Player Matchup

Kumbhakarna
Kumbhakarna
Leonidas4601
Kumbhakarna
Level 144
God Stats
33W - 33L
1,525 SR
Queue Stats
240W - 266L
1,407 Elo+
Solo
Cerberus
Cerberus
Meat1312
Cerberus
Level 63
God Stats
0W - 2L
1,191 SR
Queue Stats
87W - 82L
1,471 Elo+
Party 1
Sol
Sol
Unbracedking
Sol
Level 141
God Stats
72W - 58L
1,539 SR
Queue Stats
137W - 138L
1,480 Elo+
Party 1
Anhur
Anhur
blackHawk7664
Anhur
Level 127
God Stats
2W - 5L
1,609 SR
Queue Stats
287W - 259L
1,491 Elo+
Party 1
Awilix
Awilix
xBellonasWhip
Awilix
Level 89
God Stats
44W - 32L
1,621 SR
Queue Stats
140W - 134L
1,502 Elo+
Solo
Team Averages
Level 113
1,497 SR
1,470 Elo+

VS

Team Averages
Level 154
1,408 SR
1,453 Elo+
Chernobog
Chernobog
AmenadielX1856
Chernobog
Level 120
God Stats
15W - 12L
1,480 SR
Queue Stats
361W - 368L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
Wannabe_Jedi_66
Aphrodite
Level 129
God Stats
6W - 10L
1,370 SR
Queue Stats
113W - 123L
1,360 Elo+
Solo
Nu Wa
Nu Wa
dayitozero
Nu Wa
Level 157
God Stats
28W - 15L
1,653 SR
Queue Stats
615W - 611L
1,504 Elo+
Party 2
King Arthur
King Arthur
ruin570
King Arthur
Level 163
God Stats
1W - 5L
1,091 SR
Queue Stats
113W - 112L
1,491 Elo+
Solo
Hel
Hel
smokesignals6
Hel
Level 202
God Stats
5W - 8L
1,446 SR
Queue Stats
407W - 395L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Leonidas4601
Kumbhakarna
8
1 / 0 / 0
4,498
409
2,060
8,826
5,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
Meat1312
Cerberus
10
0 / 3 / 0
5,002
455
2,943
10,618
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 0
5,670
515
7,151
8,823
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,722
429
1,698
7,149
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,821
438
1,825
6,244
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmenadielX1856
Chernobog
12
7 / 1 / 0
7,156
651
7,199
7,441
2,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Wannabe_Jedi_66
Aphrodite
10
0 / 1 / 3
6,262
569
1,964
6,767
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
12
2 / 0 / 2
6,432
585
5,868
6,005
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ruin570
King Arthur
12
2 / 0 / 1
7,079
644
6,453
9,052
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 2
5,781
526
5,423
6,505
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AmenadielX1856
Chernobog
7
1
0
7
L
Kumbhakarna
Leonidas4601
Kumbhakarna
1
0
0
1
L
Cerberus
Meat1312
Cerberus
0
3
0
0
L
2
3
0
0.67
W
Aphrodite
Wannabe_Jedi_66
Aphrodite
0
1
3
1.5
L
0
4
0
0
W
Nu Wa
2
0
2
3
W
King Arthur
ruin570
King Arthur
2
0
1
2.5
W
0
1
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
26,907
41,660
Taken
35,770
18,551
Mitigated
13,956
11,083
Healing
18,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AmenadielX1856
Chernobog
7,199
3,675
0
2,629
7,441
2,270
622
923
6,518
0
46,497
L
Kumbhakarna
Leonidas4601
Kumbhakarna
2,060
77
0
2,807
8,826
5,655
0
2,858
5,968
8,038
0
L
Cerberus
Meat1312
Cerberus
2,943
465
0
3,249
10,618
7,080
0
475
10,143
23,455
1,996
L
7,151
2,070
0
3,308
8,823
2,352
0
6,366
2,457
45,875
0
W
Aphrodite
Wannabe_Jedi_66
Aphrodite
1,964
400
2,158
3,434
6,767
3,634
65
2,622
4,145
19,757
0
L
1,698
611
0
1,579
7,149
1,702
0
827
6,322
0
27,740
W
Nu Wa
5,868
630
0
3,000
6,005
1,775
175
1,729
4,276
43,527
0
W
King Arthur
ruin570
King Arthur
6,453
398
0
1,863
9,052
4,281
0
2,743
6,309
0
46,022
W
5,423
68
1,519
3,631
6,505
1,996
126
3,937
2,568
37,151
2,606
L
1,825
221
0
140
6,244
1,762
0
2,198
4,046
0
28,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
32,710
239
Minions Killed
331
0
Camps Cleared
0
1,083,874
Distance Traveled
1,110,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,156
651
83
8
0
228,216
0
L
Kumbhakarna
4,498
409
13
1
0
232,590
4
L
Cerberus
5,002
455
53
5
0
191,421
0
L
Sol
5,670
515
69
6
0
213,012
0
W
Aphrodite
6,262
569
37
3
0
211,507
1
L
Anhur
4,722
429
47
4
0
179,789
0
W
Nu Wa
6,432
585
72
7
0
226,469
0
W
King Arthur
7,079
644
74
7
0
203,965
2
W
Hel
5,781
526
65
6
0
240,261
0
L
Awilix
4,821
438
57
5
0
267,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role