Player Matchup

Mulan
Mulan
Platinum IV
FatConeStill
Mulan
Platinum IV
Level 159
God Stats
30W - 25L
1,620 SR
Queue Stats
232W - 253L
1,562 MMR
Party 1
Scylla
Scylla
Gold V
moon2987
Scylla
Gold V
Level 124
God Stats
31W - 17L
1,714 SR
Queue Stats
46W - 34L
1,664 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
slicknicko90
Sun Wukong
Platinum II
Level 158
God Stats
47W - 44L
1,601 SR
Queue Stats
276W - 287L
1,735 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,645 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,628 SR
1,557 MMR
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum IV
DRAJZ
Tyr
Platinum IV
Level 164
God Stats
2W - 2L
1,884 SR
Queue Stats
135W - 165L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,775
878
7,634
7,390
6,456
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
moon2987
Scylla
15
3 / 0 / 6
8,692
869
9,244
4,148
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
slicknicko90
Sun Wukong
15
3 / 0 / 7
8,470
847
7,023
8,189
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KumbhakarnaCthulhuNe ZhaSerqetKuzenbo

VS

Bans
Ix ChelAchillesHou YiHorusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 2 / 0
7,314
731
5,356
5,826
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 4 / 0
7,072
707
2,649
9,246
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tyr
DRAJZ
Tyr
12
0 / 5 / 0
6,721
672
2,978
12,102
7,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
L
Tyr
DRAJZ
Tyr
0
5
0
0
W
5
0
4
7
W
Scylla
moon2987
Scylla
3
0
6
6
W
Sun Wukong
slicknicko90
Sun Wukong
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
10,983
19,727
Taken
27,174
13,742
Mitigated
13,642
4,493
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,356
0
120
1,375
5,826
2,365
0
1,544
4,254
26,511
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,649
663
0
859
9,246
3,411
0
2,571
6,574
0
25,021
L
Tyr
DRAJZ
Tyr
2,978
405
0
2,135
12,102
7,866
0
5,547
6,432
0
11,242
W
7,634
421
0
1,356
7,390
6,456
193
1,120
6,270
0
23,732
W
Scylla
moon2987
Scylla
9,244
1,215
0
1,875
4,148
1,235
0
949
3,199
42,297
911
W
Sun Wukong
slicknicko90
Sun Wukong
7,023
901
0
1,262
8,189
6,051
16
3,332
4,857
803
23,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
21,107
168
Minions Killed
115
0
Camps Cleared
0
561,818
Distance Traveled
561,834
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,314
731
51
5
0
185,475
1
L
Ah Muzen Cab
7,072
707
44
4
0
186,471
0
L
Tyr
6,721
672
20
2
0
189,888
4
W
Mulan
8,775
878
39
4
0
194,532
1
W
Scylla
8,692
869
93
9
0
171,397
0
W
Sun Wukong
8,470
847
36
4
0
195,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role