Player Matchup

Nu Wa
Nu Wa
AraAraUfufu
Nu Wa
Level 108
God Stats
14W - 9L
1,632 SR
Queue Stats
251W - 219L
1,485 Elo+
Solo
Loki
Loki
BostonThotPatrol
Loki
Level 108
God Stats
3W - 1L
1,897 SR
Queue Stats
23W - 32L
1,488 Elo+
Party 2
Ra
Ra
SpreaderOfCheeks
Ra
Level 146
God Stats
3W - 11L
1,457 SR
Queue Stats
365W - 326L
1,578 Elo+
Party 2
King Arthur
King Arthur
biniesta
King Arthur
Level 108
God Stats
1W - 1L
1,734 SR
Queue Stats
181W - 154L
1,529 Elo+
Party 2
Charybdis
Charybdis
ianpog
Charybdis
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
244W - 210L
1,544 Elo+
Party 2
Team Averages
Level 116
1,644 SR
1,525 Elo+

VS

Team Averages
Level 129
1,551 SR
1,534 Elo+
Ra
Ra
 
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CGOKRul
Eset
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 198L
1,555 Elo+
Party 1
Fenrir
Fenrir
StoneDrg
Fenrir
Level 129
God Stats
22W - 18L
1,558 SR
Queue Stats
477W - 466L
1,502 Elo+
Solo
Amaterasu
Amaterasu
berserkerlml
Amaterasu
Level 156
God Stats
32W - 18L
1,615 SR
Queue Stats
375W - 344L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
desecho_opcional
Heimdallr
Level 154
God Stats
12W - 10L
1,584 SR
Queue Stats
506W - 484L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,603
509
4,080
7,603
3,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
5,638
513
4,056
8,347
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 0
6,038
549
2,779
6,002
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
biniesta
King Arthur
11
0 / 4 / 0
6,094
554
7,593
12,685
6,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
ianpog
Charybdis
11
1 / 1 / 0
5,750
523
3,006
6,507
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 1 / 1
6,116
556
3,703
4,397
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
CGOKRul
Eset
12
4 / 1 / 2
6,635
603
6,990
7,025
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
StoneDrg
Fenrir
10
1 / 1 / 2
5,888
535
3,238
7,227
2,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
berserkerlml
Amaterasu
13
3 / 0 / 3
7,504
682
8,541
11,326
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
11
1 / 1 / 0
6,355
578
3,768
3,453
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
12
12
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
L
0
3
3
0.5
L
1
1
1
1.5
W
Eset
CGOKRul
Eset
4
1
2
5
L
2
3
0
0.67
W
Fenrir
StoneDrg
Fenrir
1
1
2
2
W
Amaterasu
berserkerlml
Amaterasu
3
0
3
4.5
L
King Arthur
biniesta
King Arthur
0
4
0
0
W
Heimdallr
1
1
0
1
L
Charybdis
ianpog
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
26,240
41,144
Taken
33,428
16,676
Mitigated
15,578
13,561
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,703
0
111
1,539
4,397
1,320
0
1,517
2,822
41,741
0
L
4,080
1,851
1,254
1,505
7,603
3,457
0
2,585
4,973
11,326
1,029
L
4,056
1,233
0
4,337
8,347
2,409
0
2,490
5,826
0
36,202
W
Eset
CGOKRul
Eset
6,990
1,244
150
4,336
7,025
2,448
0
1,094
5,931
47,309
0
L
2,779
267
308
885
6,002
1,806
0
3,810
2,139
47,981
0
W
Fenrir
StoneDrg
Fenrir
3,238
372
105
2,271
7,227
2,640
0
2,960
4,184
0
19,866
W
Amaterasu
berserkerlml
Amaterasu
8,541
4,099
0
6,786
11,326
8,190
0
434
10,892
0
51,817
L
King Arthur
biniesta
King Arthur
7,593
1,274
0
2,588
12,685
6,865
0
1,584
10,469
0
46,433
W
Heimdallr
3,768
1,447
0
1,150
3,453
980
247
508
2,945
0
50,884
L
Charybdis
ianpog
Charybdis
3,006
1,711
0
2,684
6,507
2,139
0
171
6,336
0
45,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
32,498
349
Minions Killed
391
0
Camps Cleared
0
1,079,349
Distance Traveled
1,074,471
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,116
556
89
8
0
197,648
0
L
Nu Wa
5,603
509
18
2
0
203,768
2
L
Loki
5,638
513
65
6
0
261,116
0
W
Eset
6,635
603
81
7
0
217,342
0
L
Ra
6,038
549
89
8
0
224,182
4
W
Fenrir
5,888
535
36
3
0
238,171
5
W
Amaterasu
7,504
682
104
9
0
206,701
0
L
King Arthur
6,094
554
87
8
0
204,519
1
W
Heimdallr
6,355
578
81
7
0
214,609
2
L
Charybdis
5,750
523
90
8
0
185,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role