Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ChattDaddy
Sobek
Level 145
God Stats
27W - 22L
1,309 SR
Queue Stats
307W - 292L
1,576 Elo+
Party 3
Ne Zha
Ne Zha
FemboyNeZha
Ne Zha
Level 44
God Stats
106W - 105L
1,603 SR
Queue Stats
106W - 106L
1,586 Elo+
Party 1
Anhur
Anhur
iReport
Anhur
Level 125
God Stats
11W - 6L
1,644 SR
Queue Stats
252W - 256L
1,511 Elo+
Party 3
Team Averages
Level 123
1,511 SR
1,535 Elo+

VS

Team Averages
Level 116
1,510 SR
1,586 Elo+
Thoth
Thoth
GrimmRWBY
Thoth
Level 198
God Stats
3W - 0L
1,615 SR
Queue Stats
180W - 196L
1,587 Elo+
Solo
Hachiman
Hachiman
Observant-_-
Hachiman
Level 160
God Stats
9W - 16L
1,325 SR
Queue Stats
597W - 576L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Shrll
Ratatoskr
Level 158
God Stats
67W - 56L
1,611 SR
Queue Stats
264W - 230L
1,567 Elo+
Solo
Ravana
Ravana
WomanAnnihilator
Ravana
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 22L
1,646 Elo+
Party 2
Bacchus
Bacchus
nignorf
Bacchus
Level 49
God Stats
5W - 0L
1,500 SR
Queue Stats
142W - 106L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 3 / 0
3,222
644
2,251
4,175
1,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
 
Thoth
4
0 / 0 / 0
3,092
618
574
609
128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
5
1 / 0 / 2
3,708
742
1,307
2,772
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
7
2 / 1 / 1
3,719
744
2,609
4,380
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
iReport
Anhur
6
3 / 1 / 2
3,810
762
3,695
2,469
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GrimmRWBY
Thoth
7
0 / 1 / 0
3,564
713
1,018
1,695
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Observant-_-
Hachiman
5
1 / 1 / 1
3,187
637
2,840
3,158
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
Shrll
Ratatoskr
7
3 / 0 / 0
4,432
886
2,465
3,779
991
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
1 / 2 / 0
3,522
704
1,578
3,345
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
nignorf
Bacchus
3
0 / 2 / 2
2,980
596
882
3,697
2,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
5
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
L
Thoth
 
Thoth
0
0
0
0
L
Sobek
1
0
2
2
L
Ne Zha
2
1
1
2.5
W
Thoth
GrimmRWBY
Thoth
0
1
0
0
W
Hachiman
Observant-_-
Hachiman
1
1
1
1.5
W
Ratatoskr
Shrll
Ratatoskr
3
0
0
3
W
1
2
0
0.5
L
Anhur
iReport
Anhur
3
1
2
4
W
Bacchus
nignorf
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,436
Damage
8,783
14,405
Taken
15,674
5,028
Mitigated
4,794
4,945
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,251
237
0
719
4,175
1,317
0
72
4,103
0
10,749
L
Thoth
 
Thoth
574
0
0
430
609
128
0
261
348
8,158
0
L
Sobek
1,307
203
0
1,450
2,772
1,682
0
393
2,379
6,135
39
L
Ne Zha
2,609
662
0
1,241
4,380
1,370
0
906
3,474
0
19,128
W
Thoth
GrimmRWBY
Thoth
1,018
38
0
639
1,695
292
0
221
1,390
15,859
482
W
Hachiman
Observant-_-
Hachiman
2,840
1,526
0
1,327
3,158
545
0
586
2,572
0
12,684
W
Ratatoskr
Shrll
Ratatoskr
2,465
318
0
1,352
3,779
991
0
0
3,535
125
17,865
W
1,578
322
0
1,460
3,345
782
0
199
3,076
0
18,357
L
Anhur
iReport
Anhur
3,695
1,880
0
1,105
2,469
531
0
340
2,129
0
17,387
W
Bacchus
nignorf
Bacchus
882
331
0
505
3,697
2,184
0
682
3,015
2,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,551
Gold Earned
17,685
127
Minions Killed
139
0
Camps Cleared
0
480,159
Distance Traveled
562,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,222
644
20
4
0
109,212
0
L
Thoth
3,092
618
27
5
0
57,572
0
L
Sobek
3,708
742
10
2
0
95,291
0
L
Ne Zha
3,719
744
40
8
0
114,790
0
W
Thoth
3,564
713
37
7
0
104,066
0
W
Hachiman
3,187
637
13
3
0
97,063
0
W
Ratatoskr
4,432
886
45
9
0
120,260
0
W
Ravana
3,522
704
38
8
0
123,738
0
L
Anhur
3,810
762
30
6
0
103,294
0
W
Bacchus
2,980
596
6
1
0
117,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role