Player Matchup

King Arthur
King Arthur
Crombanex
King Arthur
Level 126
God Stats
5W - 10L
1,311 SR
Queue Stats
247W - 289L
1,424 Elo+
Party 1
Medusa
Medusa
TTVwo_oah
Medusa
Level 55
God Stats
1W - 4L
1,398 SR
Queue Stats
233W - 290L
1,401 Elo+
Party 1
Raijin
Raijin
babylucipid
Raijin
Level 124
God Stats
1W - 3L
1,488 SR
Queue Stats
29W - 37L
1,386 Elo+
Party 1
Team Averages
Level 102
1,399 SR
1,403 Elo+

VS

Team Averages
Level 67
1,512 SR
1,399 Elo+
Mulan
Mulan
NetfixNChill
Mulan
Level 87
God Stats
3W - 1L
1,581 SR
Queue Stats
41W - 50L
1,397 Elo+
Party 2
Ah Puch
Ah Puch
OverpoweredEmo
Ah Puch
Level 84
God Stats
41W - 33L
1,461 SR
Queue Stats
163W - 159L
1,402 Elo+
Solo
Skadi
Skadi
YuBlue
Skadi
Level 29
God Stats
16W - 12L
1,494 SR
Queue Stats
41W - 51L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crombanex
King Arthur
15
0 / 3 / 3
8,745
729
4,062
13,649
7,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
TTVwo_oah
Medusa
13
2 / 7 / 0
8,660
722
3,586
10,517
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
16
1 / 2 / 2
8,996
750
6,843
7,570
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
9,792
816
11,840
10,579
11,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
3 / 1 / 9
10,208
851
8,754
8,938
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
YuBlue
Skadi
15
5 / 2 / 4
9,964
830
6,688
4,539
1,582
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crombanex
King Arthur
0
3
3
0.5
W
4
0
8
8
W
3
1
9
7.5
L
Medusa
TTVwo_oah
Medusa
2
7
0
0.29
W
Skadi
YuBlue
Skadi
5
2
4
3.5
L
Raijin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,491
Damage
27,282
31,736
Taken
24,056
14,555
Mitigated
16,787
3,883
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crombanex
King Arthur
4,062
270
16
2,169
13,649
7,689
0
4,276
9,351
0
28,759
W
11,840
924
0
1,084
10,579
11,202
190
1,956
8,597
0
32,397
W
8,754
438
0
1,895
8,938
4,003
1,162
3,163
5,696
35,791
0
L
Medusa
TTVwo_oah
Medusa
3,586
1,531
0
887
10,517
4,089
0
1,981
8,515
0
21,822
W
Skadi
YuBlue
Skadi
6,688
2,063
644
494
4,539
1,582
2,198
1,653
2,886
0
27,625
L
Raijin
6,843
447
174
637
7,570
2,777
0
2,549
4,998
27,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
29,964
153
Minions Killed
147
0
Camps Cleared
0
578,387
Distance Traveled
668,810
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,745
729
46
4
0
225,950
1
W
Mulan
9,792
816
34
3
0
246,214
1
W
Ah Puch
10,208
851
68
6
0
217,588
0
L
Medusa
8,660
722
45
4
0
158,299
0
W
Skadi
9,964
830
45
4
0
205,008
0
L
Raijin
8,996
750
62
5
0
194,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role