Player Matchup

Surtr
Surtr
Gold III
GIOVASDRO
Surtr
Gold III
Level 156
God Stats
2W - 1L
1,740 SR
Queue Stats
30W - 33L
1,686 MMR
Party 1
Olorun
Olorun
Platinum III
SGswift
Olorun
Platinum III
Level 169
God Stats
241W - 260L
1,592 SR
Queue Stats
356W - 394L
1,899 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
l1ma15
Kumbhakarna
Gold III
Level 145
God Stats
14W - 16L
1,564 SR
Queue Stats
240W - 245L
1,649 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,632 SR
1,745 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,703 SR
1,700 MMR
Horus
Horus
Diamond V
STΣDMOП
Horus
Diamond V
Level 158
God Stats
39W - 26L
1,700 SR
Queue Stats
75W - 65L
1,753 MMR
Party 2
Chaac
Chaac
Gold I
zMaldade
Chaac
Gold I
Level 153
God Stats
15W - 8L
1,714 SR
Queue Stats
142W - 139L
1,660 MMR
Solo
Janus
Janus
Diamond V
αφεντικό
Janus
Diamond V
Level 142
God Stats
32W - 20L
1,695 SR
Queue Stats
60W - 49L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GIOVASDRO
Surtr
14
2 / 9 / 2
9,631
803
8,195
14,963
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Olorun
SGswift
Olorun
13
0 / 6 / 4
8,698
725
9,915
11,308
3,668
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
l1ma15
Kumbhakarna
16
3 / 4 / 1
9,614
801
8,061
20,393
12,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CthulhuNe ZhaCerberusSerqetXing Tian

VS

Bans
PersephoneOdinFafnirNeithJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
STΣDMOП
Horus
19
9 / 0 / 10
12,163
1,014
15,073
17,703
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chaac
zMaldade
Chaac
17
5 / 1 / 12
11,506
959
13,744
12,002
8,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 8
10,706
892
10,390
9,762
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Surtr
GIOVASDRO
Surtr
2
9
2
0.33
L
Olorun
SGswift
Olorun
0
6
4
0.33
W
Horus
STΣDMOП
Horus
9
0
10
14
L
Kumbhakarna
l1ma15
Kumbhakarna
3
4
1
0.88
W
Chaac
zMaldade
Chaac
5
1
12
11
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
39,207
46,664
Taken
39,467
29,081
Mitigated
24,505
5,723
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
GIOVASDRO
Surtr
8,195
1,600
0
2,501
14,963
12,923
0
2,761
10,943
433
23,529
L
Olorun
SGswift
Olorun
9,915
3,111
570
987
11,308
3,668
0
2,328
8,441
29,656
0
W
Horus
STΣDMOП
Horus
15,073
6,690
988
6,134
17,703
12,313
2,212
6,576
10,479
0
43,656
L
Kumbhakarna
l1ma15
Kumbhakarna
8,061
308
0
1,665
20,393
12,490
0
4,551
14,658
28,887
373
W
Chaac
zMaldade
Chaac
13,744
1,500
0
3,726
12,002
8,836
497
5,578
5,795
0
45,204
W
10,390
446
0
1,253
9,762
3,356
1,004
5,522
3,750
33,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
34,375
115
Minions Killed
183
0
Camps Cleared
0
636,107
Distance Traveled
713,405
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,631
803
38
3
0
184,205
4
L
Olorun
8,698
725
44
4
0
212,453
0
W
Horus
12,163
1,014
59
5
0
234,255
0
L
Kumbhakarna
9,614
801
33
3
0
239,449
0
W
Chaac
11,506
959
57
5
0
242,563
0
W
Janus
10,706
892
67
6
0
236,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role