Player Matchup

King Arthur
King Arthur
Big_Pack024
King Arthur
Level 83
God Stats
1W - 1L
1,775 SR
Queue Stats
56W - 78L
1,431 Elo+
Solo
Ganesha
Ganesha
DeadShotDark
Ganesha
Level 128
God Stats
1W - 6L
1,199 SR
Queue Stats
317W - 325L
1,473 Elo+
Solo
Achilles
Achilles
FreshSnipes922
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,460 Elo+
Party 1
Eset
Eset
KINGOFKRYPTON8
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 133L
1,491 Elo+
Party 1
Izanami
Izanami
Plague666
Izanami
Level 85
God Stats
1W - 4L
1,187 SR
Queue Stats
99W - 107L
1,499 Elo+
Party 1
Team Averages
Level 94
1,432 SR
1,471 Elo+

VS

Team Averages
Level 118
1,591 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Ju4nk9013
Gilgamesh
Level 141
God Stats
4W - 3L
1,474 SR
Queue Stats
224W - 230L
1,467 Elo+
Solo
Anhur
Anhur
Organ donor6336
Anhur
Level 99
God Stats
3W - 1L
1,681 SR
Queue Stats
492W - 485L
1,537 Elo+
Solo
Olorun
Olorun
Tylerderdin4
Olorun
Level 117
God Stats
2W - 1L
1,637 SR
Queue Stats
149W - 152L
1,407 Elo+
Solo
Nu Wa
Nu Wa
XhisdownfallX
Nu Wa
Level 123
God Stats
5W - 0L
1,663 SR
Queue Stats
136W - 138L
1,458 Elo+
Solo
Hera
Hera
zer0312
Hera
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 164L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big_Pack024
King Arthur
8
0 / 3 / 4
5,276
879
1,836
5,877
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
DeadShotDark
Ganesha
7
0 / 2 / 2
5,048
841
1,291
4,577
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
11
0 / 2 / 7
5,582
930
2,948
6,392
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 2 / 4
6,877
1,146
7,218
5,791
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Plague666
Izanami
11
4 / 4 / 2
6,506
1,084
6,797
7,464
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ju4nk9013
Gilgamesh
13
4 / 2 / 6
7,630
1,272
3,857
10,677
4,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 3 / 7
7,442
1,240
4,429
4,795
1,362
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Olorun
12
1 / 3 / 9
6,997
1,166
3,557
5,065
1,663
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 1 / 7
6,977
1,163
7,669
2,811
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
zer0312
Hera
13
4 / 2 / 5
7,621
1,270
6,720
4,055
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
10
Kills
13
13
Deaths
11
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Big_Pack024
King Arthur
0
3
4
0.67
L
Ganesha
DeadShotDark
Ganesha
0
2
2
0.5
L
Achilles
0
2
7
1.75
W
Gilgamesh
Ju4nk9013
Gilgamesh
4
2
6
3.5
L
6
2
4
4
W
3
3
7
2.17
L
Izanami
Plague666
Izanami
4
4
2
1.25
W
Olorun
1
3
9
1.83
W
1
1
7
4.5
W
Hera
zer0312
Hera
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
26,232
30,101
Taken
27,403
16,481
Mitigated
9,154
6,569
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Big_Pack024
King Arthur
1,836
141
534
1,031
5,877
3,049
0
4,169
1,708
0
3,555
L
Ganesha
DeadShotDark
Ganesha
1,291
81
57
825
4,577
2,870
0
2,219
2,358
1,369
0
L
Achilles
2,948
208
483
1,143
6,392
6,555
0
3,462
2,930
0
9,207
W
Gilgamesh
Ju4nk9013
Gilgamesh
3,857
798
572
2,334
10,677
4,166
1,382
3,670
6,477
0
11,308
L
7,218
466
898
713
5,791
1,706
0
4,176
1,615
14,492
380
W
4,429
1,891
878
601
4,795
1,362
1,750
1,370
3,277
0
8,717
L
Izanami
Plague666
Izanami
6,797
4,463
218
667
7,464
2,301
0
3,860
3,604
0
14,255
W
Olorun
3,557
1,825
622
1,003
5,065
1,663
1,654
1,065
3,785
10,179
235
W
7,669
2,456
339
203
2,811
725
1,269
291
2,443
17,035
176
W
Hera
zer0312
Hera
6,720
1,448
227
223
4,055
1,238
563
1,383
2,428
19,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
36,667
44
Minions Killed
73
0
Camps Cleared
0
486,128
Distance Traveled
585,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,276
879
3
1
0
87,140
0
L
Ganesha
5,048
841
0
0
0
71,821
0
L
Achilles
5,582
930
5
1
0
123,840
0
W
Gilgamesh
7,630
1,272
11
2
0
122,385
0
L
Eset
6,877
1,146
26
4
0
107,265
0
W
Anhur
7,442
1,240
6
1
0
112,676
0
L
Izanami
6,506
1,084
10
2
0
96,062
0
W
Olorun
6,997
1,166
14
2
0
101,649
0
W
Nu Wa
6,977
1,163
15
3
0
117,617
0
W
Hera
7,621
1,270
27
5
0
130,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role