Player Matchup

Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KonPopis
Cthulhu
Level 69
God Stats
17W - 11L
1,579 SR
Queue Stats
133W - 124L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LMz_Anubi-PR
Cu Chulainn
Level 148
God Stats
4W - 5L
1,459 SR
Queue Stats
390W - 368L
1,447 Elo+
Solo
Cupid
Cupid
Soshan 713
Cupid
Level 105
God Stats
4W - 2L
1,484 SR
Queue Stats
92W - 79L
1,481 Elo+
Party 2
Thoth
Thoth
Trollaflagger
Thoth
Level 135
God Stats
2W - 3L
1,524 SR
Queue Stats
107W - 102L
1,478 Elo+
Solo
Team Averages
Level 115
1,509 SR
1,481 Elo+

VS

Team Averages
Level 125
1,593 SR
1,471 Elo+
Maui
Maui
BartreCampcon
Maui
Level 102
God Stats
3W - 2L
1,442 SR
Queue Stats
17W - 11L
1,532 Elo+
Solo
Chernobog
Chernobog
Jaylancher
Chernobog
Level 72
God Stats
3W - 1L
1,792 SR
Queue Stats
276W - 282L
1,422 Elo+
Party 1
Hercules
Hercules
Juriiti
Hercules
Level 231
God Stats
3W - 2L
1,611 SR
Queue Stats
86W - 84L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
isstasha
Ao Kuang
Level 64
God Stats
2W - 3L
1,601 SR
Queue Stats
186W - 202L
1,394 Elo+
Party 1
Ra
Ra
wyd_stepbro699
Ra
Level 156
God Stats
86W - 92L
1,519 SR
Queue Stats
980W - 949L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 1 / 1
8,861
633
4,757
7,232
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
KonPopis
Cthulhu
14
0 / 1 / 1
7,494
535
4,447
7,627
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
LMz_Anubi-PR
Cu Chulainn
13
0 / 3 / 2
7,450
532
3,242
10,689
6,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
15
0 / 0 / 3
7,942
567
2,243
6,191
2,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 0 / 1
9,387
671
3,131
2,671
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
5,476
391
541
4,564
2,149
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chernobog
Jaylancher
Chernobog
4
0 / 0 / 0
4,597
328
779
1,734
366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
Juriiti
Hercules
14
2 / 4 / 1
8,254
590
11,568
14,802
11,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ao Kuang
isstasha
Ao Kuang
3
1 / 1 / 0
4,629
331
1,377
2,564
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
1 / 0 / 0
8,659
619
3,487
7,922
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
5
5
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
1
5.5
L
1
1
0
1
L
Chernobog
Jaylancher
Chernobog
0
0
0
0
L
Hercules
Juriiti
Hercules
2
4
1
0.63
W
Cthulhu
KonPopis
Cthulhu
0
1
1
0.5
W
Cu Chulainn
LMz_Anubi-PR
Cu Chulainn
0
3
2
0.33
W
Cupid
0
0
3
1.5
W
1
0
1
1.5
L
Ao Kuang
isstasha
Ao Kuang
1
1
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
17,752
34,410
Taken
31,586
17,006
Mitigated
18,459
8,556
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,757
1,558
0
2,033
7,232
3,245
1,026
1,209
5,936
0
57,076
L
541
283
0
1,009
4,564
2,149
0
1,660
2,631
9,864
0
L
Chernobog
Jaylancher
Chernobog
779
350
0
768
1,734
366
0
780
898
0
5,724
L
Hercules
Juriiti
Hercules
11,568
3,995
0
4,333
14,802
11,601
0
1,205
13,513
0
70,476
W
Cthulhu
KonPopis
Cthulhu
4,447
301
17
1,451
7,627
4,132
994
2,184
5,348
42,245
1,540
W
Cu Chulainn
LMz_Anubi-PR
Cu Chulainn
3,242
1,121
0
1,268
10,689
6,275
0
428
10,145
0
42,017
W
Cupid
2,243
838
559
2,890
6,191
2,335
1,188
495
5,696
0
62,987
W
3,131
41
0
338
2,671
1,019
417
520
2,025
60,994
1,042
L
Ao Kuang
isstasha
Ao Kuang
1,377
394
0
881
2,564
669
0
801
1,632
4,154
403
L
3,487
0
228
3,905
7,922
3,674
0
2,236
5,349
80,537
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
31,615
481
Minions Killed
327
0
Camps Cleared
0
1,385,185
Distance Traveled
910,087
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,861
633
92
7
0
334,434
0
L
Maui
5,476
391
24
2
0
144,010
0
L
Chernobog
4,597
328
11
1
0
85,623
2
L
Hercules
8,254
590
115
8
0
270,392
3
W
Cthulhu
7,494
535
64
5
0
272,847
0
W
Cu Chulainn
7,450
532
80
6
0
251,741
0
W
Cupid
7,942
567
106
8
0
263,773
3
W
Thoth
9,387
671
139
10
0
262,390
4
L
Ao Kuang
4,629
331
9
1
0
83,413
0
L
Ra
8,659
619
168
12
0
326,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role