Player Matchup

Pele
Pele
FeeneyMonster
Pele
Level 159
God Stats
6W - 9L
1,446 SR
Queue Stats
369W - 419L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KillswitchChip
Morgan Le Fay
Level 195
God Stats
10W - 8L
1,593 SR
Queue Stats
491W - 540L
1,524 Elo+
Party 1
Scylla
Scylla
TheGingras9
Scylla
Level 144
God Stats
2W - 1L
1,872 SR
Queue Stats
113W - 99L
1,568 Elo+
Solo
Hachiman
Hachiman
jabessevilan
Hachiman
Level 156
God Stats
2W - 6L
1,367 SR
Queue Stats
683W - 695L
1,508 Elo+
Solo
Athena
Athena
real_monstar93
Athena
Level 171
God Stats
11W - 17L
1,410 SR
Queue Stats
787W - 839L
1,485 Elo+
Solo
Team Averages
Level 165
1,538 SR
1,512 Elo+

VS

Team Averages
Level 106
1,628 SR
1,546 Elo+
Neith
Neith
JaggedNice
Neith
Level 50
God Stats
9W - 7L
1,633 SR
Queue Stats
188W - 159L
1,512 Elo+
Party 2
Zeus
Zeus
Knifeyhead
Zeus
Level 136
God Stats
4W - 1L
1,691 SR
Queue Stats
133W - 100L
1,580 Elo+
Party 2
Janus
Janus
WARRIΦR
Janus
Level 173
God Stats
11W - 15L
1,496 SR
Queue Stats
684W - 724L
1,550 Elo+
Solo
Cabrakan
Cabrakan
isaac34
Cabrakan
Level 104
God Stats
4W - 0L
1,884 SR
Queue Stats
168W - 140L
1,612 Elo+
Solo
Chernobog
Chernobog
trashcanpig
Chernobog
Level 65
God Stats
5W - 3L
1,436 SR
Queue Stats
188W - 190L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 2
9,038
904
13,450
12,887
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
KillswitchChip
Morgan Le Fay
14
1 / 4 / 7
7,785
779
7,003
8,233
2,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
15
2 / 3 / 6
8,570
857
6,272
5,960
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
jabessevilan
Hachiman
15
6 / 5 / 2
8,419
842
9,143
10,607
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 8
7,727
773
5,809
16,376
22,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 2 / 14
8,580
858
7,624
8,920
3,392
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 4 / 11
9,211
921
14,248
6,533
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
WARRIΦR
Janus
17
5 / 4 / 5
9,912
991
6,046
7,465
2,997
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
isaac34
Cabrakan
18
10 / 2 / 14
11,115
1,112
11,630
20,437
24,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
trashcanpig
Chernobog
15
3 / 4 / 11
9,049
905
9,532
10,021
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
15
Kills
25
25
Deaths
16
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Neith
1
2
14
4
L
Morgan Le Fay
KillswitchChip
Morgan Le Fay
1
4
7
1.13
W
6
4
11
2.88
L
Scylla
2
3
6
1.67
W
Janus
WARRIΦR
Janus
5
4
5
1.88
W
Cabrakan
isaac34
Cabrakan
10
2
14
8.5
L
Hachiman
jabessevilan
Hachiman
6
5
2
1.4
L
0
6
8
0.67
W
Chernobog
trashcanpig
Chernobog
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,677
Damage
49,080
54,063
Taken
53,376
36,369
Mitigated
36,684
13,969
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,450
1,442
0
2,187
12,887
6,789
0
6,802
6,007
0
25,712
W
Neith
7,624
2,403
1,175
3,459
8,920
3,392
1,525
2,745
6,175
0
20,760
L
Morgan Le Fay
KillswitchChip
Morgan Le Fay
7,003
237
0
680
8,233
2,491
0
5,768
2,465
19,300
0
W
14,248
1,445
576
288
6,533
2,022
565
2,786
3,747
18,471
666
L
Scylla
6,272
302
669
897
5,960
1,843
0
3,710
2,250
18,714
474
W
Janus
WARRIΦR
Janus
6,046
543
439
1,054
7,465
2,997
157
3,795
3,670
29,136
947
W
Cabrakan
isaac34
Cabrakan
11,630
1,931
869
8,822
20,437
24,361
46
5,142
15,295
13,712
964
L
Hachiman
jabessevilan
Hachiman
9,143
4,043
0
2,332
10,607
3,196
0
6,187
4,380
0
19,277
L
5,809
1,222
2,103
5,101
16,376
22,050
0
7,479
8,789
11,867
0
W
Chernobog
trashcanpig
Chernobog
9,532
5,430
0
2,255
10,021
3,912
55
4,488
5,533
0
24,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
47,867
117
Minions Killed
142
0
Camps Cleared
0
949,191
Distance Traveled
1,022,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,038
904
16
2
0
188,650
0
W
Neith
8,580
858
30
3
0
184,051
0
L
Morgan Le Fay
7,785
779
27
3
0
192,851
0
W
Zeus
9,211
921
18
2
0
193,217
0
L
Scylla
8,570
857
39
4
0
206,284
0
W
Janus
9,912
991
54
5
0
195,508
0
W
Cabrakan
11,115
1,112
8
1
0
243,401
0
L
Hachiman
8,419
842
23
2
0
179,023
0
L
Athena
7,727
773
12
1
0
182,383
0
W
Chernobog
9,049
905
32
3
0
205,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role