Player Matchup

Tyr
Tyr
Chitiva-1810
Tyr
Level 34
God Stats
1W - 2L
1,747 SR
Queue Stats
7W - 8L
1,593 Elo+
Solo
Freya
Freya
EmiliusBlack
Freya
Level 125
God Stats
6W - 4L
1,638 SR
Queue Stats
97W - 77L
1,558 Elo+
Solo
Horus
Horus
MrMtwok
Horus
Level 124
God Stats
62W - 48L
1,570 SR
Queue Stats
376W - 353L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
TitanSlayer153
Sun Wukong
Level 121
God Stats
45W - 37L
1,565 SR
Queue Stats
216W - 203L
1,537 Elo+
Party 1
Medusa
Medusa
ejay375
Medusa
Level 106
God Stats
3W - 4L
1,534 SR
Queue Stats
247W - 228L
1,556 Elo+
Party 1
Team Averages
Level 102
1,611 SR
1,556 Elo+

VS

Team Averages
Level 104
1,662 SR
1,506 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CopyCatGibbon
Surtr
Level 89
God Stats
121W - 83L
1,607 SR
Queue Stats
299W - 314L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
F6At10OrTr0ll
Morgan Le Fay
Level 48
God Stats
10W - 3L
1,778 SR
Queue Stats
79W - 82L
1,543 Elo+
Solo
Sylvanus
Sylvanus
LoifPudloF
Sylvanus
Level 87
God Stats
8W - 3L
1,752 SR
Queue Stats
377W - 380L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
SlackSlowbro
Cernunnos
Level 141
God Stats
8W - 4L
1,673 SR
Queue Stats
724W - 657L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,241
483
4,305
14,402
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 7 / 0
7,130
475
5,125
11,679
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
MrMtwok
Horus
11
2 / 1 / 0
7,388
493
4,432
13,628
12,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sun Wukong
TitanSlayer153
Sun Wukong
12
0 / 1 / 2
6,474
432
4,271
10,635
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ejay375
Medusa
14
0 / 1 / 2
7,592
506
5,286
7,684
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 0 / 3
8,544
570
5,937
10,182
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 3 / 2
9,741
649
16,054
14,639
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
F6At10OrTr0ll
Morgan Le Fay
15
5 / 0 / 2
9,008
601
7,921
6,960
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
LoifPudloF
Sylvanus
13
0 / 2 / 5
8,113
541
3,601
9,903
8,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
SlackSlowbro
Cernunnos
15
1 / 0 / 1
8,777
585
5,219
6,383
2,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
L
2
3
1
0.83
W
5
3
2
2
L
1
7
0
0.14
W
Morgan Le Fay
F6At10OrTr0ll
Morgan Le Fay
5
0
2
6
W
Sylvanus
LoifPudloF
Sylvanus
0
2
5
1.25
L
Horus
MrMtwok
Horus
2
1
0
2
W
Cernunnos
SlackSlowbro
Cernunnos
1
0
1
1.5
L
Sun Wukong
TitanSlayer153
Sun Wukong
0
1
2
1
L
Medusa
ejay375
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,419
Damage
38,732
58,028
Taken
48,067
31,683
Mitigated
29,812
18,020
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,937
3,534
0
0
10,182
4,406
1,899
1,224
8,762
0
78,047
L
4,305
456
0
2,716
14,402
7,649
0
1,735
12,044
0
45,638
W
16,054
5,632
0
6,103
14,639
12,382
699
1,259
13,312
3,423
69,164
L
5,125
1,121
0
2,107
11,679
3,539
0
5,265
6,371
43,410
2,074
W
Morgan Le Fay
F6At10OrTr0ll
Morgan Le Fay
7,921
697
0
2,144
6,960
2,436
645
2,220
4,382
59,478
1,228
W
Sylvanus
LoifPudloF
Sylvanus
3,601
950
4,344
3,633
9,903
8,384
279
74
9,829
22,786
0
L
Horus
MrMtwok
Horus
4,432
2,232
700
4,764
13,628
12,339
156
4,675
8,824
2,267
21,028
W
Cernunnos
SlackSlowbro
Cernunnos
5,219
2,193
0
2,569
6,383
2,204
1,154
0
6,383
0
69,687
L
Sun Wukong
TitanSlayer153
Sun Wukong
4,271
1,791
0
5,981
10,635
4,873
0
661
9,720
0
49,069
L
Medusa
ejay375
Medusa
5,286
1,269
0
1,752
7,684
3,283
594
518
7,166
0
74,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
44,183
452
Minions Killed
506
0
Camps Cleared
0
1,483,058
Distance Traveled
1,544,529
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,544
570
114
8
0
339,207
0
L
Tyr
7,241
483
98
7
0
301,348
5
W
Surtr
9,741
649
105
7
0
285,668
0
L
Freya
7,130
475
87
6
0
268,666
0
W
Morgan Le Fay
9,008
601
110
7
0
320,641
3
W
Sylvanus
8,113
541
54
4
0
307,330
1
L
Horus
7,388
493
51
3
0
306,820
5
W
Cernunnos
8,777
585
123
8
0
291,683
0
L
Sun Wukong
6,474
432
86
6
0
331,751
0
L
Medusa
7,592
506
130
9
0
274,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role