Player Matchup

Xbalanque
Xbalanque
BlackwingsJL
Xbalanque
Level 193
God Stats
3W - 1L
1,631 SR
Queue Stats
136W - 127L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
CrazierMetal4
Zhong Kui
Level 103
God Stats
15W - 17L
1,523 SR
Queue Stats
133W - 116L
1,533 Elo+
Solo
Hades
Hades
II SITHIS II
Hades
Level 50
God Stats
18W - 8L
1,628 SR
Queue Stats
187W - 213L
1,437 Elo+
Party 1
Thanatos
Thanatos
WiredTxn
Thanatos
Level 71
God Stats
34W - 27L
1,552 SR
Queue Stats
106W - 100L
1,536 Elo+
Solo
Geb
Geb
llGHMllVincible
Geb
Level 162
God Stats
10W - 2L
1,785 SR
Queue Stats
234W - 221L
1,492 Elo+
Party 1
Team Averages
Level 116
1,624 SR
1,514 Elo+

VS

Team Averages
Level 107
1,545 SR
1,476 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Boororo
Bastet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,422 Elo+
Solo
Achilles
Achilles
santos50
Achilles
Level 155
God Stats
9W - 6L
1,661 SR
Queue Stats
437W - 406L
1,470 Elo+
Solo
Yemoja
Yemoja
sithdown4321
Yemoja
Level 106
God Stats
34W - 35L
1,563 SR
Queue Stats
114W - 133L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlackwingsJL
Xbalanque
11
4 / 1 / 3
6,225
623
6,964
6,388
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
CrazierMetal4
Zhong Kui
11
2 / 4 / 1
7,051
705
7,170
8,305
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
3 / 0 / 1
6,726
673
1,780
3,594
1,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
WiredTxn
Thanatos
9
3 / 1 / 6
5,698
570
3,160
6,703
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 5
5,913
591
4,132
7,179
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 4 / 1
4,557
456
3,866
7,293
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
 
Vulcan
6
0 / 2 / 0
4,273
427
535
1,969
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Boororo
Bastet
9
1 / 4 / 1
4,796
480
2,360
7,410
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
santos50
Achilles
10
4 / 2 / 0
6,228
623
5,531
10,306
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
9
1 / 2 / 1
5,375
538
3,445
6,983
3,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
6
7
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
1
0.13
L
Vulcan
 
Vulcan
0
2
0
0
W
Xbalanque
BlackwingsJL
Xbalanque
4
1
3
5.5
L
Bastet
Boororo
Bastet
1
4
1
0.38
W
Zhong Kui
CrazierMetal4
Zhong Kui
2
4
1
0.63
W
3
0
1
3.5
W
Thanatos
WiredTxn
Thanatos
3
1
6
6
W
2
1
5
4.5
L
Achilles
santos50
Achilles
4
2
0
2
L
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
15,737
32,169
Taken
33,961
15,001
Mitigated
13,005
16,295
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,866
1,117
0
1,138
7,293
2,010
0
1,903
5,390
0
28,553
L
Vulcan
 
Vulcan
535
45
0
353
1,969
535
0
780
1,189
14,433
392
W
Xbalanque
BlackwingsJL
Xbalanque
6,964
2,763
0
2,177
6,388
2,061
304
1,554
4,834
0
44,998
L
Bastet
Boororo
Bastet
2,360
575
0
1,055
7,410
2,254
0
2,219
5,191
0
22,108
W
Zhong Kui
CrazierMetal4
Zhong Kui
7,170
1,383
0
3,391
8,305
4,694
671
0
8,305
40,586
8,449
W
1,780
204
273
3,035
3,594
1,427
313
341
3,238
37,722
3,083
W
Thanatos
WiredTxn
Thanatos
3,160
303
0
5,013
6,703
2,275
241
239
6,435
0
31,457
W
4,132
513
0
2,406
7,179
4,544
0
1,796
5,383
18,803
0
L
Achilles
santos50
Achilles
5,531
1,169
0
3,121
10,306
4,280
0
5,945
4,361
0
34,061
L
Yemoja
3,445
859
2,139
2,258
6,983
3,926
0
1,590
5,393
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
25,229
337
Minions Killed
214
0
Camps Cleared
0
956,610
Distance Traveled
819,438
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,557
456
57
6
0
158,945
0
L
Vulcan
4,273
427
38
4
0
96,164
0
W
Xbalanque
6,225
623
71
7
0
177,884
0
L
Bastet
4,796
480
38
4
0
214,646
2
W
Zhong Kui
7,051
705
97
10
0
157,858
0
W
Hades
6,726
673
91
9
0
186,030
0
W
Thanatos
5,698
570
50
5
0
239,021
5
W
Geb
5,913
591
28
3
0
195,817
2
L
Achilles
6,228
623
66
7
0
189,553
0
L
Yemoja
5,375
538
15
2
0
160,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role