Player Matchup

Nike
Nike
AbjectCeiling57
Nike
Level 105
God Stats
5W - 6L
1,499 SR
Queue Stats
216W - 233L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
EsP BLuE DReAM
Cthulhu
Level 154
God Stats
25W - 15L
1,641 SR
Queue Stats
505W - 529L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
FISTofNoPeak
Jing Wei
Level 123
God Stats
2W - 0L
1,719 SR
Queue Stats
191W - 193L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
TSR K1NG
Kumbhakarna
Level 158
God Stats
6W - 9L
1,439 SR
Queue Stats
360W - 359L
1,510 Elo+
Solo
Chronos
Chronos
Wifi Boii
Chronos
Level 148
God Stats
3W - 6L
1,257 SR
Queue Stats
558W - 571L
1,478 Elo+
Party 1
Team Averages
Level 138
1,511 SR
1,491 Elo+

VS

Team Averages
Level 136
1,572 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
Jerejjas
Tsukuyomi
Level 127
God Stats
3W - 2L
1,847 SR
Queue Stats
130W - 121L
1,518 Elo+
Solo
Medusa
Medusa
Saidit
Medusa
Level 159
God Stats
0W - 2L
1,599 SR
Queue Stats
137W - 141L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Sokitheblue1
Danzaburou
Level 123
God Stats
10W - 8L
1,661 SR
Queue Stats
302W - 326L
1,479 Elo+
Solo
Chernobog
Chernobog
Stealthydeath
Chernobog
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 122L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
xXPhrasingXx
Hou Yi
Level 122
God Stats
1W - 5L
1,256 SR
Queue Stats
114W - 148L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 15
9,447
787
8,063
14,389
11,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 13
9,863
822
14,623
17,353
24,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
FISTofNoPeak
Jing Wei
17
6 / 4 / 9
10,457
871
11,581
12,628
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
TSR K1NG
Kumbhakarna
18
7 / 2 / 11
11,981
998
10,107
26,593
24,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
Wifi Boii
Chronos
16
2 / 2 / 9
9,779
815
9,722
10,126
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jerejjas
Tsukuyomi
16
4 / 4 / 8
9,334
778
14,867
13,908
5,645
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Saidit
Medusa
16
6 / 4 / 6
9,375
781
14,759
10,282
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
Sokitheblue1
Danzaburou
15
2 / 4 / 9
9,110
759
9,616
13,881
17,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Stealthydeath
Chernobog
15
3 / 4 / 8
8,830
736
11,652
10,649
6,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hou Yi
16
4 / 4 / 9
9,624
802
10,898
9,474
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
59
20
Kills
19
19
Deaths
20
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
W
3
6
13
1.58
W
Jing Wei
FISTofNoPeak
Jing Wei
6
4
9
2.63
L
Tsukuyomi
Jerejjas
Tsukuyomi
4
4
8
2
L
Medusa
Saidit
Medusa
6
4
6
2.25
L
Danzaburou
Sokitheblue1
Danzaburou
2
4
9
1.63
L
Chernobog
Stealthydeath
Chernobog
3
4
8
1.75
W
Kumbhakarna
TSR K1NG
Kumbhakarna
7
2
11
6.25
W
Chronos
Wifi Boii
Chronos
2
2
9
3.25
L
Hou Yi
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
61,792
81,089
Taken
58,194
70,266
Mitigated
37,088
30,238
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,063
528
1,175
728
14,389
11,533
82
173
14,216
789
10,710
W
14,623
378
3,309
2,341
17,353
24,865
210
389
16,736
32,981
170
W
Jing Wei
FISTofNoPeak
Jing Wei
11,581
7,567
564
2,430
12,628
5,103
4,715
60
12,568
0
28,951
L
Tsukuyomi
Jerejjas
Tsukuyomi
14,867
2,347
1,307
4,015
13,908
5,645
0
8,111
5,539
0
32,139
L
Medusa
Saidit
Medusa
14,759
5,565
508
1,482
10,282
4,242
0
4,998
5,102
0
30,057
L
Danzaburou
Sokitheblue1
Danzaburou
9,616
1,547
1,297
3,572
13,881
17,041
147
7,502
6,032
1,130
16,227
L
Chernobog
Stealthydeath
Chernobog
11,652
6,538
1,318
1,850
10,649
6,261
0
5,926
4,369
0
21,241
W
Kumbhakarna
TSR K1NG
Kumbhakarna
10,107
0
4,691
12,220
26,593
24,439
161
481
25,605
16,708
4,117
W
Chronos
Wifi Boii
Chronos
9,722
2,803
1,088
1,692
10,126
4,326
2,023
27
10,033
20,867
639
L
Hou Yi
10,898
4,185
1,555
1,220
9,474
3,899
0
5,596
3,585
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,527
Gold Earned
46,273
160
Minions Killed
129
0
Camps Cleared
0
1,163,497
Distance Traveled
1,118,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,447
787
9
1
0
230,806
0
W
Cthulhu
9,863
822
31
3
0
246,505
0
W
Jing Wei
10,457
871
45
4
0
221,551
0
L
Tsukuyomi
9,334
778
30
3
0
243,363
0
L
Medusa
9,375
781
36
3
0
249,798
0
L
Danzaburou
9,110
759
18
2
0
217,306
0
L
Chernobog
8,830
736
18
2
0
215,142
0
W
Kumbhakarna
11,981
998
29
2
0
243,998
0
W
Chronos
9,779
815
46
4
0
220,637
0
L
Hou Yi
9,624
802
27
2
0
192,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role