Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
RaidenShogun_UwU
Athena
Level 158
God Stats
6W - 2L
1,637 SR
Queue Stats
213W - 193L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RocketDogEleven
Morgan Le Fay
Level 46
God Stats
2W - 2L
1,359 SR
Queue Stats
37W - 53L
1,367 Elo+
Party 3
Surtr
Surtr
kskellington06
Surtr
Level 40
God Stats
17W - 18L
1,466 SR
Queue Stats
33W - 56L
1,361 Elo+
Party 3
Neith
Neith
yae_mikow
Neith
Level 125
God Stats
2W - 1L
1,464 SR
Queue Stats
232W - 216L
1,482 Elo+
Party 1
Team Averages
Level 103
1,485 SR
1,440 Elo+

VS

Team Averages
Level 124
1,497 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KimbroV2
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 313L
1,474 Elo+
Solo
Hel
Hel
SpookyHarambe
Hel
Level 153
God Stats
1W - 1L
1,511 SR
Queue Stats
172W - 161L
1,534 Elo+
Party 2
Medusa
Medusa
danslaststand
Medusa
Level 149
God Stats
2W - 3L
1,493 SR
Queue Stats
16W - 23L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
m27152338142
Nu Wa
Level 106
God Stats
4W - 5L
1,483 SR
Queue Stats
235W - 214L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 1 / 3
5,807
484
6,475
7,201
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
6,355
530
2,582
8,065
5,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
RocketDogEleven
Morgan Le Fay
11
1 / 3 / 1
6,043
504
4,796
6,517
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 0
8,360
697
3,393
6,575
4,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
yae_mikow
Neith
11
1 / 3 / 1
6,229
519
4,288
8,705
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 1 / 0
7,322
610
8,085
6,224
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
KimbroV2
Ne Zha
8
0 / 4 / 0
5,297
441
1,688
6,110
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 5
6,580
548
5,731
10,961
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 1
6,419
535
6,183
6,120
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 1 / 0
4,511
376
396
1,289
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
7
7
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
3
1.5
L
Ra
 
Ra
5
1
0
5
L
Ne Zha
KimbroV2
Ne Zha
0
4
0
0
W
1
0
2
2
W
Morgan Le Fay
RocketDogEleven
Morgan Le Fay
1
3
1
0.5
L
0
1
5
2.5
L
2
1
1
2.5
W
4
0
0
4
L
0
1
0
0
W
Neith
yae_mikow
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
22,083
37,063
Taken
30,704
17,595
Mitigated
12,000
12,202
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,475
866
0
2,799
7,201
2,138
0
3,283
3,918
0
43,815
L
Ra
 
Ra
8,085
484
960
1,458
6,224
2,694
57
2,973
3,251
58,475
0
L
Ne Zha
KimbroV2
Ne Zha
1,688
585
0
858
6,110
2,089
0
350
5,760
0
29,763
W
2,582
770
0
2,008
8,065
5,990
0
2,947
5,118
20,245
0
W
Morgan Le Fay
RocketDogEleven
Morgan Le Fay
4,796
324
0
842
6,517
2,081
0
4,811
1,706
39,195
1,220
L
5,731
664
2,897
6,932
10,961
4,824
216
3,548
7,413
27,021
1,220
L
6,183
2,206
0
1,210
6,120
2,175
200
894
5,226
0
49,969
W
3,393
1,380
0
1,899
6,575
4,555
494
1,100
5,402
7,076
50,325
L
396
145
0
150
1,289
218
0
32
1,257
8,351
0
W
Neith
yae_mikow
Neith
4,288
967
0
4,654
8,705
2,831
90
1,927
6,778
0
45,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
30,129
358
Minions Killed
308
0
Camps Cleared
0
1,302,688
Distance Traveled
996,737
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,807
484
67
6
0
273,306
0
L
Ra
7,322
610
112
9
0
276,825
0
L
Ne Zha
5,297
441
48
4
0
177,000
1
W
Athena
6,355
530
24
2
0
287,875
5
W
Morgan Le Fay
6,043
504
73
6
0
235,376
0
L
Hel
6,580
548
44
4
0
256,394
0
L
Medusa
6,419
535
77
6
0
233,441
0
W
Surtr
8,360
697
102
9
0
264,605
0
L
Nu Wa
4,511
376
27
2
0
53,077
0
W
Neith
6,229
519
92
8
0
241,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role