Player Matchup

Kukulkan
Kukulkan
AquaxSnake
Kukulkan
Level 109
God Stats
5W - 0L
1,950 SR
Queue Stats
159W - 153L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
Biomunkey
Hou Yi
Level 126
God Stats
1W - 2L
1,246 SR
Queue Stats
190W - 184L
1,467 Elo+
Party 2
Bake Kujira
Bake Kujira
Forchex
Bake Kujira
Level 124
God Stats
2W - 0L
1,779 SR
Queue Stats
140W - 133L
1,446 Elo+
Party 2
Geb
Geb
KobaRojo
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Sol
Sol
zerszz
Sol
Level 123
God Stats
10W - 7L
1,582 SR
Queue Stats
214W - 199L
1,468 Elo+
Party 2
Team Averages
Level 100
1,611 SR
1,470 Elo+

VS

Team Averages
Level 54
1,467 SR
1,442 Elo+
Nike
Nike
DarlingTRON
Nike
Level 26
God Stats
4W - 3L
1,611 SR
Queue Stats
123W - 94L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Fat Flaps3593
Cthulhu
Level 70
God Stats
1W - 1L
1,401 SR
Queue Stats
82W - 114L
1,411 Elo+
Party 3
Sol
Sol
JRockett
Sol
Level 25
God Stats
1W - 2L
1,322 SR
Queue Stats
70W - 50L
1,485 Elo+
Party 1
Apollo
Apollo
Redcorn89
Apollo
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 77L
1,472 Elo+
Party 3
Lancelot
Lancelot
Titizx12
Lancelot
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AquaxSnake
Kukulkan
16
3 / 5 / 13
9,545
868
8,849
9,101
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Biomunkey
Hou Yi
18
10 / 4 / 8
11,318
1,029
12,579
10,980
4,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
Forchex
Bake Kujira
15
2 / 5 / 14
9,307
846
5,298
13,595
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 15
10,509
955
6,563
15,961
14,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
zerszz
Sol
18
5 / 3 / 12
10,075
916
14,110
12,166
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 8
10,401
946
11,332
15,947
16,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
15
0 / 6 / 10
8,953
814
10,279
16,079
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 4 / 10
9,741
886
14,588
8,908
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Redcorn89
Apollo
16
8 / 9 / 10
10,384
944
10,791
14,443
6,711
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
Titizx12
Lancelot
5
0 / 0 / 0
6,246
568
0
0
0

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
23
Kills
20
20
Deaths
23
62
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AquaxSnake
Kukulkan
3
5
13
1.9
W
Hou Yi
Biomunkey
Hou Yi
10
4
8
3.5
L
9
4
8
3.25
L
Cthulhu
0
6
10
0.83
W
Bake Kujira
Forchex
Bake Kujira
2
5
14
1.8
L
3
4
10
2
W
3
3
15
3.5
L
Apollo
Redcorn89
Apollo
8
9
10
1.44
L
Lancelot
Titizx12
Lancelot
0
0
0
0
W
Sol
zerszz
Sol
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
46,990
61,803
Taken
55,377
37,610
Mitigated
41,541
23,055
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AquaxSnake
Kukulkan
8,849
1,021
2,525
1,138
9,101
4,224
529
3,760
5,341
21,346
0
W
Hou Yi
Biomunkey
Hou Yi
12,579
5,713
1,040
1,191
10,980
4,941
2,803
5,085
5,895
0
33,934
L
11,332
376
1,256
2,732
15,947
16,853
195
6,971
8,871
0
17,060
L
Cthulhu
10,279
282
156
2,740
16,079
14,175
102
10,235
5,658
22,492
0
W
Bake Kujira
Forchex
Bake Kujira
5,298
2,336
1,253
1,630
13,595
9,013
890
5,599
7,996
12,872
277
L
14,588
3,558
878
1,532
8,908
3,802
546
5,990
2,872
38,572
1,546
W
6,563
320
4,387
4,725
15,961
14,306
358
6,392
9,569
10,986
0
L
Apollo
Redcorn89
Apollo
10,791
3,297
2,145
2,799
14,443
6,711
1,160
11,176
3,183
0
18,640
L
Lancelot
Titizx12
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Sol
zerszz
Sol
14,110
3,991
856
4,310
12,166
5,126
2,725
3,539
8,627
30,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
45,725
124
Minions Killed
113
0
Camps Cleared
0
1,072,035
Distance Traveled
824,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,545
868
22
2
0
188,681
0
W
Hou Yi
11,318
1,029
49
4
0
196,312
0
L
Nike
10,401
946
12
1
0
222,870
0
L
Cthulhu
8,953
814
27
2
0
220,376
0
W
Bake Kujira
9,307
846
9
1
0
226,288
0
L
Sol
9,741
886
57
5
0
185,746
0
W
Geb
10,509
955
6
1
0
240,355
0
L
Apollo
10,384
944
17
2
0
184,118
0
L
Lancelot
6,246
568
0
0
0
11,643
0
W
Sol
10,075
916
38
3
0
220,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role