Player Matchup

Da Ji
Da Ji
BlackDiamond21
Da Ji
Level 170
God Stats
3W - 2L
1,617 SR
Queue Stats
130W - 148L
1,508 Elo+
Solo
Medusa
Medusa
Cavanger
Medusa
Level 114
God Stats
9W - 12L
1,478 SR
Queue Stats
199W - 223L
1,507 Elo+
Party 3
Bakasura
Bakasura
HighStick88
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,428 Elo+
Solo
Sylvanus
Sylvanus
IIXSAMMANXII
Sylvanus
Level 143
God Stats
11W - 10L
1,543 SR
Queue Stats
351W - 356L
1,559 Elo+
Party 3
Bacchus
Bacchus
MoeFoe17
Bacchus
Level 111
God Stats
8W - 4L
1,778 SR
Queue Stats
211W - 234L
1,558 Elo+
Party 3
Team Averages
Level 139
1,583 SR
1,512 Elo+

VS

Team Averages
Level 143
1,489 SR
1,501 Elo+
Nox
Nox
Eldelicioxo
Nox
Level 158
God Stats
5W - 6L
1,415 SR
Queue Stats
300W - 335L
1,449 Elo+
Party 1
Set
Set
GebMamado20
Set
Level 144
God Stats
5W - 0L
1,640 SR
Queue Stats
188W - 196L
1,503 Elo+
Party 1
Persephone
Persephone
Getspokel
Persephone
Level 154
God Stats
9W - 14L
1,363 SR
Queue Stats
516W - 513L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
MtaGringos2025
Ah Puch
Level 129
God Stats
11W - 9L
1,524 SR
Queue Stats
439W - 431L
1,500 Elo+
Party 2
Terra
Terra
PredatorZ 3
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 341L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,955
744
2,238
4,822
3,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Cavanger
Medusa
13
1 / 3 / 5
6,904
863
6,966
6,477
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
HighStick88
Bakasura
11
1 / 4 / 4
6,574
822
4,684
10,463
9,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
IIXSAMMANXII
Sylvanus
12
0 / 3 / 8
6,519
815
3,740
9,644
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
MoeFoe17
Bacchus
15
5 / 2 / 4
7,757
970
9,437
12,156
18,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,100
888
5,087
5,060
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 4
8,159
1,020
12,046
9,049
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Getspokel
Persephone
12
3 / 2 / 9
7,656
957
5,398
4,618
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 7
8,052
1,007
12,435
5,070
2,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 8
7,402
925
3,304
10,414
10,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
9
Kills
13
13
Deaths
10
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Medusa
Cavanger
Medusa
1
3
5
1.17
W
1
2
9
2.75
W
6
3
4
2.67
W
Persephone
Getspokel
Persephone
3
2
9
3.75
L
Bakasura
HighStick88
Bakasura
1
4
4
0.75
L
Sylvanus
IIXSAMMANXII
Sylvanus
0
3
8
1.33
L
Bacchus
MoeFoe17
Bacchus
5
2
4
3.5
W
3
1
7
6.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,065
Damage
38,270
43,562
Taken
34,211
43,364
Mitigated
22,432
16,537
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,238
387
63
2,157
4,822
3,358
0
2,988
1,834
0
3,178
L
Medusa
Cavanger
Medusa
6,966
1,881
678
244
6,477
3,173
0
4,359
2,118
0
22,974
W
5,087
381
749
993
5,060
2,247
230
2,089
2,721
13,275
0
W
12,046
4,445
47
373
9,049
6,089
329
3,255
5,636
873
19,883
W
Persephone
Getspokel
Persephone
5,398
149
0
858
4,618
1,616
486
2,517
2,089
13,360
24
L
Bakasura
HighStick88
Bakasura
4,684
2,853
374
1,417
10,463
9,275
0
6,455
4,008
0
9,383
L
Sylvanus
IIXSAMMANXII
Sylvanus
3,740
770
4,242
2,512
9,644
8,588
0
4,389
5,255
6,824
0
L
Bacchus
MoeFoe17
Bacchus
9,437
1,125
955
3,895
12,156
18,970
0
8,335
3,821
15,077
674
W
12,435
329
634
658
5,070
2,381
178
1,911
3,098
27,802
0
W
3,304
181
5,462
4,737
10,414
10,099
0
3,141
6,844
5,771
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
38,369
85
Minions Killed
110
0
Camps Cleared
0
696,099
Distance Traveled
782,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,955
744
4
1
0
75,634
0
L
Medusa
6,904
863
31
4
0
175,580
0
W
Nox
7,100
888
16
2
0
166,053
0
W
Set
8,159
1,020
18
2
0
160,059
0
W
Persephone
7,656
957
22
3
0
135,423
0
L
Bakasura
6,574
822
25
3
0
136,892
0
L
Sylvanus
6,519
815
16
2
0
146,544
0
L
Bacchus
7,757
970
9
1
0
161,449
0
W
Ah Puch
8,052
1,007
46
6
0
152,927
0
W
Terra
7,402
925
8
1
0
168,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role