Player Matchup

Ymir
Ymir
Father Keyes
Ymir
Level 45
God Stats
2W - 0L
1,766 SR
Queue Stats
6W - 9L
1,299 Elo+
Party 2
Ra
Ra
Hero35600
Ra
Level 46
God Stats
22W - 16L
1,588 SR
Queue Stats
87W - 103L
1,421 Elo+
Solo
Osiris
Osiris
Shadxw_kn1ght642
Osiris
Level 42
God Stats
1W - 6L
1,028 SR
Queue Stats
68W - 72L
1,470 Elo+
Solo
Chaac
Chaac
SpRaYz-MAYER
Chaac
Level 57
God Stats
5W - 5L
1,218 SR
Queue Stats
46W - 46L
1,512 Elo+
Solo
Danzaburou
Danzaburou
twoopposites
Danzaburou
Level 10
God Stats
2W - 2L
1,382 SR
Queue Stats
5W - 9L
1,261 Elo+
Party 2
Team Averages
Level 40
1,397 SR
1,393 Elo+

VS

Team Averages
Level 66
1,429 SR
1,416 Elo+
Neith
Neith
DolilasRockMan18
Neith
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,436 Elo+
Solo
Odin
Odin
DropdeadFred707
Odin
Level 43
God Stats
4W - 10L
1,405 SR
Queue Stats
46W - 76L
1,315 Elo+
Solo
Arachne
Arachne
JMANDMAN
Arachne
Level 82
God Stats
10W - 10L
1,470 SR
Queue Stats
49W - 54L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Scruffydawg22
Nu Wa
Level 86
God Stats
13W - 11L
1,529 SR
Queue Stats
49W - 48L
1,469 Elo+
Party 1
Khepri
Khepri
embutido-helado8
Khepri
Level 76
God Stats
0W - 1L
1,243 SR
Queue Stats
50W - 50L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
6,944
463
7,917
10,029
4,510
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 2
8,994
600
2,440
4,492
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 3
8,773
585
6,744
13,807
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 4
8,158
544
8,107
12,322
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
twoopposites
Danzaburou
11
2 / 2 / 5
7,131
475
6,170
8,014
2,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 0
7,106
474
8,253
10,315
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 0
6,521
435
1,052
5,044
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
JMANDMAN
Arachne
11
2 / 2 / 2
6,432
429
6,059
13,073
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 3 / 2
6,447
430
5,139
4,788
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
6,992
466
5,125
11,365
9,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
7
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
0
1
0
0
W
4
3
3
1.83
W
1
0
2
2
L
Arachne
JMANDMAN
Arachne
2
2
2
1.5
L
0
3
2
0.33
W
2
1
3
3.5
W
5
1
4
7
L
0
3
3
0.5
W
Danzaburou
twoopposites
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,378
Damage
25,628
48,664
Taken
44,585
22,874
Mitigated
22,317
19,228
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,253
1,593
0
1,924
10,315
3,337
705
4,381
5,934
0
32,927
L
1,052
287
0
722
5,044
3,298
0
0
5,044
0
28,495
W
7,917
1,713
0
1,954
10,029
4,510
117
1,536
8,493
15,973
1,287
W
2,440
301
1,247
2,517
4,492
1,624
316
2,278
2,214
91,089
1,915
L
Arachne
JMANDMAN
Arachne
6,059
3,716
0
6,039
13,073
5,119
0
1,778
11,295
0
40,948
L
5,139
2,876
0
735
4,788
1,139
0
1,094
3,659
43,711
0
W
6,744
2,463
0
7,554
13,807
7,678
315
939
12,868
0
66,301
W
8,107
1,085
0
2,589
12,322
6,707
531
3,696
8,626
0
70,911
L
5,125
215
0
1,584
11,365
9,424
0
2,961
8,404
23,710
0
W
Danzaburou
twoopposites
Danzaburou
6,170
2,397
0
3,367
8,014
2,355
360
1,815
6,199
0
34,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
33,498
518
Minions Killed
262
0
Camps Cleared
0
1,487,390
Distance Traveled
1,443,477
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,106
474
41
3
0
274,615
5
L
Odin
6,521
435
49
3
0
278,177
1
W
Ymir
6,944
463
13
1
0
267,817
2
W
Ra
8,994
600
189
13
0
333,498
5
L
Arachne
6,432
429
72
5
0
322,928
0
L
Nu Wa
6,447
430
68
5
0
269,095
0
W
Osiris
8,773
585
126
8
0
278,974
0
W
Chaac
8,158
544
131
9
0
349,784
0
L
Khepri
6,992
466
32
2
0
298,662
0
W
Danzaburou
7,131
475
59
4
0
257,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role