Player Matchup

Yemoja
Yemoja
CR7_Juan_12
Yemoja
Level 190
God Stats
2W - 1L
1,513 SR
Queue Stats
130W - 115L
1,515 Elo+
Party 1
King Arthur
King Arthur
Demon_bane25
King Arthur
Level 138
God Stats
35W - 27L
1,597 SR
Queue Stats
173W - 150L
1,553 Elo+
Party 1
Arachne
Arachne
TakuganX
Arachne
Level 209
God Stats
2W - 1L
1,532 SR
Queue Stats
78W - 69L
1,571 Elo+
Party 1
Nut
Nut
x 8th x Hero
Nut
Level 158
God Stats
4W - 10L
1,415 SR
Queue Stats
168W - 161L
1,449 Elo+
Solo
Nu Wa
Nu Wa
yametekudasai69
Nu Wa
Level 150
God Stats
4W - 11L
1,379 SR
Queue Stats
199W - 178L
1,481 Elo+
Solo
Team Averages
Level 169
1,487 SR
1,514 Elo+

VS

Team Averages
Level 145
1,470 SR
1,505 Elo+
Arachne
Arachne
CHETOELPETO
Arachne
Level 149
God Stats
2W - 5L
1,523 SR
Queue Stats
83W - 69L
1,501 Elo+
Solo
Nut
Nut
CYBER GAIA
Nut
Level 127
God Stats
19W - 19L
1,550 SR
Queue Stats
223W - 200L
1,489 Elo+
Solo
Artio
Artio
LaFlameWRLD
Artio
Level 127
God Stats
8W - 9L
1,612 SR
Queue Stats
184W - 182L
1,511 Elo+
Solo
Poseidon
Poseidon
QuoteCollector
Poseidon
Level 106
God Stats
7W - 11L
1,482 SR
Queue Stats
346W - 304L
1,485 Elo+
Solo
Ganesha
Ganesha
riedelicious22
Ganesha
Level 218
God Stats
0W - 1L
1,184 SR
Queue Stats
216W - 200L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 0 / 3
4,874
696
1,802
4,752
1,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Demon_bane25
King Arthur
10
3 / 1 / 2
6,014
859
3,983
5,669
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
TakuganX
Arachne
9
7 / 1 / 1
5,478
783
5,463
6,295
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 1 / 1
4,318
617
4,567
5,722
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 1
5,285
755
3,696
3,188
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHETOELPETO
Arachne
8
4 / 3 / 0
4,581
654
3,554
7,104
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 1 / 1
4,072
582
3,171
5,356
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 4 / 0
3,635
519
2,061
5,951
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
9
1 / 2 / 0
4,889
698
2,522
4,080
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 2
4,322
617
2,457
6,792
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
CHETOELPETO
Arachne
4
3
0
1.33
W
Yemoja
0
0
3
1.5
L
0
1
1
0.5
W
King Arthur
Demon_bane25
King Arthur
3
1
2
4
L
0
4
0
0
L
Poseidon
1
2
0
0.5
W
Arachne
TakuganX
Arachne
7
1
1
7.5
L
0
2
2
0.5
W
0
1
1
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
13,765
25,626
Taken
29,283
9,239
Mitigated
11,293
9,641
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CHETOELPETO
Arachne
3,554
2,520
0
1,894
7,104
2,179
0
1,294
5,810
0
19,158
W
Yemoja
1,802
602
2,747
2,015
4,752
1,637
232
439
4,313
9,649
1,848
L
3,171
1,832
0
1,769
5,356
1,557
0
935
4,421
0
24,533
W
King Arthur
Demon_bane25
King Arthur
3,983
657
0
1,420
5,669
2,613
0
1,523
3,660
0
36,887
L
2,061
378
0
1,162
5,951
2,419
0
104
5,847
8,822
0
L
Poseidon
2,522
624
0
544
4,080
957
0
2,080
2,000
35,560
0
W
Arachne
TakuganX
Arachne
5,463
3,825
0
1,802
6,295
2,550
0
1,187
5,050
0
21,714
L
2,457
185
0
2,207
6,792
4,181
0
932
5,860
13,997
0
W
4,567
3,253
0
1,264
5,722
1,538
506
1,527
4,195
0
34,455
W
3,696
963
0
393
3,188
901
0
1,820
1,368
28,370
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
21,499
252
Minions Killed
214
0
Camps Cleared
0
714,728
Distance Traveled
686,563
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,581
654
38
5
0
152,056
0
W
Yemoja
4,874
696
17
2
0
133,730
3
L
Nut
4,072
582
66
9
0
143,256
0
W
King Arthur
6,014
859
59
8
0
137,969
0
L
Artio
3,635
519
25
4
0
99,212
1
L
Poseidon
4,889
698
80
11
0
147,412
2
W
Arachne
5,478
783
40
6
0
179,802
0
L
Ganesha
4,322
617
5
1
0
144,627
2
W
Nut
4,318
617
61
9
0
121,270
2
W
Nu Wa
5,285
755
75
11
0
141,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role