Player Matchup

Awilix
Awilix
ALBAFICA129
Awilix
Level 159
God Stats
3W - 1L
1,604 SR
Queue Stats
154W - 130L
1,542 Elo+
Party 2
Artio
Artio
AlphaLynox
Artio
Level 144
God Stats
8W - 3L
1,691 SR
Queue Stats
209W - 192L
1,518 Elo+
Solo
Horus
Horus
ElMrPendejo
Horus
Level 106
God Stats
1W - 1L
1,352 SR
Queue Stats
89W - 73L
1,568 Elo+
Party 2
Skadi
Skadi
LMPX1
Skadi
Level 128
God Stats
9W - 3L
1,604 SR
Queue Stats
56W - 57L
1,506 Elo+
Party 2
Janus
Janus
Raog01
Janus
Level 154
God Stats
12W - 10L
1,627 SR
Queue Stats
121W - 103L
1,538 Elo+
Party 2
Team Averages
Level 138
1,576 SR
1,535 Elo+

VS

Team Averages
Level 142
1,525 SR
1,493 Elo+
Charybdis
Charybdis
Brenzini
Charybdis
Level 66
God Stats
64W - 55L
1,553 SR
Queue Stats
255W - 251L
1,540 Elo+
Party 1
King Arthur
King Arthur
Kentiepoo08
King Arthur
Level 281
God Stats
29W - 34L
1,538 SR
Queue Stats
789W - 800L
1,472 Elo+
Solo
Loki
Loki
RareK1nd
Loki
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 423L
1,408 Elo+
Solo
Cthulhu
Cthulhu
gransayaman10
Cthulhu
Level 157
God Stats
17W - 20L
1,474 SR
Queue Stats
236W - 241L
1,544 Elo+
Solo
Ra
Ra
uzidv
Ra
Level 49
God Stats
60W - 67L
1,559 SR
Queue Stats
214W - 235L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
7 / 1 / 2
6,006
667
7,889
6,571
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
9
0 / 1 / 4
5,331
592
1,943
7,493
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 1 / 4
5,144
572
3,409
7,708
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Skadi
LMPX1
Skadi
9
2 / 1 / 1
4,812
535
2,373
2,838
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Raog01
Janus
11
3 / 0 / 3
6,041
671
3,794
3,332
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brenzini
Charybdis
10
2 / 1 / 0
5,444
605
2,722
4,078
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Kentiepoo08
King Arthur
9
1 / 2 / 0
5,155
573
4,621
8,117
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
8
1 / 5 / 0
4,720
524
2,976
9,233
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
5
0 / 2 / 2
4,217
469
1,986
4,550
1,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
10
0 / 2 / 1
5,335
593
3,588
5,151
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
4
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
1
2
8
W
Artio
0
1
4
2
L
Charybdis
Brenzini
Charybdis
2
1
0
2
W
0
1
4
2
L
King Arthur
Kentiepoo08
King Arthur
1
2
0
0.5
W
Skadi
LMPX1
Skadi
2
1
1
2.5
W
Janus
Raog01
Janus
3
0
3
4.5
L
Loki
1
5
0
0.2
L
Cthulhu
0
2
2
0.5
L
Ra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
15,893
27,942
Taken
31,129
11,732
Mitigated
9,818
12,438
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
7,889
3,217
0
2,754
6,571
1,918
0
1,365
5,161
0
33,230
W
Artio
1,943
351
198
3,518
7,493
4,479
0
1,816
5,677
15,162
1,155
L
Charybdis
Brenzini
Charybdis
2,722
1,551
0
1,822
4,078
948
0
450
3,628
0
36,034
W
3,409
1,834
40
3,589
7,708
3,782
0
0
7,708
0
28,317
L
King Arthur
Kentiepoo08
King Arthur
4,621
362
0
1,755
8,117
3,834
0
329
7,404
0
28,595
W
Skadi
LMPX1
Skadi
2,373
1,405
0
931
2,838
662
0
1,010
1,828
0
30,842
W
Janus
Raog01
Janus
3,794
361
59
1,349
3,332
891
0
1,338
1,994
39,207
940
L
Loki
2,976
506
0
2,714
9,233
1,926
0
1,253
7,823
0
24,928
L
Cthulhu
1,986
467
598
1,045
4,550
1,366
0
898
3,652
11,305
0
L
Ra
3,588
238
174
1,817
5,151
1,744
0
2,291
2,744
43,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
24,871
259
Minions Killed
265
0
Camps Cleared
0
969,709
Distance Traveled
836,939
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,006
667
53
6
0
229,732
0
W
Artio
5,331
592
20
2
0
199,021
0
L
Charybdis
5,444
605
72
8
0
177,214
0
W
Horus
5,144
572
49
5
0
174,465
0
L
King Arthur
5,155
573
50
6
0
173,721
0
W
Skadi
4,812
535
63
7
0
170,363
0
W
Janus
6,041
671
74
8
0
196,128
2
L
Loki
4,720
524
54
6
0
198,354
0
L
Cthulhu
4,217
469
20
2
0
93,385
0
L
Ra
5,335
593
69
8
0
194,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role