Player Matchup

Baron Samedi
Baron Samedi
EUR0N0
Baron Samedi
Level 74
God Stats
3W - 2L
1,541 SR
Queue Stats
28W - 28L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
ShutUpDoge
Zhong Kui
Level 86
God Stats
8W - 2L
1,813 SR
Queue Stats
88W - 77L
1,538 Elo+
Party 2
Izanami
Izanami
WaxenHarmony309
Izanami
Level 88
God Stats
9W - 10L
1,646 SR
Queue Stats
92W - 85L
1,487 Elo+
Party 2
Chaac
Chaac
rexfortor
Chaac
Level 153
God Stats
206W - 192L
1,584 SR
Queue Stats
226W - 208L
1,510 Elo+
Party 2
Vamana
Vamana
tocino99
Vamana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,532 Elo+
Solo
Team Averages
Level 105
1,617 SR
1,501 Elo+

VS

Team Averages
Level 120
1,632 SR
1,488 Elo+
Camazotz
Camazotz
 
Camazotz
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
I Pour Tris
Scylla
Level 88
God Stats
43W - 33L
1,514 SR
Queue Stats
387W - 381L
1,497 Elo+
Party 1
Hel
Hel
KJ TORCEPA
Hel
Level 120
God Stats
1W - 2L
1,535 SR
Queue Stats
439W - 430L
1,451 Elo+
Solo
Achilles
Achilles
Stepper385
Achilles
Level 120
God Stats
1W - 3L
1,916 SR
Queue Stats
317W - 297L
1,491 Elo+
Party 1
Neith
Neith
gh0sthth
Neith
Level 85
God Stats
26W - 16L
1,698 SR
Queue Stats
229W - 208L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EUR0N0
Baron Samedi
8
0 / 2 / 1
4,451
556
1,857
3,282
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ShutUpDoge
Zhong Kui
9
4 / 0 / 3
5,118
640
4,658
6,926
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
1 / 0 / 5
4,966
621
3,414
3,968
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
rexfortor
Chaac
10
3 / 0 / 1
5,460
683
3,679
5,892
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
tocino99
Vamana
10
0 / 0 / 0
5,513
689
4,653
6,778
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
1 / 2 / 0
4,457
557
2,088
8,501
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
9
1 / 2 / 1
4,953
619
2,664
4,233
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,451
556
1,145
5,319
2,781
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Stepper385
Achilles
9
0 / 0 / 0
4,840
605
4,224
8,094
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Neith
gh0sthth
Neith
6
0 / 2 / 0
3,694
462
3,385
4,376
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
2
0
0.5
W
Baron Samedi
EUR0N0
Baron Samedi
0
2
1
0.25
L
Scylla
1
2
1
0.75
L
0
2
0
0
W
Zhong Kui
ShutUpDoge
Zhong Kui
4
0
3
5.5
L
Achilles
Stepper385
Achilles
0
0
0
0
W
1
0
5
3.5
L
Neith
gh0sthth
Neith
0
2
0
0
W
Chaac
rexfortor
Chaac
3
0
1
3.5
W
Vamana
tocino99
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,261
Damage
13,506
26,846
Taken
30,523
13,418
Mitigated
13,338
9,859
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,088
590
0
5,373
8,501
2,200
0
1,381
6,996
0
22,910
W
Baron Samedi
EUR0N0
Baron Samedi
1,857
0
0
665
3,282
974
0
1,314
1,710
17,650
0
L
Scylla
2,664
0
0
848
4,233
1,187
0
1,454
2,545
21,330
285
L
1,145
78
924
2,466
5,319
2,781
0
1,655
3,664
16,094
284
W
Zhong Kui
ShutUpDoge
Zhong Kui
4,658
789
0
3,548
6,926
3,704
0
859
6,027
23,980
5,158
L
Achilles
Stepper385
Achilles
4,224
1,313
0
3,869
8,094
5,990
0
0
7,558
0
28,768
W
3,414
1,992
0
1,269
3,968
1,167
141
530
3,438
0
23,277
L
Neith
gh0sthth
Neith
3,385
1,190
0
580
4,376
1,180
0
1,468
2,908
0
18,887
W
Chaac
rexfortor
Chaac
3,679
738
0
1,489
5,892
2,938
0
624
5,102
0
41,543
W
Vamana
tocino99
Vamana
4,653
1,729
0
2,888
6,778
4,635
0
0
6,178
0
41,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
22,395
296
Minions Killed
209
0
Camps Cleared
0
870,671
Distance Traveled
772,088
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,457
557
44
6
0
156,987
0
W
Baron Samedi
4,451
556
43
5
0
155,786
2
L
Scylla
4,953
619
53
7
0
178,511
4
L
Hel
4,451
556
23
3
0
156,094
3
W
Zhong Kui
5,118
640
53
7
0
168,577
0
L
Achilles
4,840
605
59
7
0
170,534
0
W
Izanami
4,966
621
42
5
0
173,401
0
L
Neith
3,694
462
30
4
0
109,962
0
W
Chaac
5,460
683
77
10
0
201,756
1
W
Vamana
5,513
689
81
10
0
171,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role