Player Matchup

Hachiman
Hachiman
DidicoPorraRala
Hachiman
Level 195
God Stats
1W - 0L
1,388 SR
Queue Stats
65W - 32L
1,654 Elo+
Party 2
Arachne
Arachne
Duskz
Arachne
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
1,639 Elo+
Party 2
Ymir
Ymir
SrMauren
Ymir
Level 145
God Stats
21W - 17L
1,554 SR
Queue Stats
140W - 139L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
iMadameX
Cu Chulainn
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 134L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
jhuenxvdead
Baron Samedi
Level 155
God Stats
1W - 0L
1,935 SR
Queue Stats
96W - 85L
1,487 Elo+
Solo
Team Averages
Level 170
1,575 SR
1,561 Elo+

VS

Team Averages
Level 130
1,512 SR
1,520 Elo+
Arachne
Arachne
Bazaku2
Arachne
Level 97
God Stats
11W - 9L
1,560 SR
Queue Stats
133W - 134L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
FlorDeKanon
Kuzenbo
Level 157
God Stats
2W - 4L
1,604 SR
Queue Stats
90W - 87L
1,505 Elo+
Solo
Ra
Ra
NikdiX
Ra
Level 191
God Stats
16W - 19L
1,554 SR
Queue Stats
88W - 91L
1,518 Elo+
Solo
Tyr
Tyr
ShiriuSBR
Tyr
Level 158
God Stats
0W - 2L
1,584 SR
Queue Stats
28W - 27L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
sSsinistro
Heimdallr
Level 46
God Stats
0W - 1L
1,257 SR
Queue Stats
99W - 77L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 1 / 5
9,483
593
11,629
8,569
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Duskz
Arachne
17
7 / 0 / 4
9,566
598
8,345
15,125
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
2 / 1 / 5
8,156
510
5,135
10,788
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
iMadameX
Cu Chulainn
15
5 / 2 / 2
9,125
570
13,172
16,298
14,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
jhuenxvdead
Baron Samedi
15
3 / 3 / 5
8,683
543
9,244
8,384
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bazaku2
Arachne
12
1 / 5 / 1
7,320
458
6,864
15,263
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
FlorDeKanon
Kuzenbo
11
1 / 1 / 3
7,699
481
5,590
12,541
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
2 / 5 / 2
8,270
517
9,393
10,257
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,902
494
7,181
15,547
12,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
sSsinistro
Heimdallr
15
1 / 5 / 1
8,496
531
5,652
9,753
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
7
7
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bazaku2
Arachne
1
5
1
0.3
W
Hachiman
2
1
5
4.5
W
Arachne
Duskz
Arachne
7
0
4
9
L
Kuzenbo
FlorDeKanon
Kuzenbo
1
1
3
2.5
L
Ra
2
5
2
0.6
L
2
3
0
0.67
W
Ymir
2
1
5
4.5
W
Cu Chulainn
iMadameX
Cu Chulainn
5
2
2
3
W
Baron Samedi
jhuenxvdead
Baron Samedi
3
3
5
1.83
L
Heimdallr
sSsinistro
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,525
Damage
34,680
59,164
Taken
63,361
37,251
Mitigated
38,460
24,423
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bazaku2
Arachne
6,864
6,200
0
5,059
15,263
5,602
0
2,466
12,797
0
39,271
W
Hachiman
11,629
6,517
0
5,763
8,569
3,181
866
1,701
6,768
0
97,805
W
Arachne
Duskz
Arachne
8,345
5,133
0
9,336
15,125
6,377
265
3,455
11,390
0
75,704
L
Kuzenbo
FlorDeKanon
Kuzenbo
5,590
2,618
0
4,454
12,541
12,089
0
2,806
9,735
21,398
0
L
Ra
9,393
844
1,202
2,515
10,257
4,430
0
5,230
5,027
61,822
982
L
7,181
730
0
3,687
15,547
12,026
0
2,546
13,001
0
47,884
W
Ymir
5,135
1,185
0
3,019
10,788
8,992
0
3,929
6,581
34,800
542
W
Cu Chulainn
iMadameX
Cu Chulainn
13,172
1,841
0
3,155
16,298
14,735
31
1,929
14,204
633
63,339
W
Baron Samedi
jhuenxvdead
Baron Samedi
9,244
540
619
2,531
8,384
3,966
0
3,929
4,228
57,840
34
L
Heimdallr
sSsinistro
Heimdallr
5,652
2,499
0
1,971
9,753
4,313
0
1,567
8,186
0
74,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
39,687
503
Minions Killed
474
0
Camps Cleared
0
1,655,139
Distance Traveled
1,643,327
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,320
458
75
5
0
343,809
2
W
Hachiman
9,483
593
144
9
0
299,304
3
W
Arachne
9,566
598
103
6
0
406,936
0
L
Kuzenbo
7,699
481
25
2
0
351,820
7
L
Ra
8,270
517
136
9
0
310,213
2
L
Tyr
7,902
494
103
6
0
314,736
0
W
Ymir
8,156
510
41
3
0
320,334
5
W
Cu Chulainn
9,125
570
108
7
0
327,748
2
W
Baron Samedi
8,683
543
107
7
0
300,817
0
L
Heimdallr
8,496
531
135
8
0
322,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role