Player Matchup

Shiva
Shiva
Platinum V
Ace_luck11
Shiva
Platinum V
Level 193
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 257L
1,768 MMR
Solo
Discordia
Discordia
Platinum III
Exiedus
Discordia
Platinum III
Level 149
God Stats
91W - 57L
1,683 SR
Queue Stats
164W - 157L
1,810 MMR
Solo
Sylvanus
Sylvanus
Silver III
Twiist_Feeds
Sylvanus
Silver III
Level 187
God Stats
11W - 16L
1,566 SR
Queue Stats
93W - 109L
1,219 MMR
Solo
Anhur
Anhur
Platinum I
serioussenpai
Anhur
Platinum I
Level 106
God Stats
22W - 14L
1,728 SR
Queue Stats
75W - 73L
1,831 MMR
Solo
He Bo
He Bo
Diamond V
xxx0BAMAxxx
He Bo
Diamond V
Level 200
God Stats
7W - 4L
1,733 SR
Queue Stats
486W - 488L
1,883 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,642 SR
1,702 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,541 SR
1,679 MMR
Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
EvelynGaming
Hercules
Diamond V
Level 66
God Stats
5W - 7L
1,536 SR
Queue Stats
233W - 218L
1,878 MMR
Solo
Serqet
Serqet
Diamond II
Tigertuxy
Serqet
Diamond II
Level 149
God Stats
63W - 41L
1,653 SR
Queue Stats
121W - 87L
2,039 MMR
Party 1
Anubis
Anubis
Silver III
i_5j3ii
Anubis
Silver III
Level 106
God Stats
1W - 3L
1,324 SR
Queue Stats
72W - 102L
1,097 MMR
Solo
Poseidon
Poseidon
Platinum I
kingofdondons
Poseidon
Platinum I
Level 124
God Stats
9W - 9L
1,690 SR
Queue Stats
233W - 214L
1,883 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
4 / 1 / 11
8,503
607
8,027
8,639
7,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Exiedus
Discordia
14
3 / 1 / 7
8,496
607
6,671
5,294
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Twiist_Feeds
Sylvanus
13
2 / 4 / 8
8,002
572
6,939
10,878
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
12 / 0 / 3
9,664
690
11,919
7,025
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 4
8,541
610
6,907
4,778
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Ao KuangArtioThanatosCabrakanSun Wukong

VS

Bans
AwilixNemesisCu ChulainnDanzaburouKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 6 / 0
6,123
437
3,252
14,907
7,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
EvelynGaming
Hercules
12
4 / 4 / 1
7,623
545
7,422
13,587
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Tigertuxy
Serqet
14
2 / 2 / 1
7,184
513
2,359
9,877
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
i_5j3ii
Anubis
9
0 / 8 / 0
5,502
393
1,999
8,979
2,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
kingofdondons
Poseidon
13
1 / 5 / 1
7,632
545
5,100
10,290
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
25
Kills
7
7
Deaths
25
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
6
0
0
W
Shiva
4
1
11
9.5
L
Hercules
EvelynGaming
Hercules
4
4
1
1.13
W
Discordia
Exiedus
Discordia
3
1
7
6.5
L
Serqet
Tigertuxy
Serqet
2
2
1
1.25
W
Sylvanus
Twiist_Feeds
Sylvanus
2
4
8
1.5
L
Anubis
i_5j3ii
Anubis
0
8
0
0
L
Poseidon
kingofdondons
Poseidon
1
5
1
0.3
W
12
0
3
13.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,463
Damage
20,132
36,614
Taken
57,640
17,772
Mitigated
22,527
15,141
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,252
1,224
0
2,105
14,907
7,142
0
3,983
10,924
0
24,596
W
Shiva
8,027
1,061
290
1,813
8,639
7,264
0
2,526
6,113
0
25,939
L
Hercules
EvelynGaming
Hercules
7,422
3,241
0
3,400
13,587
7,041
0
6,389
7,198
0
39,331
W
Discordia
Exiedus
Discordia
6,671
313
0
2,451
5,294
1,593
424
2,112
3,182
55,148
0
L
Serqet
Tigertuxy
Serqet
2,359
312
0
5,094
9,877
2,941
0
3,884
5,993
0
57,376
W
Sylvanus
Twiist_Feeds
Sylvanus
6,939
1,824
1,056
3,097
10,878
5,383
845
1,282
9,108
28,021
8,117
L
Anubis
i_5j3ii
Anubis
1,999
0
0
1,747
8,979
2,510
0
2,031
6,948
30,450
0
L
Poseidon
kingofdondons
Poseidon
5,100
727
0
1,301
10,290
2,893
0
3,389
6,901
68,210
976
W
11,919
8,115
0
3,589
7,025
2,358
3,595
1,018
6,007
0
69,817
W
6,907
287
0
2,845
4,778
1,174
918
770
3,977
61,074
2,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
34,064
428
Minions Killed
430
0
Camps Cleared
0
1,472,933
Distance Traveled
1,319,957
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,123
437
43
3
0
263,169
2
W
Shiva
8,503
607
33
2
0
320,677
6
L
Hercules
7,623
545
88
6
0
227,919
2
W
Discordia
8,496
607
114
8
0
297,624
6
L
Serqet
7,184
513
110
8
0
336,411
1
W
Sylvanus
8,002
572
65
5
0
256,155
4
L
Anubis
5,502
393
44
3
0
215,918
5
L
Poseidon
7,632
545
145
10
0
276,540
3
W
Anhur
9,664
690
105
8
0
275,918
4
W
He Bo
8,541
610
111
8
0
322,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role