Player Matchup

Surtr
Surtr
Alfabeat
Surtr
Level 103
God Stats
0W - 2L
1,436 SR
Queue Stats
7W - 13L
1,337 Elo+
Solo
Hou Yi
Hou Yi
Kingconquer27
Hou Yi
Level 49
God Stats
10W - 16L
1,693 SR
Queue Stats
93W - 121L
1,479 Elo+
Solo
Camazotz
Camazotz
T1m3Band1t4
Camazotz
Level 55
God Stats
0W - 7L
1,073 SR
Queue Stats
54W - 68L
1,346 Elo+
Solo
Artio
Artio
jcorona95
Artio
Level 154
God Stats
0W - 5L
1,154 SR
Queue Stats
90W - 169L
1,362 Elo+
Solo
Merlin
Merlin
xJoKrRx
Merlin
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 59L
1,466 Elo+
Solo
Team Averages
Level 102
1,371 SR
1,398 Elo+

VS

Team Averages
Level 59
1,559 SR
1,404 Elo+
Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BigFella10123
Hades
Level 128
God Stats
2W - 0L
1,503 SR
Queue Stats
41W - 32L
1,527 Elo+
Party 1
Merlin
Merlin
DeadGameKNL
Merlin
Level 27
God Stats
1W - 0L
1,426 SR
Queue Stats
3W - 3L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
FoxyMiriAri11
Hou Yi
Level 62
God Stats
8W - 3L
1,689 SR
Queue Stats
212W - 202L
1,498 Elo+
Solo
Cliodhna
Cliodhna
Spartacus12605
Cliodhna
Level 18
God Stats
1W - 0L
1,675 SR
Queue Stats
1W - 2L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Alfabeat
Surtr
14
0 / 1 / 0
7,690
513
4,671
10,696
8,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 5 / 1
7,139
476
9,318
10,103
3,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
T1m3Band1t4
Camazotz
13
0 / 2 / 0
7,092
473
1,121
11,670
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artio
jcorona95
Artio
11
1 / 4 / 3
7,137
476
3,462
14,675
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
xJoKrRx
Merlin
13
0 / 1 / 0
7,843
523
3,753
5,246
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 0 / 7
8,301
553
9,986
10,835
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 4
8,823
588
6,697
8,906
6,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
13
0 / 0 / 3
7,305
487
1,215
4,861
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 0 / 3
8,473
565
10,532
7,668
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
12
1 / 5 / 2
6,758
451
1,949
7,226
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
13
13
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
7
7.5
L
Surtr
Alfabeat
Surtr
0
1
0
0
W
1
0
4
3
W
Merlin
0
0
3
1.5
W
7
0
3
8.5
L
4
5
1
0.9
W
Cliodhna
1
5
2
0.4
L
Camazotz
T1m3Band1t4
Camazotz
0
2
0
0
L
Artio
jcorona95
Artio
1
4
3
0.63
L
Merlin
xJoKrRx
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
30,379
52,390
Taken
39,496
32,538
Mitigated
16,233
15,862
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,986
2,547
0
6,194
10,835
3,702
309
1,903
8,932
0
61,583
L
Surtr
Alfabeat
Surtr
4,671
1,977
0
3,393
10,696
8,990
0
3,353
7,343
1,415
52,721
W
6,697
989
80
7,254
8,906
6,272
0
771
8,135
61,765
3,847
W
Merlin
1,215
0
0
965
4,861
1,676
171
2,140
2,721
38,615
879
W
10,532
4,640
0
3,498
7,668
2,566
1,337
1,249
6,419
0
54,715
L
9,318
2,279
0
1,808
10,103
3,459
219
1,102
9,001
0
53,514
W
Cliodhna
1,949
224
0
828
7,226
2,017
0
935
6,291
0
20,654
L
Camazotz
T1m3Band1t4
Camazotz
1,121
103
0
4,046
11,670
4,582
0
74
11,596
0
68,087
L
Artio
jcorona95
Artio
3,462
72
228
4,609
14,675
13,656
27
1,315
13,360
17,718
1,144
L
Merlin
xJoKrRx
Merlin
3,753
118
0
1,778
5,246
1,851
0
1,709
3,537
55,931
806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,901
Gold Earned
39,660
418
Minions Killed
438
0
Camps Cleared
0
1,380,372
Distance Traveled
1,493,425
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,301
553
97
6
0
340,395
0
L
Surtr
7,690
513
105
7
0
277,761
0
W
Hades
8,823
588
147
10
0
267,506
3
W
Merlin
7,305
487
71
5
0
261,813
0
W
Hou Yi
8,473
565
85
6
0
300,442
4
L
Hou Yi
7,139
476
62
4
0
265,371
0
W
Cliodhna
6,758
451
38
3
0
323,269
0
L
Camazotz
7,092
473
113
8
0
301,197
5
L
Artio
7,137
476
37
2
0
280,440
1
L
Merlin
7,843
523
101
7
0
255,603
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role