Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Darth Malgus636
Skadi
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 133L
1,531 Elo+
Party 2
Cerberus
Cerberus
rikielcaballo64
Cerberus
Level 158
God Stats
2W - 4L
1,499 SR
Queue Stats
106W - 94L
1,578 Elo+
Party 2
Team Averages
Level 159
1,500 SR
1,536 Elo+

VS

Team Averages
Level 132
1,654 SR
1,637 Elo+
Mulan
Mulan
ELMickyMiaos
Mulan
Level 102
God Stats
10W - 7L
1,652 SR
Queue Stats
102W - 108L
1,582 Elo+
Party 1
Ra
Ra
LicuaoDAvena
Ra
Level 149
God Stats
13W - 6L
1,683 SR
Queue Stats
236W - 242L
1,580 Elo+
Party 1
Neith
Neith
pooshhh
Neith
Level 144
God Stats
0W - 1L
1,627 SR
Queue Stats
1W - 2L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 1 / 2
8,469
847
7,802
4,180
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 2
8,826
883
5,745
3,820
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
0 / 0 / 3
8,122
812
4,542
8,048
6,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,083
708
2,579
9,759
6,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 0 / 0
8,248
825
4,666
3,058
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
pooshhh
Neith
14
0 / 0 / 1
7,522
752
4,496
6,792
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
2
3
W
2
0
2
3
L
0
4
1
0.13
L
1
0
0
1
L
Neith
pooshhh
Neith
0
0
1
0.5
W
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,089
Damage
11,741
16,048
Taken
19,609
9,798
Mitigated
9,266
3,022
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,802
0
0
476
4,180
1,553
0
1,848
2,270
33,733
262
W
5,745
639
0
1,101
3,820
1,283
32
832
2,988
0
40,833
L
2,579
83
0
1,839
9,759
6,504
0
5,540
3,766
0
10,787
L
4,666
31
2,530
1,828
3,058
858
0
1,882
901
40,539
0
L
Neith
pooshhh
Neith
4,496
1,064
0
1,700
6,792
1,904
0
3,642
2,929
0
22,544
W
Cerberus
4,542
67
0
1,445
8,048
6,962
0
1,883
6,078
17,413
2,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
22,853
168
Minions Killed
138
0
Camps Cleared
0
661,274
Distance Traveled
586,540
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,469
847
52
5
0
228,946
3
W
Skadi
8,826
883
83
8
0
214,857
0
L
Mulan
7,083
708
13
1
0
194,435
0
L
Ra
8,248
825
95
10
0
189,285
0
L
Neith
7,522
752
30
3
0
202,820
0
W
Cerberus
8,122
812
33
3
0
217,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role