Player Matchup

Kuzenbo
Kuzenbo
ElephantMeat
Kuzenbo
Level 159
God Stats
11W - 9L
1,649 SR
Queue Stats
200W - 192L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
MrSlayerX
Sylvanus
Level 55
God Stats
5W - 1L
1,939 SR
Queue Stats
14W - 7L
1,696 Elo+
Party 3
Ullr
Ullr
Ukai Music
Ullr
Level 170
God Stats
3W - 2L
1,619 SR
Queue Stats
174W - 169L
1,517 Elo+
Party 1
Zeus
Zeus
YAHlK0
Zeus
Level 156
God Stats
7W - 5L
1,608 SR
Queue Stats
169W - 154L
1,529 Elo+
Party 1
Ravana
Ravana
YisúsCrist
Ravana
Level 126
God Stats
2W - 1L
1,624 SR
Queue Stats
60W - 49L
1,615 Elo+
Party 3
Team Averages
Level 133
1,688 SR
1,569 Elo+

VS

Team Averages
Level 161
1,584 SR
1,508 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AraAraUfufu
Nu Wa
Level 108
God Stats
14W - 9L
1,659 SR
Queue Stats
251W - 219L
1,494 Elo+
Solo
Izanami
Izanami
DanteSilence
Izanami
Level 148
God Stats
1W - 2L
1,640 SR
Queue Stats
70W - 80L
1,487 Elo+
Party 2
Merlin
Merlin
Gatosuperñonga
Merlin
Level 160
God Stats
4W - 4L
1,621 SR
Queue Stats
228W - 198L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElephantMeat
Kuzenbo
12
6 / 0 / 1
7,138
714
7,128
6,060
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
MrSlayerX
Sylvanus
9
0 / 1 / 2
5,346
535
1,603
4,802
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 2 / 0
5,775
578
1,637
5,858
1,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
YAHlK0
Zeus
12
5 / 1 / 3
7,065
707
4,683
3,533
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
12
8 / 1 / 5
7,480
748
10,570
5,692
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 1
5,277
528
3,904
9,441
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
 
Sun Wukong
7
0 / 7 / 1
4,868
487
2,759
9,432
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 2
5,464
546
3,140
6,108
2,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
DanteSilence
Izanami
10
2 / 1 / 1
5,796
580
2,008
4,486
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
5,436
544
3,522
7,202
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
19
Kills
5
5
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
L
Sun Wukong
 
Sun Wukong
0
7
1
0.07
L
1
2
2
1
L
Izanami
DanteSilence
Izanami
2
1
1
2.5
W
Kuzenbo
ElephantMeat
Kuzenbo
6
0
1
6.5
L
1
6
0
0.17
W
Sylvanus
MrSlayerX
Sylvanus
0
1
2
1
W
0
2
0
0
W
Zeus
YAHlK0
Zeus
5
1
3
6.5
W
Ravana
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
15,333
25,945
Taken
36,669
12,728
Mitigated
11,891
9,442
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,904
2,169
0
3,199
9,441
2,390
0
1,432
7,889
0
30,151
L
Sun Wukong
 
Sun Wukong
2,759
755
0
1,619
9,432
3,876
0
5,269
3,745
0
23,041
L
3,140
1,222
1,012
1,056
6,108
2,733
0
2,531
3,519
12,255
0
L
Izanami
DanteSilence
Izanami
2,008
1,168
0
1,086
4,486
1,232
0
416
4,070
0
41,429
W
Kuzenbo
ElephantMeat
Kuzenbo
7,128
2,247
0
2,374
6,060
5,223
173
326
5,734
37,487
3,110
L
3,522
126
0
286
7,202
1,660
0
2,830
4,372
31,096
0
W
Sylvanus
MrSlayerX
Sylvanus
1,603
554
1,004
1,539
4,802
2,773
128
2,480
2,221
19,452
7,939
W
1,637
592
0
1,702
5,858
1,824
0
1,938
3,863
0
37,007
W
Zeus
YAHlK0
Zeus
4,683
140
0
629
3,533
986
805
1,484
2,040
45,632
661
W
Ravana
10,570
4,031
0
2,194
5,692
1,922
0
256
5,425
0
50,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
26,841
368
Minions Killed
260
0
Camps Cleared
0
1,091,362
Distance Traveled
996,332
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,277
528
55
6
0
236,890
0
L
Sun Wukong
4,868
487
39
4
0
189,901
2
L
Nu Wa
5,464
546
11
1
0
188,723
2
L
Izanami
5,796
580
89
9
0
199,580
4
W
Kuzenbo
7,138
714
75
8
0
216,023
0
L
Merlin
5,436
544
66
7
0
181,238
0
W
Sylvanus
5,346
535
53
5
0
226,116
2
W
Ullr
5,775
578
70
7
0
185,000
0
W
Zeus
7,065
707
80
8
0
204,896
0
W
Ravana
7,480
748
90
9
0
259,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role