Player Matchup

Hercules
Hercules
BrandonA
Hercules
Level 127
God Stats
2W - 4L
1,401 SR
Queue Stats
132W - 124L
1,691 Elo+
Party 1
Sol
Sol
Dohjack
Sol
Level 83
God Stats
5W - 7L
1,559 SR
Queue Stats
62W - 48L
1,393 Elo+
Party 1
Medusa
Medusa
TdopeZilla
Medusa
Level 33
God Stats
0W - 5L
1,151 SR
Queue Stats
7W - 10L
1,405 Elo+
Party 1
Team Averages
Level 81
1,370 SR
1,496 Elo+

VS

Team Averages
Level 84
1,500 SR
1,486 Elo+
Ymir
Ymir
Kamikaze_X0
Ymir
Level 127
God Stats
5W - 7L
1,421 SR
Queue Stats
39W - 50L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SynzLess
Morgan Le Fay
Level 48
God Stats
4W - 4L
1,540 SR
Queue Stats
68W - 75L
1,525 Elo+
Solo
Neith
Neith
windexexploder
Neith
Level 76
God Stats
189W - 149L
1,540 SR
Queue Stats
408W - 403L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrandonA
Hercules
17
5 / 5 / 3
10,459
747
9,223
21,586
24,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Sol
17
1 / 6 / 5
9,976
713
5,847
13,386
4,897
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
TdopeZilla
Medusa
14
2 / 5 / 2
9,645
689
6,430
10,088
3,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
10,897
778
10,420
16,035
18,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
SynzLess
Morgan Le Fay
15
2 / 5 / 10
10,555
754
11,438
11,164
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
11 / 0 / 5
13,362
954
17,673
4,007
2,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
16
16
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
BrandonA
Hercules
5
5
3
1.3
L
Sol
1
6
5
0.58
W
3
4
10
2
W
Morgan Le Fay
SynzLess
Morgan Le Fay
2
5
10
1.4
L
Medusa
TdopeZilla
Medusa
2
5
2
0.6
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
39,531
45,060
Taken
31,206
32,637
Mitigated
26,046
13,935
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BrandonA
Hercules
9,223
1,691
0
6,732
21,586
24,182
0
8,374
12,986
282
21,900
L
Sol
5,847
1,589
90
4,927
13,386
4,897
0
6,830
6,508
35,637
0
W
10,420
659
0
1,149
16,035
18,429
254
3,551
12,484
24,325
1,051
W
Morgan Le Fay
SynzLess
Morgan Le Fay
11,438
948
17
939
11,164
5,252
413
1,868
9,296
23,093
252
L
Medusa
TdopeZilla
Medusa
6,430
1,489
406
1,780
10,088
3,558
0
6,650
3,354
0
30,675
W
17,673
10,641
0
2,489
4,007
2,365
3,798
767
3,240
0
71,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,080
Gold Earned
34,814
130
Minions Killed
156
0
Camps Cleared
0
682,803
Distance Traveled
743,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,459
747
35
3
0
240,835
0
L
Sol
9,976
713
45
3
0
210,491
5
W
Ymir
10,897
778
23
2
0
244,120
2
W
Morgan Le Fay
10,555
754
23
2
0
244,269
0
L
Medusa
9,645
689
50
4
0
231,477
0
W
Neith
13,362
954
110
8
0
254,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role