Player Matchup

Martichoras
Martichoras
Allgunho
Martichoras
Level 70
God Stats
11W - 9L
1,588 SR
Queue Stats
105W - 101L
1,458 Elo+
Party 2
Cerberus
Cerberus
Arienal1
Cerberus
Level 109
God Stats
12W - 11L
1,424 SR
Queue Stats
103W - 97L
1,501 Elo+
Party 2
Chang'e
Chang'e
Asurafire03
Chang'e
Level 67
God Stats
1W - 0L
1,491 SR
Queue Stats
13W - 14L
1,357 Elo+
Party 2
Nox
Nox
EleçtráLÍght
Nox
Level 157
God Stats
38W - 38L
1,480 SR
Queue Stats
396W - 477L
1,381 Elo+
Party 2
Mulan
Mulan
phriam
Mulan
Level 107
God Stats
46W - 38L
1,600 SR
Queue Stats
170W - 202L
1,463 Elo+
Party 2
Team Averages
Level 102
1,517 SR
1,432 Elo+

VS

Team Averages
Level 158
1,624 SR
1,462 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ExecutivePotato
Medusa
Level 137
God Stats
2W - 4L
1,603 SR
Queue Stats
70W - 63L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
FinancePotato
Ah Puch
Level 126
God Stats
3W - 3L
1,710 SR
Queue Stats
25W - 28L
1,498 Elo+
Party 1
Geb
Geb
LeeRogers
Geb
Level 325
God Stats
6W - 5L
1,563 SR
Queue Stats
201W - 202L
1,404 Elo+
Solo
Guan Yu
Guan Yu
RighteousPretzel
Guan Yu
Level 115
God Stats
23W - 11L
1,741 SR
Queue Stats
400W - 363L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Allgunho
Martichoras
13
2 / 5 / 0
7,534
538
1,827
7,504
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Arienal1
Cerberus
10
1 / 1 / 3
6,932
495
5,720
11,816
10,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Asurafire03
Chang'e
10
1 / 3 / 1
6,145
439
4,436
11,191
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
2 / 0 / 3
7,164
512
4,309
7,436
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
phriam
Mulan
14
1 / 1 / 2
8,044
575
7,187
10,702
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 3 / 3
6,907
493
7,308
11,083
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 1
8,531
609
6,353
8,602
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
13
3 / 2 / 1
7,526
538
11,142
10,658
3,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 0 / 1
6,782
484
4,956
8,114
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
2,735
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
9
10
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
3
1.17
W
Martichoras
Allgunho
Martichoras
2
5
0
0.4
W
Cerberus
Arienal1
Cerberus
1
1
3
2.5
W
Chang'e
Asurafire03
Chang'e
1
3
1
0.5
W
2
0
3
3.5
L
4
2
1
2.25
L
Ah Puch
3
2
1
1.75
L
0
0
1
0.5
L
0
0
0
0
W
Mulan
phriam
Mulan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
29,759
48,649
Taken
38,457
28,730
Mitigated
16,780
15,293
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,308
2,569
0
828
11,083
4,031
6
3,989
6,878
0
54,606
W
Martichoras
Allgunho
Martichoras
1,827
543
0
1,112
7,504
2,377
662
0
7,504
0
53,034
W
Cerberus
Arienal1
Cerberus
5,720
294
0
4,329
11,816
10,329
253
2,582
9,234
21,356
0
W
Chang'e
Asurafire03
Chang'e
4,436
338
664
2,071
11,191
3,253
290
7,137
4,054
26,288
2,450
W
4,309
294
0
1,552
7,436
2,899
0
2,552
4,884
48,020
0
L
6,353
1,976
0
1,213
8,602
2,724
590
2,845
5,757
0
72,152
L
Ah Puch
11,142
87
0
5,340
10,658
3,343
73
6,797
3,861
59,999
0
L
4,956
426
0
2,326
8,114
6,682
0
571
7,056
39,958
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
phriam
Mulan
7,187
946
0
5,565
10,702
9,872
0
3,827
6,875
0
62,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
32,481
394
Minions Killed
367
0
Camps Cleared
0
1,305,503
Distance Traveled
1,152,919
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,907
493
84
6
0
303,940
0
W
Martichoras
7,534
538
93
7
0
247,300
0
W
Cerberus
6,932
495
56
4
0
258,685
0
W
Chang'e
6,145
439
53
4
0
262,090
0
W
Nox
7,164
512
76
5
0
312,071
0
L
Medusa
8,531
609
132
9
0
273,564
2
L
Ah Puch
7,526
538
97
7
0
266,315
0
L
Geb
6,782
484
54
4
0
309,100
2
L
Guan Yu
2,735
195
0
0
0
0
0
W
Mulan
8,044
575
116
8
0
225,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role