Level 104
God Stats
5W - 7L
1,438 SR
Queue Stats
392W - 370L
1,458 Elo+
Solo
Izanami
Izanami
nmezero
Izanami
Level 125
God Stats
19W - 15L
1,618 SR
Queue Stats
403W - 335L
1,612 Elo+
Solo
Janus
Janus
serah3_6Farron
Janus
Level 121
God Stats
3W - 3L
1,660 SR
Queue Stats
66W - 63L
1,503 Elo+
Party 1
Fenrir
Fenrir
x-Morghulis-x
Fenrir
Level 121
God Stats
6W - 5L
1,668 SR
Queue Stats
78W - 77L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 2 / 0
5,275
480
2,957
7,343
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
Cacristancho
Discordia
10
0 / 3 / 0
5,962
542
2,417
4,757
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
1 / 1 / 0
6,505
591
4,450
7,550
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LuvBuddha_
Erlang Shen
11
1 / 3 / 0
5,622
511
2,492
9,641
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sakourah
Chang'e
9
1 / 4 / 0
5,699
518
5,506
10,073
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brittany762
Cthulhu
12
3 / 2 / 1
6,950
632
5,133
8,021
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Guan Yu
Heph43stus
Guan Yu
10
2 / 0 / 3
6,380
580
3,812
7,038
3,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
nmezero
Izanami
12
1 / 1 / 2
6,608
601
5,585
6,560
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 0 / 1
6,192
563
2,267
4,280
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
7 / 0 / 1
7,428
675
5,627
6,657
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
13
13
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
0
0
W
Cthulhu
Brittany762
Cthulhu
3
2
1
1.75
L
Discordia
Cacristancho
Discordia
0
3
0
0
L
Anhur
1
1
0
1
W
Guan Yu
Heph43stus
Guan Yu
2
0
3
3.5
L
Erlang Shen
LuvBuddha_
Erlang Shen
1
3
0
0.33
L
Chang'e
Sakourah
Chang'e
1
4
0
0.25
W
Izanami
nmezero
Izanami
1
1
2
2
W
0
0
1
0.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
22,424
39,364
Taken
32,556
13,773
Mitigated
12,589
14,188
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,957
637
0
1,515
7,343
4,737
0
0
7,343
10,271
0
W
Cthulhu
Brittany762
Cthulhu
5,133
204
0
3,161
8,021
3,066
0
4,343
3,165
36,161
1,185
L
Discordia
Cacristancho
Discordia
2,417
0
89
1,323
4,757
1,089
0
1,179
3,448
33,069
1,356
L
Anhur
4,450
3,004
0
4,625
7,550
1,868
1,062
0
7,550
0
55,402
W
Guan Yu
Heph43stus
Guan Yu
3,812
368
2,771
3,826
7,038
3,659
303
1,607
5,391
0
13,575
L
Erlang Shen
LuvBuddha_
Erlang Shen
2,492
1,345
0
3,176
9,641
3,497
0
772
8,757
0
46,778
L
Chang'e
Sakourah
Chang'e
5,506
483
40
3,420
10,073
2,582
0
4,413
5,070
29,829
193
W
Izanami
nmezero
Izanami
5,585
4,394
0
1,661
6,560
1,827
214
1,518
5,042
0
62,256
W
2,267
43
0
418
4,280
1,326
0
2,245
1,955
37,142
0
W
5,627
1,643
0
1,471
6,657
2,711
0
533
6,102
0
50,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
33,558
337
Minions Killed
389
0
Camps Cleared
0
1,092,326
Distance Traveled
1,136,429
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,275
480
14
1
0
229,711
3
W
Cthulhu
6,950
632
79
7
0
194,578
5
L
Discordia
5,962
542
80
7
0
225,160
8
L
Anhur
6,505
591
91
8
0
200,521
0
W
Guan Yu
6,380
580
24
2
0
225,939
2
L
Erlang Shen
5,622
511
82
7
0
243,360
0
L
Chang'e
5,699
518
70
6
0
193,574
0
W
Izanami
6,608
601
115
10
0
211,635
1
W
Janus
6,192
563
90
8
0
226,284
1
W
Fenrir
7,428
675
81
7
0
277,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role