Player Matchup

Eset
Eset
Cheliosz
Eset
Level 155
God Stats
5W - 1L
1,735 SR
Queue Stats
289W - 235L
1,559 Elo+
Party 2
Fafnir
Fafnir
KingArthas97
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 163L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
Wansu
Hou Yi
Level 164
God Stats
6W - 2L
1,627 SR
Queue Stats
492W - 452L
1,513 Elo+
Solo
Ravana
Ravana
notengohuevos
Ravana
Level 124
God Stats
4W - 3L
1,529 SR
Queue Stats
114W - 79L
1,584 Elo+
Solo
Nemesis
Nemesis
xXDe4dM4uXx
Nemesis
Level 155
God Stats
5W - 0L
1,258 SR
Queue Stats
88W - 53L
1,627 Elo+
Solo
Team Averages
Level 141
1,530 SR
1,570 Elo+

VS

Team Averages
Level 139
1,398 SR
1,556 Elo+
Jormungandr
Jormungandr
Biaann
Jormungandr
Level 123
God Stats
2W - 6L
1,217 SR
Queue Stats
325W - 313L
1,467 Elo+
Solo
Xbalanque
Xbalanque
CyaL8rG8r
Xbalanque
Level 146
God Stats
2W - 8L
1,292 SR
Queue Stats
374W - 334L
1,580 Elo+
Solo
Thor
Thor
Dalligator
Thor
Level 129
God Stats
4W - 3L
1,560 SR
Queue Stats
324W - 270L
1,632 Elo+
Party 1
King Arthur
King Arthur
Doritoz13
King Arthur
Level 156
God Stats
29W - 34L
1,510 SR
Queue Stats
401W - 353L
1,527 Elo+
Solo
Agni
Agni
fainerr
Agni
Level 142
God Stats
4W - 3L
1,408 SR
Queue Stats
190W - 166L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 0 / 2
7,074
707
2,604
3,000
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
11
2 / 1 / 1
6,308
631
3,407
7,205
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Wansu
Hou Yi
10
0 / 2 / 1
4,745
475
5,060
7,177
2,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 1 / 4
7,342
734
7,990
6,785
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
xXDe4dM4uXx
Nemesis
13
5 / 1 / 4
6,581
658
6,203
8,193
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biaann
Jormungandr
10
0 / 1 / 3
5,179
518
4,280
8,969
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
CyaL8rG8r
Xbalanque
10
0 / 2 / 2
5,108
511
4,988
5,700
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 4 / 1
5,966
597
3,046
9,312
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Doritoz13
King Arthur
10
0 / 3 / 0
5,700
570
3,556
10,280
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
fainerr
Agni
12
1 / 1 / 0
6,304
630
2,097
3,386
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
5
5
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Biaann
Jormungandr
0
1
3
1.5
W
Eset
1
0
2
2
L
Xbalanque
CyaL8rG8r
Xbalanque
0
2
2
0.5
L
4
4
1
1.13
L
King Arthur
Doritoz13
King Arthur
0
3
0
0
W
Fafnir
2
1
1
2.5
W
Hou Yi
Wansu
Hou Yi
0
2
1
0.25
L
Agni
fainerr
Agni
1
1
0
1
W
3
1
4
5
W
Nemesis
xXDe4dM4uXx
Nemesis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
17,967
32,360
Taken
37,647
19,417
Mitigated
17,604
12,356
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Biaann
Jormungandr
4,280
1,080
181
3,476
8,969
5,528
0
1,713
7,256
26,519
2,502
W
Eset
2,604
211
0
694
3,000
900
0
1,170
1,738
54,777
2,227
L
Xbalanque
CyaL8rG8r
Xbalanque
4,988
2,879
0
2,137
5,700
1,771
408
1,991
3,669
0
35,225
L
3,046
679
0
3,426
9,312
2,910
0
975
8,287
0
31,174
L
King Arthur
Doritoz13
King Arthur
3,556
485
0
2,388
10,280
6,609
0
79
10,197
0
35,622
W
Fafnir
3,407
494
236
2,970
7,205
7,054
0
1,194
6,011
19,790
0
W
Hou Yi
Wansu
Hou Yi
5,060
3,406
0
3,041
7,177
2,351
184
2,507
4,670
0
39,027
L
Agni
fainerr
Agni
2,097
261
0
850
3,386
786
0
935
2,273
42,227
0
W
7,990
1,893
0
2,826
6,785
5,970
0
0
6,785
0
47,610
W
Nemesis
xXDe4dM4uXx
Nemesis
6,203
2,731
0
2,589
8,193
3,142
0
1,037
7,018
0
53,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
28,257
389
Minions Killed
330
0
Camps Cleared
0
1,110,295
Distance Traveled
1,102,349
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,179
518
45
5
0
213,669
0
W
Eset
7,074
707
131
13
0
249,129
3
L
Xbalanque
5,108
511
54
5
0
199,321
2
L
Thor
5,966
597
63
6
0
234,782
0
L
King Arthur
5,700
570
71
7
0
222,518
6
W
Fafnir
6,308
631
36
4
0
214,344
2
W
Hou Yi
4,745
475
59
6
0
174,331
0
L
Agni
6,304
630
97
10
0
232,059
1
W
Ravana
7,342
734
78
8
0
208,316
2
W
Nemesis
6,581
658
85
9
0
264,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role