Player Matchup

Guan Yu
Guan Yu
AFlyGuy_
Guan Yu
Level 162
God Stats
1W - 1L
1,494 SR
Queue Stats
67W - 66L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
GAMBINO56ACE
Hou Yi
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 51L
1,411 Elo+
Party 2
Awilix
Awilix
RetroKelp
Awilix
Level 156
God Stats
8W - 11L
1,354 SR
Queue Stats
66W - 64L
1,498 Elo+
Party 1
Zeus
Zeus
WealthyCauser
Zeus
Level 104
God Stats
19W - 6L
1,803 SR
Queue Stats
228W - 207L
1,437 Elo+
Party 2
Cerberus
Cerberus
chopplyzz
Cerberus
Level 17
God Stats
2W - 0L
1,552 SR
Queue Stats
41W - 36L
1,495 Elo+
Party 2
Team Averages
Level 109
1,541 SR
1,468 Elo+

VS

Team Averages
Level 100
1,574 SR
1,457 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SPEEDO WEDGIE
Ares
Level 79
God Stats
49W - 45L
1,524 SR
Queue Stats
177W - 186L
1,417 Elo+
Party 3
Janus
Janus
TTVCaptTort
Janus
Level 116
God Stats
37W - 30L
1,598 SR
Queue Stats
275W - 256L
1,520 Elo+
Party 3
Thanatos
Thanatos
arxticlynx
Thanatos
Level 106
God Stats
4W - 3L
1,627 SR
Queue Stats
60W - 53L
1,480 Elo+
Party 3
Artemis
Artemis
l Scorez l
Artemis
Level 52
God Stats
16W - 10L
1,621 SR
Queue Stats
87W - 110L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AFlyGuy_
Guan Yu
9
0 / 3 / 0
4,831
604
1,631
6,354
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
8
0 / 2 / 2
4,038
505
1,292
3,145
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
RetroKelp
Awilix
9
2 / 0 / 0
4,590
574
1,043
3,131
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 2
5,868
734
3,290
3,220
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
chopplyzz
Cerberus
8
0 / 2 / 2
4,126
516
2,998
4,947
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 0 / 0
5,710
714
3,593
4,584
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 1 / 3
4,523
565
1,553
5,429
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 0
5,013
627
2,070
4,577
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
arxticlynx
Thanatos
1
0 / 0 / 0
3,145
393
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
l Scorez l
Artemis
6
3 / 1 / 0
4,327
541
4,575
3,274
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
8
8
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
0
0
3
W
Guan Yu
AFlyGuy_
Guan Yu
0
3
0
0
W
Hou Yi
0
2
2
0.5
W
Awilix
RetroKelp
Awilix
2
0
0
2
L
0
1
3
1.5
L
2
2
0
1
W
2
1
2
3
L
Thanatos
arxticlynx
Thanatos
0
0
0
0
W
Cerberus
chopplyzz
Cerberus
0
2
2
0.5
L
Artemis
l Scorez l
Artemis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,254
Damage
11,791
20,797
Taken
17,864
9,836
Mitigated
5,610
3,801
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,593
1,019
0
1,181
4,584
1,424
0
0
4,584
0
34,477
W
Guan Yu
AFlyGuy_
Guan Yu
1,631
457
68
879
6,354
4,262
0
504
5,838
0
26,889
W
Hou Yi
1,292
558
0
250
3,145
881
0
669
2,476
0
21,194
W
Awilix
RetroKelp
Awilix
1,043
321
0
377
3,131
1,018
0
257
2,834
0
24,732
L
1,553
168
0
1,987
5,429
2,288
0
1,464
3,698
12,647
0
L
2,070
0
0
615
4,577
1,072
0
2,344
1,967
24,973
0
W
3,290
419
0
606
3,220
835
0
1,013
2,100
37,103
1,320
L
Thanatos
arxticlynx
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
chopplyzz
Cerberus
2,998
137
0
1,621
4,947
2,840
0
1,021
3,926
16,679
868
L
Artemis
l Scorez l
Artemis
4,575
1,613
0
370
3,274
826
0
1,573
1,511
0
18,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
22,718
289
Minions Killed
162
0
Camps Cleared
0
803,174
Distance Traveled
636,841
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,710
714
63
8
0
179,130
1
W
Guan Yu
4,831
604
68
9
0
161,237
1
W
Hou Yi
4,038
505
36
5
0
141,382
0
W
Awilix
4,590
574
52
7
0
199,232
0
L
Ares
4,523
565
16
2
0
158,089
0
L
Janus
5,013
627
54
7
0
168,781
0
W
Zeus
5,868
734
85
11
0
162,201
0
L
Thanatos
3,145
393
0
0
0
3,250
0
W
Cerberus
4,126
516
48
6
0
139,122
0
L
Artemis
4,327
541
29
4
0
127,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role