Player Matchup

Awilix
Awilix
 
Awilix
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BrockodileDundee
Medusa
Level 173
God Stats
11W - 11L
1,552 SR
Queue Stats
128W - 121L
1,516 Elo+
Party 2
King Arthur
King Arthur
YosoyMcLovin
King Arthur
Level 171
God Stats
9W - 9L
1,573 SR
Queue Stats
140W - 145L
1,548 Elo+
Solo
Bacchus
Bacchus
lxl VADER lxl
Bacchus
Level 177
God Stats
0W - 1L
1,542 SR
Queue Stats
15W - 17L
1,514 Elo+
Party 2
Team Averages
Level 170
1,533 SR
1,516 Elo+

VS

Team Averages
Level 135
1,527 SR
1,541 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Invertkiller
Shiva
Level 146
God Stats
9W - 6L
1,646 SR
Queue Stats
48W - 56L
1,566 Elo+
Solo
Maui
Maui
OPNimrod
Maui
Level 96
God Stats
1W - 1L
1,523 SR
Queue Stats
93W - 84L
1,571 Elo+
Party 1
Bastet
Bastet
ThumbCramps7038
Bastet
Level 149
God Stats
31W - 16L
1,468 SR
Queue Stats
63W - 40L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 2 / 0
5,901
984
5,403
5,599
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
 
Chang'e
10
0 / 3 / 2
5,538
923
3,639
6,915
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
5,945
991
2,856
4,322
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
YosoyMcLovin
King Arthur
8
0 / 0 / 0
4,933
822
1,048
1,695
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
10
0 / 3 / 2
5,661
944
2,023
6,761
5,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 0 / 6
6,295
1,049
4,298
3,808
1,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
11
1 / 1 / 7
5,828
971
5,425
3,830
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 6
6,283
1,047
5,707
5,235
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
9
0 / 1 / 8
5,660
943
2,580
5,406
2,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 0 / 2
6,465
1,078
3,028
3,681
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
9
9
Deaths
2
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
0
1
L
Chang'e
 
Chang'e
0
3
2
0.33
W
Rama
 
Rama
2
0
6
5
W
Agni
 
Agni
1
1
7
4.5
L
0
1
1
0.5
W
3
0
6
6
W
Maui
0
1
8
4
W
3
0
2
4
L
King Arthur
YosoyMcLovin
King Arthur
0
0
0
0
L
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,969
Damage
21,038
25,292
Taken
21,960
12,136
Mitigated
9,977
6,691
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,403
1,561
0
250
5,599
1,938
0
1,699
3,818
0
15,173
L
Chang'e
 
Chang'e
3,639
367
1,155
2,476
6,915
2,072
0
2,637
4,171
13,831
0
W
Rama
 
Rama
4,298
3,209
0
1,013
3,808
1,105
242
1,156
2,652
0
20,839
W
Agni
 
Agni
5,425
686
0
660
3,830
1,091
0
590
3,240
14,006
0
L
2,856
396
0
428
4,322
1,455
0
492
3,713
0
21,017
W
5,707
564
105
1,422
5,235
3,676
26
1,984
3,251
412
12,263
W
Maui
2,580
401
0
476
5,406
2,912
0
1,850
3,556
4,530
190
W
3,028
946
0
1,050
3,681
1,193
0
82
3,599
0
17,337
L
King Arthur
YosoyMcLovin
King Arthur
1,048
100
0
650
1,695
813
0
674
994
0
2,598
L
Bacchus
2,023
30
0
1,732
6,761
5,858
0
2,640
3,964
6,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
30,531
116
Minions Killed
110
0
Camps Cleared
0
575,771
Distance Traveled
667,606
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,901
984
26
4
0
133,168
0
L
Chang'e
5,538
923
26
4
0
140,706
0
W
Rama
6,295
1,049
35
6
0
112,560
0
W
Agni
5,828
971
21
4
0
139,307
4
L
Medusa
5,945
991
51
9
0
130,606
0
W
Shiva
6,283
1,047
13
2
0
150,777
0
W
Maui
5,660
943
5
1
0
128,349
0
W
Bastet
6,465
1,078
36
6
0
136,613
0
L
King Arthur
4,933
822
2
0
0
49,647
0
L
Bacchus
5,661
944
11
2
0
121,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role