Player Matchup

Set
Set
Arkem-_-
Set
Level 41
God Stats
0W - 2L
1,228 SR
Queue Stats
82W - 92L
1,500 Elo+
Party 1
Loki
Loki
FIRELORD945
Loki
Level 96
God Stats
5W - 4L
1,663 SR
Queue Stats
97W - 89L
1,548 Elo+
Party 1
Hades
Hades
Ice General4
Hades
Level 51
God Stats
2W - 3L
1,523 SR
Queue Stats
95W - 100L
1,532 Elo+
Party 1
Neith
Neith
Palin113
Neith
Level 18
God Stats
2W - 4L
1,574 SR
Queue Stats
11W - 12L
1,543 Elo+
Party 1
Eset
Eset
SurfyJoker560
Eset
Level 148
God Stats
9W - 5L
1,967 SR
Queue Stats
177W - 147L
1,599 Elo+
Solo
Team Averages
Level 71
1,591 SR
1,544 Elo+

VS

Team Averages
Level 100
1,633 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CursingWriter17
Cthulhu
Level 45
God Stats
10W - 5L
1,669 SR
Queue Stats
55W - 56L
1,515 Elo+
Solo
Camazotz
Camazotz
OscarLOGIA
Camazotz
Level 145
God Stats
2W - 0L
1,661 SR
Queue Stats
61W - 59L
1,541 Elo+
Solo
Ravana
Ravana
TheDarles
Ravana
Level 118
God Stats
6W - 11L
1,586 SR
Queue Stats
950W - 915L
1,500 Elo+
Solo
Izanami
Izanami
axsketch
Izanami
Level 67
God Stats
9W - 2L
1,748 SR
Queue Stats
91W - 85L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
5,767
524
3,681
10,640
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
6 / 1 / 5
6,619
602
10,795
8,117
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 1
7,248
659
11,109
16,548
7,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Palin113
Neith
10
2 / 1 / 0
5,943
540
3,088
6,278
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
4 / 1 / 1
7,354
669
3,382
6,049
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 3
5,346
486
4,212
4,627
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 3 / 4
5,969
543
6,853
7,691
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Camazotz
OscarLOGIA
Camazotz
11
3 / 5 / 6
5,974
543
6,820
11,943
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
TheDarles
Ravana
13
4 / 4 / 0
7,237
658
11,651
12,562
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
axsketch
Izanami
11
2 / 2 / 1
6,608
601
4,700
5,216
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
16
Kills
13
13
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
3
1.25
L
0
6
7
0.58
W
3
3
4
1.67
L
6
1
5
8.5
L
4
4
1
1.13
W
Camazotz
OscarLOGIA
Camazotz
3
5
6
1.2
L
Neith
Palin113
Neith
2
1
0
2
L
4
1
1
4.5
W
Ravana
TheDarles
Ravana
4
4
0
1
W
Izanami
axsketch
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
34,236
47,632
Taken
42,039
18,507
Mitigated
16,011
15,840
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,212
736
0
194
4,627
964
0
1,397
3,040
26,555
0
L
3,681
1,998
0
885
10,640
4,712
0
2,542
7,943
0
42,843
W
6,853
621
14
814
7,691
4,489
0
1,388
6,271
26,222
403
L
10,795
3,395
0
1,729
8,117
2,100
0
2,120
5,674
0
39,101
L
11,109
2,394
35
9,485
16,548
7,966
0
926
15,566
52,720
0
W
Camazotz
OscarLOGIA
Camazotz
6,820
2,156
0
2,681
11,943
3,897
0
2,993
8,772
0
33,917
L
Neith
Palin113
Neith
3,088
796
0
2,235
6,278
1,780
0
941
5,139
0
32,745
L
3,382
225
416
1,055
6,049
1,949
0
3,165
2,648
44,300
2,052
W
Ravana
TheDarles
Ravana
11,651
3,946
0
3,616
12,562
5,084
0
8,303
4,259
0
59,710
W
Izanami
axsketch
Izanami
4,700
2,437
0
2,126
5,216
1,577
0
0
5,216
0
46,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
31,134
389
Minions Killed
326
0
Camps Cleared
0
1,104,248
Distance Traveled
1,089,636
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,346
486
46
4
0
181,833
0
L
Set
5,767
524
67
6
0
225,340
1
W
Cthulhu
5,969
543
40
4
0
256,478
5
L
Loki
6,619
602
48
4
0
270,947
2
L
Hades
7,248
659
98
9
0
184,282
1
W
Camazotz
5,974
543
53
5
0
252,592
1
L
Neith
5,943
540
72
7
0
177,344
0
L
Eset
7,354
669
104
9
0
246,335
1
W
Ravana
7,237
658
91
8
0
192,185
5
W
Izanami
6,608
601
96
9
0
206,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role